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progamerz

Scripter II
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Everything posted by progamerz

  1. Sometimes it bugs out trying to enable run just spam click the run orb: Logger: [DEBUG][12/30 01:42:45 AM]: Loading script id : 886 [DEBUG][12/30 01:42:47 AM]: Loaded script! [DEBUG][12/30 01:42:47 AM]: Launching script... [INFO][Bot #1][12/30 01:42:47 AM]: Loaded 5 built-in random solvers! [INFO][Bot #1][12/30 01:42:47 AM]: ====================================================================== [INFO][Bot #1][12/30 01:42:47 AM]: Welcome to [APA Sand Crabs] by [Apaec]. You are currently running Version [2.0]. [INFO][Bot #1][12/30 01:42:47 AM]: ====================================================================== [INFO][12/30 01:42:47 AM]: Started script : APA Sand Crabs [INFO][Bot #1][12/30 01:43:00 AM]: APA Sand Crabs - Registered Random Movement event: Camera move [INFO][Bot #1][12/30 01:43:00 AM]: APA Sand Crabs - Registered Random Movement event: Mouse move [INFO][Bot #1][12/30 01:43:00 AM]: APA Sand Crabs [Tab 1] Sipping: Combat potion(4) [INFO][Bot #1][12/30 01:43:01 AM]: APA Sand Crabs [Tab 1] Sipping: Combat potion(4) [INFO][Bot #1][12/30 01:43:24 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:25 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:26 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:26 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:27 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:28 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:28 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:29 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:31 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:32 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:33 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:33 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:34 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:34 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:35 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:36 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:37 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:38 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:39 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:40 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:40 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:41 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:42 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:42 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:42 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:43 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:44 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:45 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:47 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:47 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:48 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:49 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:49 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:51 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:51 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:52 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:52 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:53 AM]: APA Sand Crabs [Tab 1] Enabling run [INFO][Bot #1][12/30 01:43:53 AM]: APA Sand Crabs [Tab 1] Enabling run
  2. Easy solution would be recounting the bones in inventory and storing it to a int on every loop.
  3. progamerz replied to Booleans YAY's topic in Introductions
    Enjoy doing your first script!
  4. Oh i didn't know u didn't have it in onPaint() anywayz good job
  5. Oh should have been formatTime(runTime) Sorry was my bad or something.
  6. I didn't find a suggestion template, but what is my suggestions is that after running from pker it would maybe switch worlds? Thank you
  7. Add this method: public final String formatTime(final long ms){ long s = ms / 1000, m = s / 60, h = m / 60; s %= 60; m %= 60; h %= 24; return String.format("%02d:%02d:%02d", h, m, s); } Taken from the OP. now in place of startTime, put formatTime(startTime) And it should work well.
  8. stop(boolean to logout) Example: stop(true) To logout and stop the script API: http://osbot.org/api/org/osbot/rs07/script/Script.html#stop--
  9. progamerz posted a topic in Spam/Off Topic
  10. i checked it and i am not sure if it contains all the spawns, maybe there could be a hidden one lol
  11. Skeletons Scorpions True....
  12. I am thinking of making a goldfarm which would auto get reqs then do f2p method then auto get bond and etc, that is why i am asking about f2p
  13. Powermine These are always crowded
  14. progamerz posted a topic in Runescape
    What is a good location for iron ore in F2P?
  15. Sending the resources gained to another account for security(If the farmers get banned or something).
  16. If u don't know how to help to let the Scripter fix it then no need for replying.
  17. Yup monthly.
  18. i got it working long time ago, but anyways thanks.
  19. What i noticed on SDMM is that when u level up it will attack the next ready click npc. Also Idk if u fixed ^^ this with v162 if u didn't just reminding u tried v161 and was still bugged Thanks
  20. U can use InteractionEvent? and why are u webwalking instead of Walking? http://osbot.org/api/org/osbot/rs07/event/InteractionEvent.html NPC tree = getNpcs().closest("Oak"); //(Entity entity, "action") InteractionEvent interactTree = new InteractionEvent(tree, "Chop Down"); //camera operation (boolean true || false) interactTree.setOperateCamera(true); //walking operation (boolean true || false) interactTree.setWalkTo(true); execute(interactTree);
  21. Ready click bug: [INFO][12/15 06:40:44 PM]: Started bot #1 [DEBUG][12/15 06:44:49 PM]: Loading script id : 758 [DEBUG][12/15 06:44:53 PM]: Loaded script! [DEBUG][12/15 06:44:53 PM]: Launching script... [INFO][Bot #1][12/15 06:44:53 PM]: Loaded 6 built-in random solvers! [INFO][Bot #1][12/15 06:44:55 PM]: Definitions loaded: 20799 [INFO][Bot #1][12/15 06:44:55 PM]: 23 APIs loaded [INFO][Bot #1][12/15 06:44:55 PM]: "allow_varrock_upstairs" changed to "1" [INFO][Bot #1][12/15 06:44:55 PM]: "force_web" changed to "1" [INFO][Bot #1][12/15 06:44:55 PM]: "bank_condition" changed to "NO_FOOD" [INFO][Bot #1][12/15 06:44:55 PM]: "prayer_flick_mode" changed to "0" [INFO][Bot #1][12/15 06:44:55 PM]: Initializing GUI... [INFO][Bot #1][12/15 06:44:58 PM]: Yay! [INFO][Bot #1][12/15 06:45:01 PM]: 2 actionpoints ready [INFO][Bot #1][12/15 06:45:01 PM]: start = 22.0 [INFO][Bot #1][12/15 06:45:01 PM]: result = 11.0 [INFO][Bot #1][12/15 06:45:01 PM]: start = 22.0 [INFO][Bot #1][12/15 06:45:01 PM]: result = 1.1 [INFO][Bot #1][12/15 06:45:01 PM]: Next eat hitpoints: [11] [INFO][Bot #1][12/15 06:45:03 PM]: Banks added: [41] [INFO][Bot #1][12/15 06:45:03 PM]: Floors added: [12] [INFO][Bot #1][12/15 06:45:03 PM]: Scenery added: [2] [INFO][Bot #1][12/15 06:45:03 PM]: Entrances added: [42] [INFO][Bot #1][12/15 06:45:03 PM]: Carpet rides added: [4] [INFO][Bot #1][12/15 06:45:03 PM]: Ships added: [5] [INFO][Bot #1][12/15 06:45:03 PM]: Agility shortcuts added: [10] [INFO][Bot #1][12/15 06:45:03 PM]: Fairy teleport added: [38] [INFO][Bot #1][12/15 06:45:05 PM]: Teleport items added: [36] [INFO][Bot #1][12/15 06:45:05 PM]: Teleport spells added: [12] [INFO][Bot #1][12/15 06:45:05 PM]: Stronghold added [INFO][Bot #1][12/15 06:45:05 PM]: NPC teleports added: [1] [INFO][Bot #1][12/15 06:45:05 PM]: WOOOO VARROCK UPSTAIRS ENABLED, DEADMAN MODE FTW!! [INFO][Bot #1][12/15 06:45:05 PM]: Loading GUI, low resources = true walk-setting = 1 mac mode = false! [INFO][Bot #1][12/15 06:45:05 PM]: Item definitions loaded: 20799 [INFO][Bot #1][12/15 06:45:05 PM]: Added al-kharid gate (payment) [INFO][Bot #1][12/15 06:45:05 PM]: Added 10500 nodes to graph in [3834ms]. [INFO][12/15 06:45:05 PM]: Started script : Perfect Fighter [INFO][Bot #1][12/15 06:45:47 PM]: ---------- ready ---------- [INFO][Bot #1][12/15 06:45:47 PM]: "npc_list_size" changed to "1" [INFO][Bot #1][12/15 06:45:47 PM]: "fight_position_x" changed to "3027" [INFO][Bot #1][12/15 06:45:47 PM]: "fight_position_y" changed to "3205" [INFO][Bot #1][12/15 06:45:47 PM]: "fight_position_z" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: Fight position set to: [[x=3027, y=3205, z=0]] [INFO][Bot #1][12/15 06:45:47 PM]: "npc_name_0" changed to "Seagull" [INFO][Bot #1][12/15 06:45:47 PM]: "npc_cb_0" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "loot_list_size" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "bank_list_size" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: done, 0 loot items and 0 bank items [INFO][Bot #1][12/15 06:45:47 PM]: "eat_for_space" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: Added stop condition: [GOAL_TASK_REACHED] [INFO][Bot #1][12/15 06:45:47 PM]: Setting goal level commands... [INFO][Bot #1][12/15 06:45:47 PM]: "level_task_mode" changed to "1" [INFO][Bot #1][12/15 06:45:47 PM]: "level_task_system" changed to "5" [INFO][Bot #1][12/15 06:45:47 PM]: "attack_goal" changed to "30" [INFO][Bot #1][12/15 06:45:47 PM]: "strength_goal" changed to "30" [INFO][Bot #1][12/15 06:45:47 PM]: "defence_goal" changed to "30" [INFO][Bot #1][12/15 06:45:47 PM]: "even_rule" changed to "2" [INFO][Bot #1][12/15 06:45:47 PM]: "ranging_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "prayer_flick_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "bank_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "bank_condition" changed to "No_food" [INFO][Bot #1][12/15 06:45:47 PM]: "pref_bank" changed to "nearest" [INFO][Bot #1][12/15 06:45:47 PM]: "walk_bank_0" changed to "walk" [INFO][Bot #1][12/15 06:45:47 PM]: "walk_fight_1" changed to "walk" [INFO][Bot #1][12/15 06:45:47 PM]: "enable_bone_bury" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "loot_item_value" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "only_loot_target" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_wait_loot" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "loot_in_combat" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "prioritize_loot" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "telegrab_loot" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "unreachable" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "enable_special_attacks" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "prayer_normal_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "enable_loot_arrows" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "eat_for_space" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "loot_arrows_combat" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_magic_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_cannon_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ab_override_random" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_move_mouse_outside" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ab_mouse_outside" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_fightzone_stay" changed to "1" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_fightzone_loot" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_readyclick_npc" changed to "1" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_stop_at_death" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_hop_at_death" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: Stop condition set (Goal task levels reached) [INFO][Bot #1][12/15 06:45:47 PM]: Cannon mode NOT activated! [INFO][Bot #1][12/15 06:45:48 PM]: Found lowest skill: ATTACK! [INFO][Bot #1][12/15 06:45:48 PM]: Lowest skill out of all chosen goal stats is: (ATTACK) which is level (15/30) [INFO][Bot #1][12/15 06:45:48 PM]: Set primary weapon to [Bronze sword] [INFO][Bot #1][12/15 06:45:49 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:45:49 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(422) [INFO][Bot #1][12/15 06:45:49 PM]: "ss_readyclick_id" changed to "422" [INFO][Bot #1][12/15 06:45:55 PM]: Attacking 2 [INFO][Bot #1][12/15 06:45:55 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:45:56 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:45:56 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(417) [INFO][Bot #1][12/15 06:45:56 PM]: "ss_readyclick_id" changed to "417" [INFO][Bot #1][12/15 06:46:12 PM]: Attacking 2 [INFO][Bot #1][12/15 06:46:12 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:46:14 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:46:14 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(416) [INFO][Bot #1][12/15 06:46:14 PM]: "ss_readyclick_id" changed to "416" [INFO][Bot #1][12/15 06:46:22 PM]: Attacking 2 [INFO][Bot #1][12/15 06:46:22 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:46:29 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:46:29 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(425) [INFO][Bot #1][12/15 06:46:29 PM]: "ss_readyclick_id" changed to "425" [INFO][Bot #1][12/15 06:46:40 PM]: Attacking 2 [INFO][Bot #1][12/15 06:46:40 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:46:42 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:46:42 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(417) [INFO][Bot #1][12/15 06:46:42 PM]: "ss_readyclick_id" changed to "417" [INFO][Bot #1][12/15 06:46:46 PM]: Attacking 2 [INFO][Bot #1][12/15 06:46:46 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:46:49 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:46:49 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(425) [INFO][Bot #1][12/15 06:46:49 PM]: "ss_readyclick_id" changed to "425" [INFO][Bot #1][12/15 06:46:51 PM]: Resetting 4 [INFO][Bot #1][12/15 06:46:51 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:46:52 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:46:52 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(425) [INFO][Bot #1][12/15 06:46:52 PM]: "ss_readyclick_id" changed to "425" [INFO][Bot #1][12/15 06:46:55 PM]: Attacking 2 [INFO][Bot #1][12/15 06:46:55 PM]: "ss_readyclick_id" changed to "0" It is attacking well the first npc, then it right clicks the next 1 and waits after i am not in combat it will close the menu by clicking another npc.
  22. Try developer client, .104.
  23. progamerz replied to progamerz's topic in Archive
    Description: Log(Use code formatting please): Screenshots if any: Script Version:

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