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Czar

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Everything posted by Czar

  1. Will edit this post ASAP. Got a few fixes coming up and questions answered, stay tuned guys ^^
  2. Czar

    Perfect Thiever AIO

    I need to handle sdmm thieving area and safe zones, do you guys want to make a thieving area like my fighter script has a fight bounds area? Or do you just want me to make the script avoid any guards outside the ardougne walls + a tile radius near the exits so the script doesn't get farcasted To add the script to cart visit the osbot script store: https://osbot.org/forum/store/product/593-perfect-thiever/ activated a trial for you good luck ^^ See how it runs first activated all trials gl guys happy botting
  3. Glad to hear positive feedback and suggestions for this script. Few small improvements coming up ^^ The script id for CLI is 663 gl
  4. Apologies I forgot to push the update for v72. Should go live within 24 hours of the push.
  5. Any idea on if it was a regular disconnect from the game?
  6. Czar

    Perfect Thiever AIO

    Hmm try enabling the second webwalking option if the script's first option is having trouble walking back. I will make some changes asap. As for an option to kill guards, good idea will definitely add it to the list ^^
  7. More updates and patches coming soon ^^ Glad to hear positive feedback, script will be even better in the next version.
  8. Activated trials gl guys Will be doing some script improvements following user feedback, update coming up ^^
  9. Will add a small delay after attacking an experiment just in case the script runs away. Never happened to me so I will just add a straight code change for it
  10. Hmm that's weird, I will check it out and post a patch for spec'ing asap. Lemme test and add an update.
  11. Czar

    Perfect Thiever AIO

    Fixed stall mode price checker, script wasn't starting for some reason. Latest update will be v167.
  12. I only added agility shortcut for banking so far, I will make some changes to it asap. Activated all trials gl guys I will also make some further changes following user feedback on how the script should operate like a human.
  13. Update coming up for mining guild and sometimes mining unavailable rocks. Latest update will be v106. Stay tuned guys
  14. For avoiding bans check out the developer's guide to preventing botting bans: As for trials, activated all trials gl guys
  15. done gl guys edit: which location are you dying at, there must be an aggressive npc nearby
  16. Czar

    Perfect Agility AIO

    Apologies guys, I had some IRL issues. I will try my best to be more active in this thread. In the meantime for the users that still own the script; please follow script instructions and set the mouse zoom to far away, and toggle roofs off for maximum script stability. For marks of grace it is not programmed to always pick them, occasionally the script will skip them by choice. I can offer an option to always pick them up, really easy. I will be doing some extended test runs using the script instructions and confirm how stable the script operates. Thanks & sincere apologies everyone.
  17. For banking: make sure you set food, otherwise the script will always go to the bank to search for food. The script's anti-danger system will not let it fight without food when health is low. For drinking prayer pots and not looting: both seem to be working for me; please state your gui settings so I can test with the same options and see if there's a bug For brutal black dragons: I will make the script re-attack the npc, although I highly highly recommend enabling auto-retaliate, it is common sense plugin works fine with auto-retaliate enabled. I will add an update for avoiding banking in the next patch asap. ^^ As for increasing fight area, use the fight-radius option and manually set the tile radius to a larger number to increase the fight area bounds ^^
  18. Fixed portal mode for some users, the script didn't detect the portal healths for some users. If XP drops are enabled it can mess with the script's portal health detector. I will be resorting to hardcoding the ids for stability as before. As for turning camera and staying near the knight, hmm if it did 700 points in a night, that seems stable enough but I will make some changes for that ASAP. I can always add improvements to the script. As for camping portals, that option is not for attacking them, it is just for standing near portals and attacking npcs, because sometimes portals are surrounded by alot of npcs so it can be a good idea to fight npcs near portals As for the hat for chopping logs, I need to test with that, any problems? I will debug asap. thanks guys, v30 should go live today. please wait patiently ^^ EDIT: After the update, if anybody ever has a bug, please post the console log error so I can fix it faster and so I can make the script even more stable than before
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