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Posts
22398 -
Joined
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Last visited
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Days Won
2014 -
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Everything posted by Czar
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Are you using vip client? If so please reduce the reaction timer from 1000ms to perhaps 50-100ms (lowest) so that the client detects ore changes faster. If not using vip client ignore this message. I will see if there are more ways to detect ore changes even faster than currently As for mining guild expansion, coming soon - working on it for the upcoming update As for antipattern option it is already auto-enabled, although I can convert some code from the woodcutter and other scripts of mine I guess ^^ As for essence mining, bugfix coming up after testing, stay tuned
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Oops will fix al kharid incorrect bank message asap. Please select the option "nearest bank" until the update goes live As for mirror mode, yep just lower the mirror mode reaction time from 1000ms to perhaps 100-200ms using the shift + f hotkeys (it says on the top left of the client) ^^
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Hmm the script will go to bank if the client user breaks are about to trigger (less than 5 minutes away) confirm if you didn't enable breaks please! As for walking console logs with glory mode - will debug and add an update asap, can you also confirm which target fight tile is selected so that I can make sure the update actually resolved your issue. Update coming up ^^
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Hmm okay will add an update for dragonstone necklaces ASAP, stay tuned the update will be pushed today
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Banking update has been pushed, there is an increased delay for banking so that it will not keep opening bank repeatedly. Let me know if there are any other changes to be made for the next version ^^ Activated trials gl guys
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Pushed keep-item update for banking, latest version is now v159. Stay tuned, the update will automatically go live today Activated trials gl guys
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Hmm I made it eat food if there is food present in the inventory and if the player's health is less than 60-70%, I may add banking support for more food in the upcoming update though ^^ I am working on a few neat interaction tricks for canifis and falador, and a few other rooftops. As for agility pyramid I may consider adding this, seems like a good idea ^^
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I know man, I'm annoyed too, it's fixed in v26 we're just waiting for the update to go live ^^ Though we gotta respect the devs they do really hard work around here I'm certain the update will go live today automatically ^^
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Good ideas, will add those suggestions to the to-do list priority, thanks guys ^^
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Well, the only way the script can attack the wrong npc is either fightzone, incorrect npc name (highly unlikely) and retaliating to aggressive npcs which are not selected in the fight list. I thought it was the retaliating one, you should've made it clearer, I guess it's the fightzone one and I will be testing + adding an update asap. If it is the retaliating one I offered help (enabling an option in the misc tab), you don't need to be rude, my go-to response is there to eliminate user error before it goes into testing->coding ^^ Move cursor out of screen, hmm I thought you meant non-plugin, I will patch it for plugins I guess, update coming up For BBD plugin, I am just going to make a similar system to the global fighter script and let the user choose when to bank I guess, there's too many variables involved to let the script decide As for cannon, testing + update coming up Shayzien bank -> added in upcoming update GDK -> Will be re-enabled in the upcoming update, had to temporarily disable it for construction, it should only be offline until I post the new update today
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Well whatever npc name you type in the setup interface, it will kill - so if you input hellhound it will attack hellhounds. If you already did that and the script is fighting aberrant specters then the script is probably auto-retaliating to aggressive npcs, which means you haven't enabled the retaliate to correct-npc option in the misc tab. Please check out the script features! As for mac users, if you can please open the console log and try to save/load a profile, it will output an error log which can help me debug the issue and allow me to code mac saving support, I would really appreciate it ^^ Also guys, update v198 should be live, I am currently going through the current + last page of posts/ideas/suggestions/bugs for the upcoming v199 update, stay tuned
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Hmm the script is working, how is it a 100% loss rate? Update v26 should be live within 24 hours from now, apologies for delay! Let me know if there should be any changes for v27 ^^ Which mode are you using? I will make some improvements to the special attack system too
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Any console log errors? Which tile did the script stop at? I will test and add an update ASAP. The script seems to be running fine normally though, make sure not to interrupt it too much otherwise it can confuse the script. Update coming up I guess ^^
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I'm glad to hear blackjacking works well, which blackjack tile? Some of them work better than others because of the user setup. Hmm the # means the amount of food to withdraw, set it to 20 or something and let me know if it works for you. I will also test it just to make sure ^^ As for blackjacking, luckily I coded an action event system for my fighter script which is easily convertable to the thieving script for things like eating, pickpocketing and the exact timing for both (no mouse spasms). So little code left for the blackjacking to go out of beta and actually become a real feature. Disclaimer: do not purchase the script solely for blackjacking because it is experimental and I must say there is no way to tell if it can ever be perfected. Just a heads up, I can't have users buying the script just for blackjack since it is still experimental. Update: the 'keep items' for stalls is for dropping only, so if you select dropping it will keep the chosen items. I have yet to add banking support for that keep-item system, it will be included in the latest upcoming version. Activated trials gl guys
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Hmm the banking thing should be fixed, it kept spamming the bank booth option, it will not do that anymore in the new update As for dueling ring and out of range, did you make sure to set mouse zoom to far away? It will make the script run better. Confirm please. I will add a few anti-fails in the upcoming version just in case
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Update is now live, let me know if you guys want any changes to be made or any new features added, I will get on the next update right away
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Fixed. Latest version = v78.1. Added some improvements to banking code update will automatically go live within 24 hours. Also, did you make sure the conveyor belt which holds ore, is empty before starting the script? It will confuse the script if you don't start the script with an empty cart As for bans, if you got banned in less than 1 hour it means you got delay-banned from a previous script, please read the preventing botting bans guide by a developer:
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Oops apologies for missing your post - I can easily add a silk selling plugin - so the script will just withdraw silk from bank and sell to the silk trader and repeat until no silk left in bank? Seems easy
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Hmm I'll make the script walk to the closest bank booth I guess, I made it walk anywhere in the edge bank for extra anti-ban. Will post an update ASAP