Everything posted by Camaro
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Wine Telegrab
That could happen if your hitpoints level is very low. Added a check so that shouldn't happen anymore. v0.11 The defaults (4 lobster, 18 mind bombs) seem to be best for 20 def, 30 hitpoints, and 33 - 40 magic. Less def and hp should use more lobsters, higher magic can use less mind bombs. really whatever you find leaves you with the most wine at the end of a run. Also id be careful about afking with low hp and def, death walking isnt implemented... yet 😉
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Use of Authed Emails
I actually posted a similar topic not too long ago Seems like most are saying it doesn't make a difference. I have yet to try it out so i'll do that soon and let you know.
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Get # of Positions an entity takes up
Still looking for an answer if anyone knows
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Wine Telegrab
Hey guys, made a simple script to telegrab wine of zamorak from the non-wilderness alter on F2P worlds. The only skill requirements are 33 magic (for telegrab) and 20 hitpoints as the monks do some damage when you grab the wines. The script will not work with anything less. Features teleport banking to falador. Option can be set before level 37 and the script will automatically enable teleporting when 37 magic is reached. In order to run, you need to have a staff of air equiped and food of choice, wizard's mind bombs, and law runes in the bank. I plan on adding more features if this becomes popular, upper floor, ge support, and whatever else should be added. CLI args: -script 1101:1-2-3-4-5 where 1, 2, 3, 4, 5 are the worlds to use.
- [ERROR][09/16 01:34:42 PM]: Failed to load local script : MyClass.class
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Pulling GE price's
Are you sure that it's working correctly to begin with? Last time I checked, the http://api.rsbuddy.com/grandExchange?a=guidePrice&i=x link doesn't work anymore.
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Breakpoints in IntelliJ
Oh wow, I had no clue about this. Although, wouldn't the client have to be restarted in order for changes to a script to take effect?
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Breakpoints in IntelliJ
Nope, scripts have to run through the osbot jar which is a separate process from the IDE
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If i log out?
Oh though you meant as antiban. Maybe, I've seen that happen. My accounts get banned quickly so I cant make any assumptions.
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If i log out?
It means you could have botted for a whole 40 min
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Client is undergoing maintenance
yes
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Need script shell ideas
Deeply nested if statements are a sign of bad programming styles. nevertheless, people do it. A function should only represent one purpose.
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Fixed code snippet for issue. Please check, thanks
I've told him before, this is the issue. Unfortunately, creating a custom a world-hop class may not help here. The auto-login handler will fire even if a blank script is running and you manually hop through worlds.
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problems loading bot stuck at "grabbing runescape parameters"
- PSA To Anyone who has "connection issues"
While you wait- World hopping bugs
-allow norandoms in the CLI will disable auto login, which will fix the issue.- Interacting with npc / objects
And how do you know the action he's choosing in the interaction is correct or not?- Interacting with npc / objects
May be a spelling mistake, put an 'else' condition and log something in it. else { log("Null object"); } It will help with debugging- What scripts do YOU think the community needs
Quests aren't too hard tbh, just takes a lot of time. Also, I think writing the scripts for quests give the account that was used a higher risk of being banned since you do one thing, stand around while you write the code, do another quest thing, stand around some more. Looks suspicious and might get you flagged. If this turns out to be true, it would take MANY accounts just to complete quests like RFD. Although its just a theory I have.- Local script not showing up
make sure it has a script manifest- [Dev Build] OSBot 2.5.61
-allow norandoms prevents scripts from starting now- Get # of Positions an entity takes up
So if a monster spans multiple tiles, its actual position is always the south west most tile, so thats not a problem. I have a function deals with npc's differently depending on the # of tiles it spans, and I want to be able to use that same function such that I can pass it an entity without specifying the # of tiles as a parameter- Get # of Positions an entity takes up
Is there a way to get the number of Positions an Entity takes up? I see the api has getSizeX and getSizeY, but those both return 1 for hill giants, which span 2 positions in the x and y direction.- Gold Price Falling
Seems like bonds are dropping too. Lets hope that sticks after the promo- Zoom Control
Simple class to help change the zoom Usage Extreme usage - PSA To Anyone who has "connection issues"