Jump to content

troro1

Members
  • Posts

    102
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by troro1

  1. Broken, "Fields highlighted in red are invalid" but no fields are highlighted at all, therefore script is unable to start. SORRY THIS ISN'T TRUE, I POSTED ON THE WRONG THREAD!!!
  2. They still haven't done this, what are the admins doing?
  3. My grandmother can light real logs faster than this script
  4. V TWO HUNDRED EIGHTY FREAKIN FIVE. This top notch script should cost more than it's priced at. Do you work at some FAANG company? You have so many customers.
  5. Reporting a bug that I've seen ever since I've been using this. At some time later during runtime, it starts picking up and setting the cannon over and over again: NFO][Bot #1][12/25 12:10:35 PM]: "ab_xp_drop_count" changed to "960" [INFO][Bot #1][12/25 12:10:35 PM]: "ss_kill_counter" changed to "48" [INFO][Bot #1][12/25 12:10:36 PM]: "ab_xp_drop_count" changed to "961" [INFO][Bot #1][12/25 12:10:36 PM]: Attempting to pick up cannon, my tile: [x=2865, y=9777, z=0] and our chosen tile: [x=2867, y=9778, z=0] [INFO][Bot #1][12/25 12:10:36 PM]: "last_delay_name" changed to "Wait until we have full cannon in inventory" [INFO][Bot #1][12/25 12:10:36 PM]: We picked the cannon up successfully! [INFO][Bot #1][12/25 12:10:36 PM]: Removing event (Prepare for breaks) now that it is complete... [INFO][Bot #1][12/25 12:10:37 PM]: We haven't setup our cannon yet! [INFO][Bot #1][12/25 12:10:37 PM]: B) ActivateMyCannon [INFO][Bot #1][12/25 12:10:37 PM]: [CannonTask]: Fire! [attemptFireCannon] [INFO][Bot #1][12/25 12:10:37 PM]: "last_delay_name" changed to "Waiting up to 4s to reach target cannon tile" [INFO][Bot #1][12/25 12:10:37 PM]: Failed to fire cannon (or refill), B! [INFO][Bot #1][12/25 12:10:38 PM]: exec event (Prepare for breaks) [INFO][Bot #1][12/25 12:10:38 PM]: Removing event (Prepare for breaks) now that it is complete... [INFO][Bot #1][12/25 12:10:38 PM]: We haven't setup our cannon yet! [INFO][Bot #1][12/25 12:10:38 PM]: We are standing on our cannon tile, yay! Setting cannon down... [INFO][Bot #1][12/25 12:10:38 PM]: "last_delay_name" changed to "Wait 8s until cannon is setup and activated" [INFO][Bot #1][12/25 12:10:44 PM]: "ss_cannon_tick" changed to "0" [INFO][Bot #1][12/25 12:10:45 PM]: [CANNON-TASK]: .. now that cannon has been set-up, let's activate it! [INFO][Bot #1][12/25 12:10:45 PM]: No cannon found! [INFO][Bot #1][12/25 12:10:45 PM]: Waiting until setup to activate it and begin! [INFO][Bot #1][12/25 12:10:46 PM]: "ss_random_cannonball" changed to "12" [INFO][Bot #1][12/25 12:10:46 PM]: exec event (Prepare for breaks) [INFO][Bot #1][12/25 12:10:47 PM]: "ab_xp_drop_count" changed to "962" [INFO][Bot #1][12/25 12:10:47 PM]: "ab_xp_drop_count" changed to "963" [INFO][Bot #1][12/25 12:10:48 PM]: B) ActivateMyCannon [INFO][Bot #1][12/25 12:10:48 PM]: [CannonTask]: Fire! [attemptFireCannon] [INFO][Bot #1][12/25 12:10:48 PM]: Attempting to pick up cannon, my tile: [x=2867, y=9776, z=0] and our chosen tile: [x=2867, y=9778, z=0] [INFO][Bot #1][12/25 12:10:48 PM]: "last_delay_name" changed to "Wait until we have full cannon in inventory" [INFO][Bot #1][12/25 12:10:48 PM]: We picked the cannon up successfully! [INFO][Bot #1][12/25 12:10:48 PM]: Removing event (Prepare for breaks) now that it is complete... [INFO][Bot #1][12/25 12:10:49 PM]: Failed to fire cannon (or refill), B! [INFO][Bot #1][12/25 12:10:49 PM]: exec event (Prepare for breaks) [INFO][Bot #1][12/25 12:10:49 PM]: Removing event (Prepare for breaks) now that it is complete... [INFO][Bot #1][12/25 12:10:50 PM]: exec event (Prepare for breaks) [INFO][Bot #1][12/25 12:10:50 PM]: Removing event (Prepare for breaks) now that it is complete... [INFO][Bot #1][12/25 12:10:50 PM]: We haven't setup our cannon yet! [INFO][Bot #1][12/25 12:10:51 PM]: "last_delay_name" changed to "Waiting up to 4s to reach target cannon tile" [INFO][Bot #1][12/25 12:10:52 PM]: exec event (Prepare for breaks) [INFO][Bot #1][12/25 12:10:52 PM]: Removing event (Prepare for breaks) now that it is complete... [INFO][Bot #1][12/25 12:10:52 PM]: We haven't setup our cannon yet! [INFO][Bot #1][12/25 12:10:52 PM]: We are standing on our cannon tile, yay! Setting cannon down... [INFO][Bot #1][12/25 12:10:53 PM]: "last_delay_name" changed to "Wait 8s until cannon is setup and activated" [INFO][Bot #1][12/25 12:10:59 PM]: [CANNON-TASK]: .. now that cannon has been set-up, let's activate it! [INFO][Bot #1][12/25 12:10:59 PM]: No cannon found! [INFO][Bot #1][12/25 12:10:59 PM]: Waiting until setup to activate it and begin! [INFO][Bot #1][12/25 12:11:00 PM]: exec event (Prepare for breaks) [INFO][Bot #1][12/25 12:11:02 PM]: Attempting to pick up cannon, my tile: [x=2869, y=9779, z=0] and our chosen tile: [x=2867, y=9778, z=0] [INFO][Bot #1][12/25 12:11:02 PM]: "last_delay_name" changed to "Wait until we have full cannon in inventory" [INFO][Bot #1][12/25 12:11:02 PM]: ... couldn't pickup cannon! [INFO][Bot #1][12/25 12:11:02 PM]: Removing event (Prepare for breaks) now that it is complete... [INFO][Bot #1][12/25 12:11:02 PM]: We are in the inventory tab, we can eat! [INFO][Bot #1][12/25 12:11:03 PM]: B) ActivateMyCannon [INFO][Bot #1][12/25 12:11:03 PM]: [CannonTask]: Fire! [attemptFireCannon] [INFO][Bot #1][12/25 12:11:03 PM]: "eat_at" changed to "50"
  6. What's wrong with the script today? It's so slow and stuttering my grandma can play more efficient, and it's only this script with the problem, restarting PC still the same. Its happened in the past before. Was there an update that caused this? Edit: Btw this script is fantastic, uber awesome, perfect for slayer. Even though there's a ton of options to go through, the save and load configuration makes it easy. Only thing I'd say needs improvement is clarification on the potion boost section. Is the number from boosted stats coming down or X levels above base stats?
  7. Please support degraded barrows gear, namely Guthans. When using Guthans mode for healing, once it degrades from 100 to 75, the bot gets stuck.
  8. Not working since the most recent game update. Game logs show up to Loaded 4 built-in random solvers! BreakManager: We will bot for X minute(s) and break for Y minute(s). Might not be your fault.
  9. I just want to say that before I dropped money on VIP and scripts, I'd get banned left and right using free scripts and the injection client. Not sure which one was the cause but I don't care to test because mirror + paid scriptt saved me from years of constant bans ( I still get them but VERY VERY rarely).
  10. That's what everyone knows. Bot smartly and once you reach your goal then stop botting and actually play the game. Botting skips all that no-brain 200 hour grind. People who say "I got banned with clean ip" etc sometimes mean it. I had many times where I swapped my router to get a new ip, changed hwid, formatted windows, and still got banned. In the end it all comes down to breaks. So when you reply to someone, give a substantive response instead of the generic "don't bot on what you're unwilling to lose" or "you're surprised you got banned" derp reply. Actually help a fellow botter because it's not healthy to play this game through the 200 hr+ grind.
  11. Smart ass yet stupid reply . Here's a real reply: I bot anywhere from 1-8 hours at a time, basically from when I sleep to wake up or come back from work. You can absolutely bot 4 hours but you need BREAKS. SET YOUR BREAKS. Never bot with a shitty ass new account with level 10 everything but a high agility level. This goes for any other skill. To kickstart a new account burn some logs for 30 firemaking then do the Sea Slug quest for fishing, Monk's Friend for woodcutting, Doric's Quest for mining, Druidic Ritual for herblore, Tourist Trap for thieving and agility, Waterfall Quest for attack/strength, Witch's Potion and Imp catcher for magic, Natural history quiz for hunter. This should all take you UNDER ONE HOUR after buying all quest items from GE. Don't be STUPID and bot long with none or puny ass breaks.
  12. In case no one has told you, I think the recent update yesterday/early today broke the script a bit. It gets stuck unable to pick up the marks, only continuing the course after it disappears. This happens at the Fremenik rooftop course.
  13. Nice that was a very quick fix. It's working absolutely fine now.
  14. Bug Report: In order for me to quickly fix any problems please try to provide as much information using the following template: Is your client in fixed mode? (make sure it is): Fixed OSBot version: latest Mirror mode or injection: Mirror Bug description: "You haven't visited anyone this session" Can you reproduce the problem? If yes then how: Wait until bot finishes breaks Bot log: 17 18 23 26 each on newline Like I said, can you implement a check please? As it currently stands, the bot doens't support breaking.
  15. Not sure if it's the breaks or the host leaving but after some time, it isn't able to get into a house. I think it might be breaks, not sure. can you implement a fallback for not being able to enter?
  16. This script has been buggy as of late, at least on mirror. I can't run it reliably for hours without babysitting and restarting due to pauses next to the bar dispenser, standing and doing nothing randomly in the room, or stopping because it withdrew a full inventoy of stamina potions and can't handle inventories it doesn't recognize.
  17. Here's a screenshot of the same issue I'm having. https://imgur.com/a/iTTNLCm https://imgur.com/a/ayIQrc5 Should be steel but I also do other bars. I'm not exactly sure but I think sometimes it doesn't keep the ratio of coal and X ore. I checked the melting pot and it had 108 coal when doing mithril.
  18. The issue happens on different days so restarting doesn't do anything. Fixed screen is the only option since osbot blocks the screen until you change it back to fixed.
  19. Yes. Does that mean the blame is on the client and no action necessary? While I have your attention, here's an error message from the blast furnace script, don't want to bombard you everywhere: java.lang.NullPointerException at org.osbot.rs07.event.InteractionEvent.<init>(lo:294) at org.khal.blastfurnace.b.CON.M(u:11) at org.khal.blastfurnace.b.CON.M(u:46) at org.khal.blastfurnace.f.NUL.a(rb:413) at org.khal.blastfurnace.f.a.aUx.M(pb:184) at org.khal.blastfurnace.f.cON.M(gb:365) at org.khal.blastfurnace.KhalBlastFurnace.onLoop(hb:165) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(tk:46) at java.lang.Thread.run(Unknown Source) on the paint is Status: Banking, the dude is standing north and next to the Bar dispenser, this happens through breaks and stays like that for hours until you either restart the script or move the mouse. The last time I used this script was last October/November and it was flawless.
  20. Don't have a screenshot and I'm not keen on standing on the same spot for another 8 hours. I assure you the option to use the upgraded sack IS NOT checked nor do I have it upgraded. The message on the paint was searching sack (don't remember exact wording) and the character was beside it doing nothing for 8 hours.
  21. I don't have access to the sack nor do I have it set to use it.
  22. Please Czar can you fix the issue with cannons where when it refreshes the cannon, it gets into this loop of constantly picking up, setting, picking up, setting over and over?? It's been there for at least 3 months now...
  23. It has happened a few times but I'm reporting it for the first time. The script is searching the sack for 8 hours. What happens is that my character is standing at the same spot 1 square away from the sack for 8 hours aside from breaks. Eight hours. Please fix.
  24. Can you drastically cut down on the chat or give an optional to disable it please?
  25. I've tried in both injection and mirror mode. In normal mode it would not build larders. Once the inventory runs out, it won't retrieve any from the butler.
×
×
  • Create New...