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Czar

Global Moderator
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Everything posted by Czar

  1. Pushed another update (v111). Please post console logs with this new version I will help 3 tick fishing is under development. I still need to do more testing before I add it to the script ^^
  2. Added new update (v29) to the script. Update will automatically go live within 24 hours, gl guys Added new proggy to main thread thanks to @zfr3b
  3. Hmm make sure you are setting food in the bank layout, not just pots, it will work much better. Screenshot your layout I will help
  4. Any errors in console log? Screenshot the client please ^^ I will help
  5. Done gl on trials
  6. Update v219.2 will be posted to SDN later today, including more updates. For the last update I am curious if anybody has any problems with breaks anymore? I recently did a few silent updates for it in the last version v219.1. For plugins - the script has it's own plugins. OSBot client just released a new plugin/script system so it is now going to be confusing, I will make some changes too. There will also be QoL changes to the script, not just code changes. After I post the update I will post the changelog and I will be needing some feedback from every user to see how the update affected their botting style, and then I will make further tweaks and post v220 officially. thanks guys really appreciate it, more to come! As always I have noted down every single post since the last update and taken it into account.
  7. Czar replied to Czar's topic in Minigames
    Motherlode is pretty quick but I am worried about the initial 30 mining. I will have to run some tests. I can code some automatic ice gloves getter for the script, I am just wondering if the account will last if it's only level 3. I will do some experiments ASAP ^^ Staminas - just a few small changes left before I push. It's ready ^^
  8. what's the bank layout post screenshot I will help asap. Is there food in bank? Also, mirror client or normal client? Confirm please ^^
  9. Screenshot which rocks you added, I will change the pathing options maybe the script is confused as to where the rocks are. I will make some changes, just confirm rock position please ^^ All trials activated gl guys
  10. Czar replied to Czar's topic in Thieving
    Yep with all scripts it's best to do a nice ratio of botting to breaking e.g. 3:1 hours nowadays ^^
  11. Any info about the bot, any errors or logs in console? I will help ^^
  12. Czar replied to Czar's topic in Agility
    No agility pyramid support just yet, I really want to add it in the upcoming versions, can't make any real promises just yet though but I am considering very much.
  13. Pre-hover mode needs an urgent re-write I will be working on that ASAP. Many tweaks and improvements to the script are coming up, stay tuned guys ^^
  14. Czar replied to Czar's topic in Magic & Prayer
    Ah man you should've got a proggy for 95 mage. Oh well no worries ^^ Please don't bot too too much, take a few breaks, 95 mage is good achievement Activated trials gl guys and added that 66 mage proggy to thread gj
  15. Czar replied to Czar's topic in Minigames
    Resolve the 111 issue by enabling the dialogue click the option 'Yes and don't ask again' or something like that, it should be much much better in-game ^^ As for Ice gloves yes the difference is crazy but it's high req. Bucket of water is currently supported but only if you always carry the bucket around. I am thinking of making it so it drops all the time but it could take some work/re-writing to do. I am all for it ^^
  16. Hmm it's programmed to re-fletch after a random delay for extra humanness but I can always make changes ^^ Updates coming up
  17. Czar replied to Czar's topic in Thieving
    New Update (v174) - Re-write for pickpocketing system, more to come. - Fixed thieve areas for pickpocketing. - Added variable stun delays, all pickpocketable npcs have their own stun delay. You can override it in the settings tab. - Added bank layouts just like my fighter script - you can choose your exact inventory layout for new trips. - Added bank triggers, with combination triggers - you can choose exactly when the script should go to bank. When out of dodgy necklaces only? Go bank. When out of dodgy necklace AND no food left? No problem Combine them, or use them one-by-one. Multiple triggers supported. Next update (after this one v175) will have a few more highly requested features. The script in the next version will know exactly when your npc despawns (perfect for ardy knights) too. New re-write allows for sooo much more features to be added, just keep the requests coming please! Update will automatically go live within 24 hours from when the code is pushed to SDN. Gl guys Will be pushing very soon, just making final tests.
  18. The fighter, if setup correctly can kill experiments. The entire script depends how you set it up ^^ As for banking I am making it handle the whole banking process by right clicking only. Strictly. Almost ready ^^
  19. Will take a look ASAP. If the script is going bank it doesn't mean the script is broken - check if you have food. If you don't wanna use food then click the no-food option in the setup. As for not clicking/hovering only I will run some tests. Please confirm if it happens in stealth client too? Stay tuned guys ^^
  20. Czar replied to Czar's topic in Minigames
    Progressive mode isn't supported yet but it's a really good idea to add in the upcoming updates, will be working on them ASAP ^^

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