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Czar

Global Moderator
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Everything posted by Czar

  1. To get the best performance and stability from the script, use stealth. To have an extra focus on antiban and unpredictability use mirror client - this all depends on the reaction time you set: 1000ms will delay all entity related operations by 1 second which will influence the script unpredictably and can make you appear more humanlike. Careful though if you set the reaction too high (4000ms+) it will be too robotic. If you know how to use mirror use it. It can be difficult to setup properly especially with widgets and startup Although if you are worried about stealth and ban rates, the more diverse and remote your fight location is, the better the results. Just remember if you use mirror and the script becomes unstable somehow, you can still be at risk, so babysit it with the reaction timer for cannon I am going to add a system for it to pickup cannon, I already have the code setup I just need to perfect it and add it to the script. I may even add it right before I push the version. Its highly requested
  2. New Update (v222) - Bug fixes for npc names, and npc names + loading/saving too - Improvements to safespot - Improvements to fight zone - Improvements to looting - Gear changes, guthans now integrated into new equipment loadout system - Added several new locations including lands end and shayzien area. - New mapped nodes for fighting locations! - Removed inaccessible banks (e.g. fishing guild bank with no fishing) - Added more options to save gui - Added ranging potions override - Improvements to potions, including antifire potions - Cannon mode is affected with all the changes too, I will be further testing it. - Beta/experimental support for CLI mode using fight profiles. - Test for linux/mac saving (fingers crossed again!) More updates coming soon, this was just a technical update with a few extra features added. I want to focus on adding more and more but I needed to get down the few tweaks and bugfixes first ^^ Will be pushing this update to SDN later today, stay tuned. Update will go live 24 hours after push
  3. Done gl guys
  4. Czar replied to Czar's topic in Agility
    Done gl guys
  5. Czar replied to Czar's topic in Thieving
    Hmm what's your bank/inventory loadout settings I will help Activated trials gl guys Luckily the pickpocket nerf is still not live yet in the osrs game
  6. Update v222 coming up, along with feedback help/responses, stay tuned guys
  7. Hmm if you have a multiple monitor setup make sure to keep the osbot client in one monitor it should be perfectly fine. New Update coming up for v12 of the script
  8. Make sure to set food in the inventory loadout otherwise enable the no food option in the setup interface ^^ Confirm please
  9. Activated trials gl guys
  10. Banking update is now live gl guys For afk mode I will re-add it in the next version I had to make changes to banking first then I will post the afk one
  11. Which part of the trading is too slow, I will make tweaks. I wanted to make it as stable as possible, but I can always make updates As for abyss, what did you set the food percent to eat at? Any console logs? I will help
  12. Activated all trials gl guys As for a few potions mentioned in thread, will make tweaks for sure.
  13. Czar replied to Czar's topic in Thieving
    Hmm for me if I click warriors the script will pickpocket warriors. Are you sure you selected the correct option? As for the banking, screenshot your setup and I will help It works I literally just tested warriors and ardy knights, I am doing a few nice updates though. I am surprised that they weren't nerfed. Thanks for all the responses guys, helps with telling me which features should be improved
  14. Czar replied to Czar's topic in Magic & Prayer
    Got another neat update coming up, stay tuned guys thanks for all the responses.
  15. Czar replied to Czar's topic in Minigames
    Hmm good idea for the coal I will have to do some re-writing since that method appears more efficient As for misclicking, I'm sure 90% misclicking is exaggeration because the last test I did was yesterday and it was doing really well with mouse zoom set to far away and reaction time on mirror mode set to 100ms, I will do some more debugging though ^^ As for GE, you cannot interrupt the GE sequence otherwise the script will be confused, if you pause the script or start the script at GE you must start over I am going to code a nice system to make it support GE properly and get it out of beta mode ASAP. It works fine if you leave it but I will need to do more testing for sure. Update coming up, stay tuned guys
  16. New Update (v86) - Fixed banking code - Fixed pre-walk code Update will automatically go live within 24 hours
  17. Which mining spot, which setup settings (screenshot) I will help ^^ As for making private scripts, pm
  18. New Update (v114) - Various changes to banking and fishing spots Update will automatically go live within 24 hours gl guys Gratz on 99 fishing, added progress report to main thread
  19. Gratz on 99 fletching, progress reports are always welcome ^^

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