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Th3

Veteran
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Everything posted by Th3

  1. Potato video quality. Otherwise, good job, looks good.
  2. Why is the function for the rainbow text being called 3 times? all 3 functions are named the same and two are totally the same?
  3. Sent money to all the investors, I have went ahead and covered any fees. $15 $11 @brendanxd $20 - User will receive one month auth after release. @Nike $40 - User still has to receive 5% of sales after 2 weeks of release, possibly more as he optioned no not get an auth. @Jebbyo $40 - User will receive one month auth and 5% of sales after 2 weeks of release. This covers all the investors. Thank you again guys! Few more days until release! Just waiting on devs to iron out the bugs we reported.
  4. Th3 replied to Zach's topic in Releases
    [ERROR][bot #1][05/17 05:42:53 PM]: Error in bot executor! java.lang.StackOverflowError at java.util.HashMap.hash(Unknown Source) at java.util.HashMap.put(Unknown Source) at java.util.HashSet.add(Unknown Source) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.addOpen(fl:53) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:165) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:229) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:229) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:229) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:229) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:229) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:229) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:229) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:229) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:8) at org.osbot.rs07.api.util.BFSWalkableAreaFinder.visit(fl:229) We are still getting this. Basically anywhere the tile is bit slanted. Makes it impossible to write a stable script that can walk places. also this.
  5. Th3 replied to Th3's topic in Archive
    Ye it basically is 2 methods. I was just lazy and wrote api to make it short. But ye, you are basically getting the server link for viewing and sending and what header/encryption it needs. Since the methods are simple enough to make.
  6. Th3 replied to Th3's topic in Archive
    They usually just do one world at a time. Also there is up to a minute of time before all bots are notified on the world. This both, uses less server resources and and prevents everyone from hopping at the same time. Makes it hard to track. API is not public and ones with full access will send the info encrypted.
  7. Th3 replied to Th3's topic in Archive
    It's fairly common. If you idle in mod cc's you'll see this shit happen.
  8. He fed me tonight. I love you @Timekeeper
  9. Th3 replied to Th3's topic in Archive
    If you follow mods in game you will see them do it. Seen it first hand. 1. Mod logs on 2. bunch of ppl start following 3. bunch of ppl start yelling ban bots 4. mod bans bots
  10. Th3 replied to Th3's topic in Archive
    Like i stated its meant to reduce manual bans which still happen.
  11. Th3 posted a topic in Archive
    For a while now Jagex has been ahead of us. To help us gain a bit of ground we need to come together as a community. Project Mod Tracker is a global mod tracking system to help lower manual mod banning. Although this idea has been around for a while it hasn't really been implemented anywhere. If a user is using a script that is running on this system and detects a mod. Immediately, the mod world and position are sent to a server. This information is then passed down to every script that is also using the system. Then the scripter or user can chose what to do with this information. For example, if one of my bots detects a mod in world 325 Varrock, and Bob has optioned to change worlds if a mod is detected in his world. Then within 1-60 seconds of my account detecting a mod in world 325 his account will change worlds completely avoiding even seeing the mod. The more scripters use the system the better it will be. Since there can be trolling done only some scripters will get access to the world sending api while others will get access to the read only features. This makes the system secure from bad information and also keeps it a decent size. If you are a scripter and would like to be part of this either post below or private message me. There are already couple of scripters that agreed to implement the anti-ban method in their scripts. Again not every scripter will get access to the world sending api. API should be ready sunday/monday
  12. No! He uses a mac and drinks budwiser!
  13. what if i posted this here.
  14. Th3 replied to Zach's topic in Releases
    Is there a list of what was fixed?
  15. Th3 replied to Raflesia's topic in Farewells
    I wanna make love to you under the midnight tree.
  16. Th3 replied to Jaedmo's topic in Resolved
    control + f5
  17. can't we just search for interface text? Nevertheless, nice release. public boolean interfaceHandler() { List localList; if ((localList = interfaces.containingText(new String[] { "click to continue", "nobody", "don't tell them anything and ignore them.", "talk to any banker in RuneScape.", "nothing", "memorable", "politely tell them no and then use the 'Report Abuse' button.", "don't tell them anything and inform Jagex through the game website.", "no, it might steal my password.", "don't give him my password.", "to recover my account if i don't remember my password.", "nowhere", "no", "to help me recover my password if I forget it or if it is stolen.", "recovering your account if you forget your password.", "game Inbox on the RuneScape website." })).isEmpty()) return false; return ((RS2InterfaceChild)localList.get(0)).interact(); }
  18. Th3 replied to Timekeeper's topic in Archive
    Even though that's not a requirement for you.
  19. It depends how tutorial island is handled.
  20. If it stands within a tile of an npc it can't reach it.
  21. Th3 replied to Swaq's topic in Archive
  22. Th3 replied to Swaq's topic in Archive
    You are wrong. Everything you say is WRONG.

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