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Czar

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Everything posted by Czar

  1. Will be doing a test run and fix anything that the last osrs update broke. Stay tuned guys ^^
  2. For fire giants is the script using normal fighting or cannon fighting? Are you being aggro'd by the hellhounds? Try the 'Don't retaliate to combat' option, it will not fight npcs that are aggroing you and are not in your chosen list. Confirm please ^^ For super combat potions the script will only bank if you are out of food. I still need to add custom bank conditions for the rock/sand crabs plugins, it will definitely be added in the near future. If you are banking for food and the super combat potions are included in your banking layout, confirm please. You gotta make sure the exact potion dosage you set in your bank layout is available in your bank. As for bot not logging back in after break, can you post an error log? I really need to find out what's going on, seems to be unusual Move mouse outside screen will get a tweak in the next update. Darts - which darts did you enable? I will do another test run and provide an update asap. As for cannon + cannon video - yep I am sometimes having to refill cannon twice, I will fix ASAP. As for safespot I got some ideas to make it better. Update coming up ^^ Thanks for the responses and feedback guys! Stay tuned for the next tweaks and updates.
  3. Make sure to stand on the tile you wanna afk at (3/4 spot aggro), then start the script while standing on the tile and select afk mode (my tile) it should work ^^
  4. Make sure you have food in inventory and in the script setup window for bank layout. It will work flawlessly
  5. Czar

    CzarRangingGuild

    Trials cannot be given to users with less than 1 week join date Activated all other trials gl guys
  6. Hmm you're not supposed to enable mouse you need to click the trees while input is disabled, but I will make some tweaks for that. As for map mode I will update the map since osrs added a new map change. I highly recommend not using map mode it is just a luxury/bonus/cool feature which is not necessary and is outclassed by the manual and list modes. Several updates coming up, stay tuned guys ^^ It will be awesome.
  7. That was due to today's osrs client update. It's fixed now Client is back online and up-to-date, good luck everyone happy botting! Post some progress reports for the main thread gallery please
  8. Done gl activated trials Update v75 is officially live good luck everyone happy botting!
  9. Czar

    Perfect Thiever AIO

    That's a good idea, I will add curtain closing for blackjack to improve the script ^^ It will be in the next version v176 (after this one that I just added recently) Today's update is v175 with another coin pouch update. Hopefully coin pouches are flawless for everybody else now So I can focus on other features for this script ? Update will automatically go live within 24 hours gl everyone
  10. Client is updated, happy botting guys
  11. Client is back up, happy botting guys!
  12. Hmm can you try increasing the range to 25-29 or something? I will test again. How is the safespot, better, same, or worse? Be honest. Guys, client is back to normal, it's working again it just got updated. I will be coding some further tweaks after a nice round of testing EDIT: If using mirror client, the cannon projectiles may be detected too late. Lower your client reaction timer from 1000ms to around 100ms, it will work much better. Use the F keys to lower the reaction timer. Warning: this only applies to mirror mode users. Stealth users have no delay and it works super accurately.
  13. Czar

    Perfect Agility AIO

    OSRS client just got an update so we must wait for a client update shortly. EDIT: Client is now updated, happy botting everyone!
  14. OSRS client just got an update so we must wait for a client update shortly. Will edit this post when OSBot is back to normal
  15. Just tested again, OSRS client just got an update so we must wait for a client update shortly.
  16. If using mirror mode set the reaction timer to 100ms using the F keys, otherwise the client will be too slow to compete with other miners. The default is 1000ms (1 second) which means you will be exactly 1 second (and more) slower than everyone else. Or use stealth injection for no delay (0ms)
  17. Make sure not to pause in GE and make sure to start script in blast furnace. I will debug GE for the next version asap.
  18. Works for me, I didn't enable stop when no runes and it's alching fine. I will re-test
  19. There has been an OSRS update recently, just waiting for the client methods to get back to normal. Affects all scripts on the site. It is usually fixed quickly EDIT: Client is now online and up-to-date, good luck everyone happy botting!
  20. Czar

    Perfect Agility AIO

    Done gl trials guys
  21. Activated trials gl guys Update will soon be posted to SDN for the new features and changes for this script. Got some nice suggestions thanks everyone The script will be much faster in the new update. And some strategies will be changed.
  22. New Update (v224) - Major safespotting changes -- Script no longer walks to npcs if safespotting, NEVER. -- Script now has a highly accurate and reliable movement detection system -- Safespot returns are now faster, stable, and safer. -- If script is doing an event (eat, equip, spec, etc.) script will return to safespot directly after the event finishes. -- Caged npcs fully supported for safespotting now. - Major cannon changes -- Script no longer misses firing the cannon, if it ever does (due to script pause or lag) it will continue firing. -- Script knows how to get to the cannon and wait until it's loaded before fighting again -- Cannon combat code now matches the AIO fight code (now updated with the non-cannon mode of the script) -- Highly accurate detection of cannon, script knows exactly when it's loaded, exactly when it's not firing, more stability has been implemented to cannon mode. -- Added appropriate script delays to cannoning. -- Fight alongside cannon patched, now works much much better. -- Caged npcs fully supported for safespotting AND cannoning now. - Combat changes -- Script can now determine between multi-way combat and non-multi-way combat. -- When using cannon mode, script will automatically attack npcs that are in multi (target npc). -- Script no longer pauses and waits during combat (safespotting and/or ranging). - Misc. changes -- Kourend dungeon now mapped out fully -- Zeah mapped out fully -- Banks are now mapped out in Zeah. -- Zogres/Skogres paths added Warning: - Multiway still not added to normal (non-cannon) combat. Will do in the upcoming update, needed to fully test this before I post it. Too risky just now. Next version is the ETA. - Need confirmation on mac/linux saving/loading profiles. Let me know if it still doesn't work. - Check your safespot tile distance in the Misc. More updates coming up, I am listening to every single user post and feedback - trust me. If your suggestion/feature/bugfix/tweak is not in this update, it will definitely be in the next one. I always note down user posts on my fighter to-do list. Going to need some testers for the new safespotting and cannon update. I want to make sure it's 100% flawless. If everything goes well, I will spend a lot of extra time on other features and plugins especially. Thanks guys, update will automatically go live within 24 hours of SDN push
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