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Czar

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Everything posted by Czar

  1. Czar

    Perfect Agility AIO

    Yeh just make sure to have stamina potions in inventory Activated trials gl guys Sorry for the delay on the multithreaded viewpoint + minimap walk system, the update is almost ready I just had to re-write some code, will be rolling out the version today
  2. Will add a patch to the stronghold security dialogue asap. There must've been a few question answers missing Should be live in update v192.7 very soon Any other bugs/suggestion for stronghold? Or just that question
  3. the stats are too good for my budget
  4. Hmm I can easily remove the second pier but I wanted to add some variety to the script to lower the ban-rate. I will make the second pier optional in the next version As for drop other, I will make the script drop all once inventory full, update coming up
  5. done gl activated all trials
  6. Czar

    Perfect Thiever AIO

    ah unlucky did you read the preventing botting bans by osbot dev: you can easily bot with good progress nowadays but you need a viable botting strategy otherwise you may get banned activated other trials gl guys 24 hours each
  7. done trials should be active now gl guys
  8. Czar

    Perfect Agility AIO

    activated all trials gl guys as for ban unlucky man did you read the preventing botting bans guide:
  9. hmm depends if you made a fightzone with the tile bounds selector then those can't be saved to profile, other than that all options that have been enabled in the gui are saveable and you don't need to repeatedly load same options. as for break handler I don't think so, it may have been fixed by now I'm not totally sure
  10. New Script Update (v33) - Map chooser menu now has reset option - Teaks/mahogany at castle wars now working again update will automatically go live in less than 24 hours gl guys
  11. I can confirm ankous are working, but what inventory loadout did you set? Make sure it is strictly only food and potions, do not put arrows and other misc items. I will test with your same inventory layout and check if there are any bugs to fix for the upcoming update ^^
  12. seems like a decent account, just give me some time to make a final decision before buying please ^^ EDIT: Do you accept osrs gp?
  13. Fixed. New Update (v192.6) - GDK plugin banking fixed, no more errors either - BBD plugin looting fixed, if loot is not visible script will walk to loot/turn viewport to loot then pick-up. Note: if inventory is full it will eat to free up inventory slots - BBD world-hop tweaks: script will finish killing current dragon before hopping - Added a fail-safe for cannon mode so the script will find the safespot more accurately - Added safespot hotkey to paint (cannon mode) - Added a delay to equipping any teleport items (e.g. games necklace) so it doesn't spam click each time and equip 2 amulet items consistently To-do list: test kurasks + looting + safespot once I buy 70 slayer account today, cannon bug (?) need to find out if the previously mentioned bug is fixed by setting safespot via f6 hotkey. Will test wait for loot + loot my kills only options, they are highly experimental and I suspect they can cause the script to miss loot sometimes EDIT: please don't forget to enable ranging/maging mode if you are ranging/maging with cannon, it will toggle the ability to safespot
  14. Post slayer accounts below, I don't care if the account has a history of botting ban, no insanely high stats please I only need the slayer for script testing purposes. I can't borrow accounts due to fear of getting them banned (from consecutive script testing). Thanks ^^ edit: only offers under 100m if possible
  15. Ignore the dueling ring and games necklace, the script will already equip those without setting them in the inventory loadout, just type lobsters and it should work hopefully, confirm please I will add that to the testing list if it doesn't work @guywithlsd can you test looting without any extra options? (turn off loot my own loot, turn off wait for loot) just fight kurasks with safespot enabled, loot items added to list, and smart safespot (optional). I can't attack kurasks due to 70 slayer requirement I need to know if the extra looting options cause the missing loot bug. In any case I am currently buying an account with 72 slayer in the market section so I can test slayer npcs and provide more accurate + faster updates.
  16. I had to temporarily toggle off 81 ore mode because it doesn't support gems so users that didn't drop gems would risk errors/unstable performance. I am working on getting it functional again within the next version of the script very soon ^^
  17. Noo you can't change the cannon tile (f1), otherwise it will mess up the script completely (ignore this if you didn't change and the actual object tile is different), use f6 to set a safespot tile for the cannon. The grey painted tile is for cannon and the green painted tile will be for safespot. Hmm so the bug is that the script walks away from safespot while cannoning and doesn't return? If so I have a really easy fix if the f6 safespot doesn't work above ^ I am starting to think the wait for loot / only loot my kills is causing the script to not loot sometimes, I will run some more tests guys apologies and thank you for your patience I really appreciate it, shouldn't take too long for looting fix, as for safespotting I have a fix ready hopefully this one does the trick At least script updates are a lot faster than before, it's twice a day now I think ^^ So that's good news. Gimme one more update for these and they should be perfected within the next version hopefully
  18. Yep the API are the same but the blast furnace minigame has higher banrate for all scripts (+ but more profitability) which makes the minigame high risk high reward As for going GE the script will only go to GE if there are less than 1 inventory worth of ore left and will only use varrock teleport tabs, hmm did you make sure coins are in the inventory too, also any error logs in console? I will test ge mode asap.
  19. No need I will just make the looting code prioritized over all other actions, the script most likely misses loot due to being in combat or due to loot being out of visibility Latest version of the script will now be v193 as I just re-wrote large chunks of code for the bbd plugin
  20. For damage spells, type in the exact npc name and it should work ^^
  21. Oh then it must've been either a mass ban wave or manual jmod ban, hmm did you make sure to bot in a populated world + populated bank like the GE?
  22. Sorry guys I messed up banking in the last version Was trying to change the bank-teleport algorithm New update (v192.5): - Fixed wyverns + backup npc detector - Fixed bank condition trigger, especially for kurasks - Added an update for brutal black dragons worldhop, walker and prayer - Fixed banking when not withdrawing any food (for the cow killer depositing cowhides and getting stuck at bank) - Fixed teleporting when bank condition is triggered: 'no_food_low_health' - Added 'Large fight area' option to allow the script to search for fightable npcs in a larger fightzone, e.g. hill giants in edgeville, wyverns, etc. for brutal black dragons and looting can you check if there is an error log when the script doesn't loot? For me it looted perfectly but I should've ran it for a longer period of time I guess, I will re-test. As for prayer it should only refill prayer before entering if the prayer isn't full, should be patched in this update update will automatically go live very soon, the last update was ~10 hours ago so the next one should be less than 24 hours away EDIT: Fixed emergency teleporting too, preview: (stopped script after due to panicking ) EDIT: @guywithlsd has safespotting improved or did you not get a chance to test with the banking bug? Just making sure ^^
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