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Gunman

Super Moderator
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Everything posted by Gunman

  1. Gunman replied to BravoTaco's topic in Snippets
    Even when using conditional sleeps? If that happens that try to put another sleep before or after the conditional sleep. It's the duct tape patch I normally use when something like that happens else where till I figure out the actual issue.
  2. Gunman replied to BravoTaco's topic in Snippets
    I haven't had any issues using osbot trade API. Not buggy at all for me. Always seems to work without a hitch 🤷‍♀️
  3. Looking at the SDN there is a lack of free scripts for Fletching, Hunter, Thieving, and I would say most if not all the f2p quests should be on there except Dragon Slayer. But just scripts in generally I think we need more Quest scripts and more boss scripts. A Revenant cave script would be a huge addition to the SDN(Premium of course). Some other Premium scripts that would be good is some of the wilderness bosses example being Venenatis.
  4. I agree with Medusaa that a public ip's like using NordVPN would hurt more than help. Also if you are not bot farming being having several clients open at the same time just use your home ip. Mirror mode could help with the bans as well.
  5. Autism at finest 🤣 EDIT: #BlueGang4Life
  6. Gunman replied to Khaleesi's topic in Others
    Well it's working now. I don't see how 2.5.54 isn't working anymore but whatever it works. Thanks
  7. Gunman replied to Khaleesi's topic in Others
    It wasn't happening in 2.5.54 but I will give it a go on 2.5.53.
  8. Gunman replied to Khaleesi's topic in Others
    Are you running them with CLI? I ran them with this CLI para "java -jar "osbot 2.5.55.jar" -login user:pass -bot email:pass:0000 -world 469 -script 591:1;1;1;1;1" the one in the video I took out the -script part. EDIT: NVM DIDN'T WORK
  9. Gunman replied to Khaleesi's topic in Others
    I have ran 20-25 accounts in the last 24 hours and this issue has happened every single time. No idea what the issue is. Also noticed this started happening when getGrandExchange().getOverallPrice() started returning 0 on every single item. Do you know why that is? Thanks for your hard work
  10. Gunman replied to Khaleesi's topic in Others
    @Khaleesi Yes. I have tried deleting my cache and going back to 2.5.54 but still having the issue. It was working just fine a day after you pushed the last update. Then Saturday it started doing this.
  11. Gunman replied to Khaleesi's topic in Others
    It won't change it to fixed at all. I think it starts in fixed and the client thinks it's in fixed but then it changes to resize-able. Even past the volume part it was be trying to click in the fixed positions but it's in resize-able. Also at the top of the post screen you will see a eye and if you hover over it for a second it will say spoiler. Click it and put your picture inside of that to hide and reveal it.
  12. Gunman replied to REDMAGE's topic in General Help
    I would recommend lower your total hours on the days you are botting agility and may wanna try to bot for an hour instead of 1.5 hours and see how your results fair. Honestly on any click intensive skill and ban rate like Agility I would say lower your play time for the day. Example being if you bot 6 hours a day; On your agility days do like 4. Bot around 4 hours a day? Do like 2.5/3 the day of Agility.
  13. Gunman replied to Khaleesi's topic in Others
    @Khaleesi Client issue or a script issue from a OSRS update? Stealth Injection Dev Build 2.5.55 Video below. The issue is with fixed and re-sizable mode. Watch how the mouse is clicking on the sound setting where they would be on fixed mode but i'm not in fixed mode.
  14. Gunman replied to scean45's topic in General Help
    https://osbot.org/forum/topic/50019-understanding-the-forum-ranks/
  15. Download the dev build 2.5.55 It can now tell where items are in inventory without it being open according to Patrick's change log.
  16. Nice update
  17. FrostHunter on the SDN supports chin's only but doesn't have any anti-pk for black chins. He says it's mainly made for red/grey chins.
  18. I don't have time ATM to test and make something that would work, but I believe in you!
  19. Did you mean? Position position; position = myPlayer().getPosition(); Because I don't see that anywhere in the API.
  20. Probably with an Enum or ArrayList. Store the position when you place it then when you interact to pick it up you remove that position then add the position of where you put that box(es) you just picked up. Also do you not know how to store player positions? Is that what you meant?
  21. Projectpact would be the man to ask since he has a hunter script on the SDN that does seem pretty good imo. Also I would imagine you would just store the player position when placeing a box down and only interact based off those stored positions like @dreameo said.
  22. @bubbajim Nice job! In case you didn't know you don't need to set an area for the bank. The API has most banks built in. Also this is my opinion but I would separate walking, picking, and world hoping into there own voids with log(); saying it is doing the walking portion or picking because I find that easier for ME to debug.
  23. Gunman replied to Syndo's topic in Botting & Bans
    Oh yeah. When creating a lot of accounts I have about a 65% 35% chance of creation. (successs/ fail)
  24. Gunman replied to Syndo's topic in Botting & Bans
    I just made to accounts without issues so idk what there problem is 😀

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