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Showing content with the highest reputation on 12/27/23 in all areas
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Hello, I apologize for the late post, but I have just purchased a new home, and didn't think I would get to a giveaway this year. It turns out @Khaleesiwanted to do a 1B giveaway! He also is throwing in 10x$10.00 OSBot Credit vouchers! @Czarhas chipped in 100M GP as well! 1st Place: 1B 07 GP 2nd lace: $50.00 OSBot Credit 3rd Place: 100M 07 GP 4th-13th Place: $10.00 OSBot Credit provided by @Khaleesi Winner announced: Janaury 2nd! Entry: Like this post, comment below, and join the discords below. If you have not done all three things, you will not be given a prize if selected. OSBot Discord https://discord.com/invite/dumFZaM Khaleesi Discord https://discord.com/invite/zAyPZMg Czar Discord https://discord.gg/2GDd662qdX Thank you! Thank you, every one for continued support of OSBot and helping us to get where we are today. We are looking forward to the changes that are coming in the future! OSBot Staff66 points
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thanks for the give away @Khaleesiand @Czar whoever wins will appreciate it im sure2 points
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Merry Xmas and happy holiday! Goodluck everyone!2 points
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This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 7+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!1 point
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Enjoy! Tree and fruit tree runs can act up a little bit atm, fix will done tomorrow1 point
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Way to go @Khaleesi & @Czar ! Happy holidays!1 point
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I will change aerial fishing and force it to use invokes, should solve this issue Will be live soon1 point
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Goodluck everyone and thanks @Khaleesi this is insane O_O1 point
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to be honest - most scripts have them that I've used from khal/czar but aren't descriptive of what exactly is 'human-like' is. however I think it's just delayed actions and a change of actions to feel more humanized. like khal's runecrafting script before I messed up it'd mix the interaction with the dense essence block where the first few chips are as if a person was attempting to do-so quickly and then let it do it on its own how jagex has it set up as if someone had to step away or simply letting the game itself do its intended interaction with the "chipping" of the dense block.1 point
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Thank you @Khaleesi and @Czar for hosting this!1 point
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Liked the thread. Could I get a trial? trying to decide btween this or just your rc script.1 point
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https://github.com/YifanLi5/OttoGrottoFisher ~20k-55k fishing xph, ~2.5-5.5k strength and agility xph. (Lvl Based) Random inventory shift click drop orders. If player stops fishing, may drop fish if inventory is almost full. (Can't AFK much if not many inventory freespace) AFK simulation, different AFK timings every script run session gaussian / random normal distribution / bell curve timings triggered if inventory is full or if the fish npc moved. Dragon Harpoon special (If equipped) Saves Clue bottles Stops on feather/bait shortage https://github.com/YifanLi5/Mark-And-Chop Random inventory shift click drop orders. If player stops chopping, may drop logs if inventory is almost full to prepare for next AFK cycle. Can't AFK much if not many inventory freespace AFK simulation, different AFK timings every script run session gaussian / random normal distribution / bell curve timings triggered if inventory is full or if the tree was chopped down. Dragon axe special (If equipped) Picks up nests Both uses fairly identical code as both activities are the same thing. Interact -> Wait until inventory full or player stops animating -> drop all -> restart... Chopping script can mark/chop any choppable tree, however that doesn't mean it is compatible with all situations or locations. ex: Marking a tree in a valley and one on a cliff. My takeaway from writing the above scripts... 1. I understand why the premium scripts use AREA instead of marking individual trees such as... Because an Area filter on trees (RS2Objects) is much more easier to do. 2. I needed a paint template to speed things along. Grid can display whatever info you want based on the String[][] data argument. See Paint/ScriptPaint.java for usage (Either github project). private void drawGrid(Graphics2D g, String[][] data, int cellWidth, int cellHeight) { g.setFont(font); g.setColor(GRID_BG); //Background Color of Grid int maxNumCols = 0; for (String[] row : data) { maxNumCols = Math.max(maxNumCols, row.length); } if (gridCanvas == null) gridCanvas = new Rectangle(cellWidth * maxNumCols, cellHeight * data.length); g.fill(gridCanvas); g.setColor(Color.WHITE); // Color of Text and Grid lines g.draw(gridCanvas); // draw the horizontal lines for (int i = 0; i <= data.length; i++) { int y = i * cellHeight; g.drawLine(0, y, cellWidth * maxNumCols, y); } for (int row = 0; row < data.length; row++) { int numElementsInRow = data[row].length; for (int col = 0; col < numElementsInRow; col++) { // draw the strings in the right positions int textX = col * (gridCanvas.width / numElementsInRow) + (gridCanvas.width / (numElementsInRow * 2) - g.getFontMetrics().stringWidth(data[row][col]) / 2); int textY = row * (gridCanvas.height / data.length) + (gridCanvas.height / (data.length * 2)) - g.getFontMetrics(font).getHeight() / 2 + g.getFontMetrics().getAscent(); g.drawString(data[row][col], textX, textY); // draw the vertical lines. Dividing each row into {numElementsInRow} sections for (int i = 0; i < numElementsInRow - 1; i++) { int x = col * (gridCanvas.width / numElementsInRow); g.drawLine(x, row * cellHeight, x, row * cellHeight + cellHeight); } } } }1 point
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You really should stop saying anti-ban specially because your a beginner scripter from. What it seems you lack experience to have a decent clue about what things you could do to reduce ban rates and not sacrifice efficiency. Tldr: stop talking/mentioning anti ban1 point
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Quest Requirements: Druidic Ritual Jungle Potion Plague City Biohazard Training Dummy in Varrock to 8 Attack Rewards 805 Exp This must be done first because you canβt gain any experience past 8 Waterfall Quest Rewards 13,750 Exp This will get you to 30 Attack Vampire Slayer Rewards 4,825 Exp This will get you to 33 Attack Tree Gnome Village Rewards 11,450 Exp This will get you to 38 Attack The Grand Tree Rewards 18,400 Exp This will get you to 42 Attack Fight Arena Rewards 12,175 Exp This will get you to 44 Attack Death Plateau Rewards 3,000 Exp This will get you to 45 Attack Tai Bwo Wannai Trio Rewards 2,500 Exp This will keep you at 45 Attack Underground Pass Rewards 3,000 Exp This will get you to 46 Attack Mountain Daughter Rewards 1,000 Exp This quest rewards 2,000 Prayer Exp (13) Do not complete this quest if you wish to remain a certain Prayer level This will keep you at 46 Attack For the rest of the xp. Use diaries and shayzien gangs.1 point
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never lucky lets find out how bad my luck is0 points