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Everything posted by Czar
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Yep it supports re-equipping binding necklaces ^^ level 3 friendly
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Will lower the delay for seers village gap ASAP Quick update coming up ^^
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Quick fix coming for the zanaris agility shortcuts ^^ Hopefully the new update goes live very soon EDIT: Fixed zanaris shortcut. Should be in latest version soon
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Hmm mystic mud staff doesn't give unlimited mind runes, but water/earth runes
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Update is now live EDIT: only v76.5 (lava runecrafting update) is live, the v77 is for master/worker energy potion improvements, apologies for any inconvenience it shouldn't take too long!
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Will add a quick patch for leveling dialogues asap. As for loot at rock crabs, hmm will check out the issue asap. I think rare drop table is not being activated, update coming up. As for hill giants, what inventory setup? Make sure there is only: food and/or potions , no extra items such as arrows or misc items (in the bank withdraw loadout menu), confirm the script settings and I will test and add an update.
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Hmm auto-cast isn't causing any problems anymore, have you enabled task levelling mode? It hasn't happened to me ever since. I didn't even change much of the code. I tested with wind strike and fire strike autocasted on both non-defence mode and defence mode. What setup? As for spam clicking the boat, I don't know what to do, the script does 2 quick clicks to enter the boat (1 click to get rid of the dialogue interface and another to enter the boat) so the script is still not entering after the 2 clicks? I can easily add an option to make it spam click the gangplank until player is in the boat though ^^ As for logs, yes the script will withdraw the log type you enter in the new menu. The update is for v25 which should go live very soon (under 24 hours) just waiting on update
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Yes all log types are supported in the latest update. Hmm I will make some tweaks to the boat spam clicker, although if using VIP client make sure to lower the reaction time (from 1000ms -> perhaps 200ms) for more accurate tile detection (so the script knows it's in the boat as soon as possible, no delays, 1000ms is actually quite a long delay in coding) ^^
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Hmm experiments are good, the only other options are crabs, and the AIO fighting script (cannon mode), other than that range guild but it's not for hitpoints
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New Update (v25) - Added banking for repair mode - Added log trigger for repair mode, choose when to start repairing (at X log amount) - Update for auto-casting - works much better now - Improved woodcutting code, no more useless running around - Faster special attack code - Update for traversing brawler tiles (only affects repair mode - the code was different for each pest control mode, now they are all the same) update will go live automatically within 24 hours, please allow some time for the update to register. good luck guys Keep suggestions/bugs/ideas coming
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Will turn off MM walk in the next version. It makes the script walk to minimap for greater stability. Will make it optional too.
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Not yet only shilo village gem mining (above), cave gem mining is in planned features though ^^ As for debugging and colour mining, hmm update coming up, I think I can make mining more accurate
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The profit counter was calculating wrong, it's not 4m/hr please excuse that Fletching is still very profitable though, and one of the few skills in which level 99 is easily attainable with very low ban-rate. ^^
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Done activated trials gl guys
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Oh you mean chop the same tree until 10 logs are reached? I made the script just go find any trees, chop them and collect logs until there are enough. I can easily make the script stick to a single tree or a cluster of nearby trees As for brawler maneuvering it's not always the same situation, sometimes there's very little (if at all) movement available in which the script will just wait (and avoid attacking) until the path is cleared. I am open to suggestions for brawler support though. ^^
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Hmm strange, expect another quick update for energy potions today. Guys how is lava runecrafting now? Much better in this mini update? (v76.5) I wanted to do a test-update to see if xp rates improved. Full v77 update should be live any time within 24 hours with full energy potion support (for master/worker mode) and normal mode. The normal runecrafting tab doesn't have the same energy options as the abyss tab, but in the new update it will. (the energy conditions, etc).
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Enable the second webwalker if using sand crab plugin, it will not walk to port sarim anymore. OSBot's webwalker kept telling the script to go there for some reason. I will make it auto-select that option in the next update. For prayer flick, just enable the prayer flick option, not the prayer mode option. The prayer mode is only for using quickprayers without pray flicking, whereas the prayer flick is purely for flicking the quickprayers ^^ As for the error logs regarding alching/looting or w/e, make sure not to enter any text (only numbers!) in the number input fields, most likely the 'enter loot to value: ' text field. As for the script not starting or not fighting, please try the script with no extra options and see how it works, just enter the npc name and run the script, if it still doesn't run then either make sure the osbot client is up-to-date, or just fill out a bug report template for a very fast fix. Check if there are any errors in the console log too please. I will add another update immediately New Update (v188) - Cannon mode improvements (including reloading and safespotting) - Added teleport out conditions (similar to stop conditions) - Final fix for walking to port sarim in sand crab plugin - Added prioritized alching, script will not try to do 2 actions at once anymore - Added overloads and absorption support, in a separate, simple NMZ plugin with only a few options for now! - Added a fix for world hopping and cancelling combat Update will be live within 24 hours gl everyone Let me know if there is anything I missed (hopefully not). Also if you are reporting any bugs make sure to include a bug report template otherwise it makes bug finding slower which means less frequent updates
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I am working on adding banking support for the logs in repair mode, as for cutting trees I will be adding an option so you can choose how many logs to chop before starting to repair ^^
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No stamina potions yet I would need to re-write the script algorithm to support those which I am currently working on, should be done soon ^^
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Absorption pot and overloads are really easy I don't know why I still haven't added them yet, they will be in a separate NMZ plugin very soon EDIT: Any console error logs? which exact setup options did you enable? I will test using the same options, debug and add an update. Check the console log for errors though. Something tells me the script has been interrupted midway and isn't responding anymore for some reason.
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Quick new update: Fixed food eating, including health percent range too. Latest version of the script = v156. Also guys has anybody tested blackjack beta mode yet? There was a new update recently. I will be working to try and get rogues den before sdmm gets released hopefully! EDIT: For the food option, make sure to enable 'bank when no food left' otherwise the script will wait until really low hp to start banking. also make sure that the food checkbox is actually enabled, otherwise it won't trigger banking mode. Some users don't select anything and just eat the food in the inventory that's why ^^ Lemme know the exact setup options and I will test with the same options and debug again
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Hmm okay can you try the abyss walker even if you're not using abyss runecrafting, it can work better. Seems as if osbot's webwalker is not finding the path for some reason. Will be pushing the latest update after a final round of testing, latest script version will be v77 today. Also guys just a quick heads up, the anti-ban options actually affect any RoD method (including lavas) which means much higher exp too. Things such as preparing the viewport for the next teleport, etc to boost xp.
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thank you for the cannon bug report, will be working on a cannon update very soon. So I will be adding: - Prioritize filling cannon over walking to safespot - Adding profile support for cannon (save/load) Activated trial gl
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Almost done with the update, thanks for the extra feedback. I still cannot get the bank error logs to re-appear, it seems to be working when I withdraw earth runes. How did you make that console log error happen? It's the final thing I have to test before I push the current update.
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done activated trials gl guys Upcoming update will be wholly focused on lavas and stamina potions (worker), apologies guys it took 2 updates to make them fully efficient, last update's xp wasn't the highest xp rate.