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Czar

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Everything posted by Czar

  1. Hmm GE mode is beta + delicate and if the script is interrupted it can mess up the script, make sure to have varrock tabs and enable the minigame teleport for blast furnace, if the script is stopped mid-ge mode you gotta restart it over again the script doesn't support other travel modes just yet but they will be implemented very soon As for gold ore stopping the script, it's technically supported but I will run some tests I guess, I have goldsmith gauntlet update coded fully but it's untested, I can't release an untested update, will be testing and pushing the update ASAP. Disable paint option coming up Mule option - so the script should trade leftover gp to a new account? Or is there more to it?
  2. Czar

    Perfect Agility AIO

    Hmm roofs turned off? Also if the script ever gets stuck at canifis, is the player far away from the tree or nearby? Regardless, I will be adding an update for it anyway. The first obstacle for Canifis course will have a unique handler as opposed to the other obstacles. Update coming up ^^
  3. Looks like the runite ids changed, will add a follow-up update ASAP Activated trials gl guys
  4. For inventory pouches you gotta set empty pouches ready in the inventory before starting the script, it should solve it. If still doesn't work confirm the exact inventory layout and I will replicate + update ASAP Activated all trials gl guys As for zmi runner mode it has been slightly delayed apologies but it will definitely be in the script within this week
  5. Czar

    Perfect Thiever AIO

    Hmm the shift click is a client issue, I will notify devs ASAP As for ardy chest not returning, hmm will check, have you tried the 3rd walking option? It works much better ^^ Using script for 10 mins and getting banned = delay ban from previous script usage, you must have used a previous high ban rate script and got delay-banned Users have gotten 20m+ exp within days in dmm and you got banned in 10 minutes, hmm..
  6. Czar

    Perfect Agility AIO

    New Update (v146) - Improvements to wildy course - Improvements to falador rooftops course, please don't enable readyclick for this one, falador has too many different planar obstacles for this option to be efficient update will automatically go live within 24 hours gl guys V145 (canifis update) is already live btw
  7. EDIT: will update this post asap.
  8. Fixed. Guthan's mode wasn't activating at all, should be back to normal in v197.2. As for fight area how do you mean, so you stand in a tile and set a radius? Sure I can add a system like that, easy
  9. The script equips guthans when on low health, is the script not doing that? It will equip guthans when health is low then keep it equipped until 100% health and then switch back to the normal gear that was equipped when the script started ^^
  10. Working on bank-deposit feature, apologies for delay Activated trials gl guys
  11. Hmm I can add an option to change delay for picking up arrows, but drinking potions? It drinks at the halfway point of the level boost That's normal. I will add an option for that too I guess ^^
  12. Czar

    Perfect Agility AIO

    Activated trials gl guys As for canifis, just pushed v145, made some changes to the entitydestination + interaction code. Update will automatically go live within 24 hours
  13. You gotta have cannonball mould in inventory otherwise the script will just log out ^^
  14. Hmm okay will add a multithreaded ore detection system in the upcoming version - the script will detect ore changes and switch accordingly, it will use higher memory but it's worth it tbh ^^ activated trials gl guys
  15. Will remove 81 ore mode, it seems to be causing bank screen issues, just need to make some more changes to that bonus feature Activated trials gl, if you're waiting for 81 ore mode I will activate 48 hour trial until the new update is coded
  16. Czar

    Perfect Thiever AIO

    Hmm the script seems to be running fine, what is the actual problem? I will assist If there is an actual error/bug I will fix it As for trials, activated gl guys
  17. Prayer flicking update is currently live right now as of 1 hour ago Guthans is working currently, I already added an update so the script will avoid eating food, what is the problem? As for normal script getting stuck, which exact tile(s)? I will add an update ASAP. Also, using teleports? Also does the script always get stuck or randomly? As for combat potions, will lower the threshold for potting in the upcoming update
  18. Hmm attack/str level? The script drinks combat potions if there is less than a 3 level difference between potted and real levels, hmm will add a patch for it asap. As for sand crabs, there is already a way to choose which tiles you can fight in, but you gotta start the script on the exact tile and use afk my tile, I will have to rename that option I guess. As for gdk plugin, hmm will add glory teleport to anti-pk asap. I made it default to normal tabs to teleport but it may need some changes I guess, update coming up guys ^^
  19. Hmm the zeah one was renamed to the second walking option I guess, have you tried that? (Webwalker 2: less lag)
  20. Make sure to enable the zeah webwalker for zeah fishing spots, it should do the trick. Confirm if you enabled that option and if it still does that please, I have a solution for a fix. ^^ Forgot to mention yesterday's update: New Update (v103) - Stop on bait/feathers re-introduced to the script, working much better now - Changes to AFK mode option update will go live within 24 hours
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