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Czar

Global Moderator
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Everything posted by Czar

  1. I am trying my best to get GDK plugin working as flawlessly as possible. There was an update which changed the dialogues a little bit so the script got confused. I made an update so it knows how to handle it now. I am tempted to completely disable GDK mode and keep it closed-beta instead of open-beta if I get those type of angry/rude people.
  2. Czar replied to Czar's topic in VIP Scripts
    There was a new OSRS update regarding the camera zoom, make sure to set the zoom to a visible way if using non-classic mode, it will work much smoother
  3. Hmm it could have been a delayed ban, what is your botting history like?
  4. New Update (v229) - Added King sand crabs support - Script has been made faster and performs more efficiently in certain areas of code. - Potions re-written, using the new Decision system. Potion overrides streamlined. - Combat potion now accounts for both att/str, it chooses the highest and sticks with it. If both 1, it reacts accordingly. - Stop conditions fixed (including time condition) - Script now re-attacks an npc after potting or after any action interrupted combat (safespot) - Stronghold plugin fixes --- Walking/banking improved --- Questions are now flawless --- Guthans fully supported in stronghold now, completely converted - Added shortcut for Kourend Catacombs (near south-hosidius bank) - Added more pathwalking for Kourend Catacombs. - Added fix for corp. cave dialogue, now works - Slayer ring teleports patched - Dueling ring patched - Removed delays from potion consumption - Misc. improvements to black dragon plugin - Misc. improvements to green dragon plugin (will be re-introduced in the next few updates) For style switching: I need to add a full system which supports every type of weapon for that. I already have that on my to-do list, which means I can add more features on-top of that including; change attack style during special attacks, change style when levelling tasks, etc. ETA: Next update, tomorrow. Couldn't replicate the Gnome Stronghold walking errors, it is working fine for me. Tested from gnome stronghold center bank all the way to moss giants outside the stronghold, it works flawlessly. Please provide more info I will help and add a bugfix if necessary ASAP Also, there was an update on Thursday, banking and camera error logs should no longer occur, thanks to the devs. It's all good now. Stay tuned for the next update. Please provide detailed suggestions and/or bug reports so I can add your update as fast as possible! Will also need some feedback from our mac/linux users, how is saving/loading profiles working? Hopefully it's fully working now. Also, next update will be an insane improvement to the script's memory usage and performance. I'm talking BIG.
  5. Well it completely depends on the account used for botting, if it's a fresh level 3 and you're botting woodcutting, it's not a good idea, read over this guide it's super helpful: Will check out GE again.
  6. Good luck on your new job, it's sad to see you leave the devteam. Thanks for everything Alek, those that recognize all that you did for OSBot will appreciate it and those who didn't, didn't deserve you.
  7. Strange, any console errors? I will run some tests ASAP
  8. It will show v51 in the script paint once the update goes live ^^ Make sure to load your armour in the armour tab on the setup window
  9. Good job on the new script. Nice to see new script ideas, haven't thought of a giant mole script
  10. Czar replied to Czar's topic in Agility
    Done good luck guys, happy botting
  11. It doesn't matter, you still have the script. Open the OSBot client -> script select -> Perfect Fisher. The order expired but you still have the script forever. This applies to all scripts on OSBot, except the monthly scripts. This is a permanent script so no worries If you still need help let me know, I will help as much as I can or I will ask help from the admin. Also, scripts are only visible via the client.
  12. Fixed. Should be patched for v53 today Good luck guys!
  13. Czar replied to Czar's topic in Minigames
    Will make more edits and changes to the code for the new version, thanks for the feedback Added performance, npc/walk and hide paint to the to-do list.
  14. New Update (v51) - Guthan mode improved - Added 'Armour tab' to setup, use this with Guthan mode. - Changes to eating system - Changes to key system - keyboard now functional as before - Dialogues improved Update will automatically go live within 24 hours, good luck guys! More updates coming up!
  15. Oops, so sorry I had to make a few code adjustments - fixed it guys. Just pushed update v94 it should go live within 24 hours. All pouches are now fixed
  16. It should be picking up darts, did you start the script with steel darts already equipped? I will run some tests and add an update ASAP
  17. Czar replied to Czar's topic in Thieving
    Blackjack is still beta and experimental, nowhere on the script thread does it say it officially supports it. Now that I have that out of the way, stay tuned for some updates, blackjack too. If you have ANY problem with blackjack you must state what your problem is, instead of 'fix blackjack plz'. Notice how there are still no blackjack scripts after years of bot clients, because it's a bit more difficult to handle. The only suggestion I can give at this time is to go to the NE tent, lower mirror client reaction time from 1000ms to 50-100ms to avoid lagging and carry food while babysitting the bot. The next step will be banking support or food un-noting support, then it will be an escape system so if the script ever gets caught it will know what to do. Will make some updates for a few thieving stalls too, stay tuned guys
  18. New Update (v52) - Added support for new banking interface - You can now set withdraw to 14 and the bot will just single-click on bank items for higher efficiency Update will automatically go live within 24 hours, good luck everyone
  19. Got some nice updates ready - stay tuned for the new update log

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