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progamerz

Scripter II
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Everything posted by progamerz

  1. If u don't know how to help to let the Scripter fix it then no need for replying.
  2. What i noticed on SDMM is that when u level up it will attack the next ready click npc. Also Idk if u fixed ^^ this with v162 if u didn't just reminding u tried v161 and was still bugged Thanks
  3. U can use InteractionEvent? and why are u webwalking instead of Walking? http://osbot.org/api/org/osbot/rs07/event/InteractionEvent.html NPC tree = getNpcs().closest("Oak"); //(Entity entity, "action") InteractionEvent interactTree = new InteractionEvent(tree, "Chop Down"); //camera operation (boolean true || false) interactTree.setOperateCamera(true); //walking operation (boolean true || false) interactTree.setWalkTo(true); execute(interactTree);
  4. Ready click bug: [INFO][12/15 06:40:44 PM]: Started bot #1 [DEBUG][12/15 06:44:49 PM]: Loading script id : 758 [DEBUG][12/15 06:44:53 PM]: Loaded script! [DEBUG][12/15 06:44:53 PM]: Launching script... [INFO][Bot #1][12/15 06:44:53 PM]: Loaded 6 built-in random solvers! [INFO][Bot #1][12/15 06:44:55 PM]: Definitions loaded: 20799 [INFO][Bot #1][12/15 06:44:55 PM]: 23 APIs loaded [INFO][Bot #1][12/15 06:44:55 PM]: "allow_varrock_upstairs" changed to "1" [INFO][Bot #1][12/15 06:44:55 PM]: "force_web" changed to "1" [INFO][Bot #1][12/15 06:44:55 PM]: "bank_condition" changed to "NO_FOOD" [INFO][Bot #1][12/15 06:44:55 PM]: "prayer_flick_mode" changed to "0" [INFO][Bot #1][12/15 06:44:55 PM]: Initializing GUI... [INFO][Bot #1][12/15 06:44:58 PM]: Yay! [INFO][Bot #1][12/15 06:45:01 PM]: 2 actionpoints ready [INFO][Bot #1][12/15 06:45:01 PM]: start = 22.0 [INFO][Bot #1][12/15 06:45:01 PM]: result = 11.0 [INFO][Bot #1][12/15 06:45:01 PM]: start = 22.0 [INFO][Bot #1][12/15 06:45:01 PM]: result = 1.1 [INFO][Bot #1][12/15 06:45:01 PM]: Next eat hitpoints: [11] [INFO][Bot #1][12/15 06:45:03 PM]: Banks added: [41] [INFO][Bot #1][12/15 06:45:03 PM]: Floors added: [12] [INFO][Bot #1][12/15 06:45:03 PM]: Scenery added: [2] [INFO][Bot #1][12/15 06:45:03 PM]: Entrances added: [42] [INFO][Bot #1][12/15 06:45:03 PM]: Carpet rides added: [4] [INFO][Bot #1][12/15 06:45:03 PM]: Ships added: [5] [INFO][Bot #1][12/15 06:45:03 PM]: Agility shortcuts added: [10] [INFO][Bot #1][12/15 06:45:03 PM]: Fairy teleport added: [38] [INFO][Bot #1][12/15 06:45:05 PM]: Teleport items added: [36] [INFO][Bot #1][12/15 06:45:05 PM]: Teleport spells added: [12] [INFO][Bot #1][12/15 06:45:05 PM]: Stronghold added [INFO][Bot #1][12/15 06:45:05 PM]: NPC teleports added: [1] [INFO][Bot #1][12/15 06:45:05 PM]: WOOOO VARROCK UPSTAIRS ENABLED, DEADMAN MODE FTW!! [INFO][Bot #1][12/15 06:45:05 PM]: Loading GUI, low resources = true walk-setting = 1 mac mode = false! [INFO][Bot #1][12/15 06:45:05 PM]: Item definitions loaded: 20799 [INFO][Bot #1][12/15 06:45:05 PM]: Added al-kharid gate (payment) [INFO][Bot #1][12/15 06:45:05 PM]: Added 10500 nodes to graph in [3834ms]. [INFO][12/15 06:45:05 PM]: Started script : Perfect Fighter [INFO][Bot #1][12/15 06:45:47 PM]: ---------- ready ---------- [INFO][Bot #1][12/15 06:45:47 PM]: "npc_list_size" changed to "1" [INFO][Bot #1][12/15 06:45:47 PM]: "fight_position_x" changed to "3027" [INFO][Bot #1][12/15 06:45:47 PM]: "fight_position_y" changed to "3205" [INFO][Bot #1][12/15 06:45:47 PM]: "fight_position_z" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: Fight position set to: [[x=3027, y=3205, z=0]] [INFO][Bot #1][12/15 06:45:47 PM]: "npc_name_0" changed to "Seagull" [INFO][Bot #1][12/15 06:45:47 PM]: "npc_cb_0" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "loot_list_size" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "bank_list_size" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: done, 0 loot items and 0 bank items [INFO][Bot #1][12/15 06:45:47 PM]: "eat_for_space" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: Added stop condition: [GOAL_TASK_REACHED] [INFO][Bot #1][12/15 06:45:47 PM]: Setting goal level commands... [INFO][Bot #1][12/15 06:45:47 PM]: "level_task_mode" changed to "1" [INFO][Bot #1][12/15 06:45:47 PM]: "level_task_system" changed to "5" [INFO][Bot #1][12/15 06:45:47 PM]: "attack_goal" changed to "30" [INFO][Bot #1][12/15 06:45:47 PM]: "strength_goal" changed to "30" [INFO][Bot #1][12/15 06:45:47 PM]: "defence_goal" changed to "30" [INFO][Bot #1][12/15 06:45:47 PM]: "even_rule" changed to "2" [INFO][Bot #1][12/15 06:45:47 PM]: "ranging_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "prayer_flick_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "bank_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "bank_condition" changed to "No_food" [INFO][Bot #1][12/15 06:45:47 PM]: "pref_bank" changed to "nearest" [INFO][Bot #1][12/15 06:45:47 PM]: "walk_bank_0" changed to "walk" [INFO][Bot #1][12/15 06:45:47 PM]: "walk_fight_1" changed to "walk" [INFO][Bot #1][12/15 06:45:47 PM]: "enable_bone_bury" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "loot_item_value" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "only_loot_target" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_wait_loot" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "loot_in_combat" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "prioritize_loot" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "telegrab_loot" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "unreachable" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "enable_special_attacks" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "prayer_normal_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "enable_loot_arrows" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "eat_for_space" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "loot_arrows_combat" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_magic_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_cannon_mode" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ab_override_random" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_move_mouse_outside" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ab_mouse_outside" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_fightzone_stay" changed to "1" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_fightzone_loot" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_readyclick_npc" changed to "1" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_stop_at_death" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: "ss_hop_at_death" changed to "0" [INFO][Bot #1][12/15 06:45:47 PM]: Stop condition set (Goal task levels reached) [INFO][Bot #1][12/15 06:45:47 PM]: Cannon mode NOT activated! [INFO][Bot #1][12/15 06:45:48 PM]: Found lowest skill: ATTACK! [INFO][Bot #1][12/15 06:45:48 PM]: Lowest skill out of all chosen goal stats is: (ATTACK) which is level (15/30) [INFO][Bot #1][12/15 06:45:48 PM]: Set primary weapon to [Bronze sword] [INFO][Bot #1][12/15 06:45:49 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:45:49 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(422) [INFO][Bot #1][12/15 06:45:49 PM]: "ss_readyclick_id" changed to "422" [INFO][Bot #1][12/15 06:45:55 PM]: Attacking 2 [INFO][Bot #1][12/15 06:45:55 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:45:56 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:45:56 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(417) [INFO][Bot #1][12/15 06:45:56 PM]: "ss_readyclick_id" changed to "417" [INFO][Bot #1][12/15 06:46:12 PM]: Attacking 2 [INFO][Bot #1][12/15 06:46:12 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:46:14 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:46:14 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(416) [INFO][Bot #1][12/15 06:46:14 PM]: "ss_readyclick_id" changed to "416" [INFO][Bot #1][12/15 06:46:22 PM]: Attacking 2 [INFO][Bot #1][12/15 06:46:22 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:46:29 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:46:29 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(425) [INFO][Bot #1][12/15 06:46:29 PM]: "ss_readyclick_id" changed to "425" [INFO][Bot #1][12/15 06:46:40 PM]: Attacking 2 [INFO][Bot #1][12/15 06:46:40 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:46:42 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:46:42 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(417) [INFO][Bot #1][12/15 06:46:42 PM]: "ss_readyclick_id" changed to "417" [INFO][Bot #1][12/15 06:46:46 PM]: Attacking 2 [INFO][Bot #1][12/15 06:46:46 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:46:49 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:46:49 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(425) [INFO][Bot #1][12/15 06:46:49 PM]: "ss_readyclick_id" changed to "425" [INFO][Bot #1][12/15 06:46:51 PM]: Resetting 4 [INFO][Bot #1][12/15 06:46:51 PM]: "ss_readyclick_id" changed to "0" [INFO][Bot #1][12/15 06:46:52 PM]: readyclick next npc!! [INFO][Bot #1][12/15 06:46:52 PM]: [READY-CLICK] Successfully chose next npc to attack - ()-(425) [INFO][Bot #1][12/15 06:46:52 PM]: "ss_readyclick_id" changed to "425" [INFO][Bot #1][12/15 06:46:55 PM]: Attacking 2 [INFO][Bot #1][12/15 06:46:55 PM]: "ss_readyclick_id" changed to "0" It is attacking well the first npc, then it right clicks the next 1 and waits after i am not in combat it will close the menu by clicking another npc.
  5. Yup and also what Alek Said as it was a COMBAT script. But the Randomize feature will do like + or -10 or something.
  6. Yup it will if u have the option selected .
  7. U should put a time it won't work automatically
  8. Hey, Sorry for your loss but maybe u can try to help him to know which parts are bugged and let him know to fix it:)? Thank you
  9. OSRS client name? can u pm me it? and gl
  10. Request Close. No use of doing it
  11. They all suck watched 3+ and no use...
  12. any recommended guide for the full minigame? i am thinking to do a script for it.
  13. Just for u to know u can select multiple trees like zoom out, enable input and walk near the tree then disable input and select the tree.
  14. WebWalkEvent: http://osbot.org/api/org/osbot/rs07/event/WebWalkEvent.html
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