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Everything posted by Czar
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The script does not support 81 ore mode yet (full sack mode), the thread doesn't even say it does.. but it's being worked on ^^ If you wanna avoid bans, you gotta read the avoiding bans thread by the dev: Activated trials gl guys ^^
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Please remove thanks!
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- Top->Bottom tasked levelling will be patched asap - Special attack on/off button will be added to crab plugin - Saradomin gs spec will be tested + patched - Caskets and giant key will be investigated again, for some reason they are not being added to the list. - B2P will be re-introduced to the script following the action queue system update As for BBD plugin and testing with main, that would be wonderful, I am really hoping to get the BBD plugin flawless, many users would benefit from this ^^ If anybody has an account that can fight bbd's let me know please. Will only need for 1-2 hours max. Will give 2 months of any 3 scripts of mine for free Last update was (still pending update): - rockslug/gargoyle fixes - bbd changes (still not flawless) - gdk banking changes - guthans and custom attack style setting - crab plugin changes - alching failsafes - delays for teleporting Update v202 will be out very soon, hopefully no trouble. apologies for any inconvenience. The plugin coding is really taking up all the development time, it's impossible to make the code flawless without being able to test it. I will most likely pump out mini subversion updates as I go along, e.g. v201.1, .2, .3 and so on, patching small features and just submitting them so that we don't have to wait for the entire update to go through.
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Will check out diamond tips + addy bolts. As for headless arrows delay I will reduce it, how many seconds should I make it? Activated all trials good luck guys
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Hmm death altar should be working, I will test and fix ASAP. As for banking, please enter the food -name- not the food -id-, the script already knows IDs it just requires food names for simplicity on the user's part I will be working on the following: - adding 'eat X amount of food on banking trips' - test death altar to see if its an actual bug - magic imbue only cast once - lava runes extra testing
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Which unf potion/ingredient? I will make user it's not an actual bug Activated trials gl guys
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Script should be back to normal after OSRS client update, happy botting guys ^^ As for the script, I will contact maldesto (admin) to get the script for you, but know that once you buy a script it cannot disappear unless you forgot your password and maybe are on the wrong osbot forum account? Check the osbot client script browser for the script, it doesn't show on forums but on the actual botting client ^^
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Hmm some users having walk issues; will be re-writing the paths asap. As for the aggressive feature I will extend the afk option to work for flesh crawlers too As for proggy, nice progress ^^ added to main thread good job glad to see the script working better
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Hmm I'm confused about safespotting bug report, it seems to be working for me, are you 100% sure the script is not returning back to safespot? Please state the options (npc killed, which tile is the safespot with a screenshot) and any error logs, I will fix it easily. Looks like safespotting needs it's own tab in the upcoming update. There are many behavioral settings which can be added to it. Brutal black dragons plugin already had an update recently for banking conditions, if you would like any further changes please say what you wish to change, if there are any bugs please state them I cannot test them anymore since they added the slayer requirement Last update for them was: fight bounds update, stand away from dragon fix, banking conditions added to setup interface. Rockslug and gargoyle still need one more update, I need to add them to the action queue system so they actually work properly. Update coming up. Green dragons and edgeville banking, will take a look, glory mode? Regardless, will test with/without and add an update. Guthans mode and setting your custom attack style, will add this feature Sand crabs and rock crabs are currently working, will add an option to 'Open plugin directly?' instead of just stopping the script if user attempts to run the script for rock/sand crabs without using the respective plugin. Alching and eating food failsafe will be added. Extra delay for tabbing/teleporting will be added. I hope I didn't miss anything please let me know, I will add it to the update list ASAP Stay tuned guys
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Glad to hear blackjacking is improved, I will do some more improvements for update v165. As for ardy knights and dropping food, will patch ASAP, sorry guys, in the meantime please turn off banking (when pickpocketing) until v165 goes live ^^ sorry As for ardy knights and despawning, please tell me how it works, and how to avoid it, and I will add it ASAP ^^ EDIT: Fixed. update will go live within 24 hours
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yes scripts can be purchased with osrs gp, check out the vouchers section and trade 5m for 5$ store credit, then buy the script as normal ^^ link: https://osbot.org/forum/forum/227-vouchers/ as for blast furnace, which ore? Gold ore? it's not supported yet activated all trials gl lemme know if a trial didn't activate.
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Hmm set OS text zoom to 125% if it's 100%, and if it's 100% set it to 125%, it's one of them I can't remember which one, only affects larger monitor resolutions/dual+ monitors I think Not sure about the fullcsreen, did you manually set the setup to fullscreen?
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Updates are automatic, blackjack and pickpocketing are mainly affected in this version, GUI screenshot preview:
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Update v164 posted, should definitely go through now, haven't pushed+pulled update this time. Last total scripts update from developers was on 20th, which means the next update is going to be much faster since updates are usually twice a day
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Guys, the recent osrs update messed up the scripts temporarily, it should be resolved by the devs very soon (within 12 hours I suppose) ^^
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Stop out of runes is super sensitive - sometimes it may trigger even when there are still a few runes left as an extra precaution. I can make some changes I guess, although it can also be a bonus to anti-ban due to the fact that the script doesn't always stop at 0 runes (randomization + uniqueness) ^^ some gui + spell changes (including tan leather upgrade) are on the way. High req spells are delaying the update temporarily hopefully not too much inconvenience ^^
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Edgeville men ladder failsafe has already been patched in v200. Sand crabs make sure to enable auto retaliate, otherwise state which settings you enabled so I can assist. ^^ Rockslug bag of salt has also been fixed in v200, update shouldn't take too long to go live hopefully within 24 hours ^^ (note: Scripts update automatically)
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Make sure to configure the hp eat range, the script will always detect food. I will double check to make sure though, will do a test run asap. Which script settings? pickpocket, stalls, etc? It should 100% be working unless incorrectly configured
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Guys please don't forget to post your script settings and exact inventory loadout so I can see if it's actually a script error or a user configuration error