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Everything posted by Czar
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Done activated trials gl guys
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Oh you mean chop the same tree until 10 logs are reached? I made the script just go find any trees, chop them and collect logs until there are enough. I can easily make the script stick to a single tree or a cluster of nearby trees As for brawler maneuvering it's not always the same situation, sometimes there's very little (if at all) movement available in which the script will just wait (and avoid attacking) until the path is cleared. I am open to suggestions for brawler support though. ^^
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Hmm strange, expect another quick update for energy potions today. Guys how is lava runecrafting now? Much better in this mini update? (v76.5) I wanted to do a test-update to see if xp rates improved. Full v77 update should be live any time within 24 hours with full energy potion support (for master/worker mode) and normal mode. The normal runecrafting tab doesn't have the same energy options as the abyss tab, but in the new update it will. (the energy conditions, etc).
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Enable the second webwalker if using sand crab plugin, it will not walk to port sarim anymore. OSBot's webwalker kept telling the script to go there for some reason. I will make it auto-select that option in the next update. For prayer flick, just enable the prayer flick option, not the prayer mode option. The prayer mode is only for using quickprayers without pray flicking, whereas the prayer flick is purely for flicking the quickprayers ^^ As for the error logs regarding alching/looting or w/e, make sure not to enter any text (only numbers!) in the number input fields, most likely the 'enter loot to value: ' text field. As for the script not starting or not fighting, please try the script with no extra options and see how it works, just enter the npc name and run the script, if it still doesn't run then either make sure the osbot client is up-to-date, or just fill out a bug report template for a very fast fix. Check if there are any errors in the console log too please. I will add another update immediately New Update (v188) - Cannon mode improvements (including reloading and safespotting) - Added teleport out conditions (similar to stop conditions) - Final fix for walking to port sarim in sand crab plugin - Added prioritized alching, script will not try to do 2 actions at once anymore - Added overloads and absorption support, in a separate, simple NMZ plugin with only a few options for now! - Added a fix for world hopping and cancelling combat Update will be live within 24 hours gl everyone Let me know if there is anything I missed (hopefully not). Also if you are reporting any bugs make sure to include a bug report template otherwise it makes bug finding slower which means less frequent updates
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I am working on adding banking support for the logs in repair mode, as for cutting trees I will be adding an option so you can choose how many logs to chop before starting to repair ^^
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No stamina potions yet I would need to re-write the script algorithm to support those which I am currently working on, should be done soon ^^
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Absorption pot and overloads are really easy I don't know why I still haven't added them yet, they will be in a separate NMZ plugin very soon EDIT: Any console error logs? which exact setup options did you enable? I will test using the same options, debug and add an update. Check the console log for errors though. Something tells me the script has been interrupted midway and isn't responding anymore for some reason.
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Quick new update: Fixed food eating, including health percent range too. Latest version of the script = v156. Also guys has anybody tested blackjack beta mode yet? There was a new update recently. I will be working to try and get rogues den before sdmm gets released hopefully! EDIT: For the food option, make sure to enable 'bank when no food left' otherwise the script will wait until really low hp to start banking. also make sure that the food checkbox is actually enabled, otherwise it won't trigger banking mode. Some users don't select anything and just eat the food in the inventory that's why ^^ Lemme know the exact setup options and I will test with the same options and debug again
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Hmm okay can you try the abyss walker even if you're not using abyss runecrafting, it can work better. Seems as if osbot's webwalker is not finding the path for some reason. Will be pushing the latest update after a final round of testing, latest script version will be v77 today. Also guys just a quick heads up, the anti-ban options actually affect any RoD method (including lavas) which means much higher exp too. Things such as preparing the viewport for the next teleport, etc to boost xp.
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thank you for the cannon bug report, will be working on a cannon update very soon. So I will be adding: - Prioritize filling cannon over walking to safespot - Adding profile support for cannon (save/load) Activated trial gl
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Almost done with the update, thanks for the extra feedback. I still cannot get the bank error logs to re-appear, it seems to be working when I withdraw earth runes. How did you make that console log error happen? It's the final thing I have to test before I push the current update.
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done activated trials gl guys Upcoming update will be wholly focused on lavas and stamina potions (worker), apologies guys it took 2 updates to make them fully efficient, last update's xp wasn't the highest xp rate.
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Hmm when is the next SDMM? Rogues den is surprisingly easier than coding blackjack but there are so many obstacles, it still shouldn't take too long though As for eating, will debug ASAP, which food? Will also test the stun delay again. As for coin chest + nature chest, hmm I suppose I can add support but it may slow down the xp + profit/hr for the natures, not completely sure. Will add an option for it in next update
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B2p is already supported, but not all bone types are added, only the most popular ones (normal, big, dragon), can easily add others The b2p option is in the misc tab of the setup window crab plugin update is now live, gl everyone
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Hmm I will add a magic button, but did you use spells with or without auto-casting? Activated trials gl guys
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Longbows have the same range bonus as shortbows unfortunately but the general advice is to just raise range bonus as much as possible ^^ Activated trials gl guys
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Don't set bones to peaches in the inventory loadout, just set food. The script will auto-activate b2p mode if it detects b2p tabs so no need Activated trial gl ^^
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Guys, if using the 'stand X tiles away' option, please bear in mind that metal dragons are 3x3 tiles so you need to assign a higher tile size (not 2!) perhaps 5 or 6 tiles away just to be safe. As for aberrant path I will try to make some changes to the path for the next version - which exact route is it? As for teleporting when out of bolts or trident charges, that is a good idea I will be adding teleport away functionality to the script very soon. As for stronghold, don't forget to mention which exact tile so I can add the update faster instead of just guessing where it could be, modifying the map files and then turning out to be the wrong tile which was modified. I will test with minotaurs -> flesh crawlers since it's the first level path. Another update coming up, there is already a pending update too, so 2 updates today
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Hmm you must be doing something wrong, can you try with regular (not VIP) client and see if the client is the problem? The script is working fine for everyone else, which setup options have you enabled? I will test with the same options and provide an update ASAP if I find any bugs
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Remember to set AFK tile to a tile which is far away to spiders, then it will go back to combat after some time. Confirm if you have setup the script properly, I suspect it is a user issue hopefully it's not As for not going to the center of tiles, I will add an update so the script goes to the exact chosen fight tile (on the setup map chooser) for the next version. As for banking, there are two ways in which the script goes to bank: 1) when out of food, 2) when breaks are about to trigger (less than 5 mins) Make sure to set food in inventory otherwise the script will have problems banking (the script's anti-danger system needs food). Ankous works 100% flawlessly I have personally gotten 99 attack and defence there, it just needs to be configured properly ^^ Update coming up, stay tuned guys
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Apologies guys there was a compile error which caused the delay I fixed it hours ago just waiting on the next sdn update. Again, apologies guys
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You can stockpile pest control points Activated trials gl guys
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As for the rcing lavas error console log, screenshot the setup window or say which setup options - I need to test with the exact options and debug.. Using pouches? Forgot earth runes? Just tested an inventory with earth runes, earth talisman, binding necklace and dueling ring, script worked flawlessly. Make sure not to forget earth runes otherwise the script will not be able to craft lava runes and will just hover over the altar without clicking it. Lava runecrafting honestly works flawlessly: Did 3 quick inventories with no problems whatsoever As for staminas in worker mode, they are not supported -just- yet, but I will add it for the next update (v77) today, including an update for teleporting too fast. The teleporting too fast fix will also apply to other runecrafting options - script will not try to walk out using portal if there are teleports available (sometimes happens too fast) etc.
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Added a quick update for the webwalker and barbarian outpost, it is an instant update because only the webwalker was changed and not the code, let me know how barbarian outpost goes from now on ^^ Activated trials gl guys
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Ahh Hmm those things shouldn't usually lead to a ban within 2 hours, are you sure you didn't use any free or high ban-rate scripts alongside? I will add a quick update so the script doesn't misclick though. Guys make sure to set mouse zoom to far away for best script performance too, also check out the optimal script setup instructions on main thread ^^