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Showing content with the highest reputation on 04/13/23 in all areas

  1. Hey, Pushing the dev build + a fix for enabling prayer to stable. API CHANGES: - Deprecated World#getLocationId() as it has always been 0. WEB WALKER: - Updated some charter links. - Fixed some incorrect object links. FIXES: - Fixed prayer API not working due to a game change. MISC: - Small tweaks to the inventory API to improve stability. - Added Script#complete(boolean logout) to logout when your script is the last one in the queue. - New mouse has been enabled by default. (temporary) CLI to disable is -nonewmouse - Adding/importing accounts has been moved to the top of the side panel. - Minor bug fixes. - The OSBot Team
    4 points
  2. β™”CzarScripts #1 Bots β™” Proven the #1 selling, most users, most replies Script Series on the market. Big THANK YOU to all our wonderful users and supporters over the 8 years, we couldn't have done it without you. Czar Bots have always been the Best and the most Feature-rich bots available with the most total sales in OSBot history. Come and find out why everyone is choosing Czar Bots today. β™” LATEST BOTS β™” If you want a trial - just post the script name and it will be activated after I hit 'like' on your post Requirements: hit 'like' on this thread
    3 points
  3. 'the intelligent choice' By @Czar CURRENT RECORD: 201 HOURS ALSO SUPPORTS SANDSTONE MINING & GRANITE MINING AT THE HOPPER. Lifetime updates and support, request a feature either on the main thread or on our active discord! For advice and strategies, join our discord! You can also purchase the bot with GP if you'd like. 84 HOUR PROGRESS ON A LEVEL 20 ACCOUNT Suicided account with mirror mode near rock crabs, 81 mining! I will probably go for 99 Even supports Ancient Essence Crystal mining! Preview: Mine 1 drop 1 item drop pre-hover feature: (it's faster in the actual update)
    1 point
  4. And this sweet drop while testing the script for update v254.0... 52 HOUR RESULT! Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    1 point
  5. The only Runecrafting bot you will need Purchase this INSANE bot here You can setup a master account (preferably your main account, can be any account) and a worker account (a throwaway bot account, or any account) will trade the master account and go to bank to get more runes etc. The main account (master) does not need to bot, and can be achieved through the normal RS client without a bot client. Supports: Air runes (1) (normal) & (abyss) Mind runes (2) (normal) & (abyss) Water runes (5) (normal) & (abyss) Earth runes (9) (normal) & (abyss) Mud runes (13) (earth altar) Lava runes (23) (fire altar) Fire runes (14) (normal) & (abyss) Body runes (20) (normal) & (abyss) Cosmic runes (27) (normal) & (abyss) Chaos runes (35) (normal) & (abyss) Astral runes (40) (normal) & (abyss) Nature runes (44) (normal) & (abyss) Law runes (54) (normal) & (abyss) Blood runes (abyss) & (zeah) Auto Arceuus Favour Solver Gets 100% arceuus favour for you Auto GE Restocking Sells runes, buys more supplies automatically Auto-equips chosen armour/robes Use Blood Essences Death Handler gets items from Death's office and repeats (Abyss) Glory mode, ferox mode, house spell/tabs Avoids pkers and hops worlds Uses mouse invokes for quicker runecrafting (stealth) Muling (BETA) will give money to your mules every X hours or profit Creates colossal pouch if you have the needle Results and screenshots
    1 point
  6. ────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - Β£3,99 | Chest Thiever - Β£2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌑ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌑ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
    1 point
  7. Hardware mouse uses your actual mouse so you wont be able to use your PC while running a bot. New mouse uses a different mouse movement algorithm but also allows scripts to customize it: https://osbot.org/api/org/osbot/rs07/event/interaction/MouseMoveProfile.html
    1 point
  8. Works great, purchased!
    1 point
  9. Working now, maybe I clicked too fast without waiting them 2 seconds.
    1 point
  10. NPC Contact to repair runes is not working, just withdraws runes for spell and deposits back in a loop @Czar
    1 point
  11. [INFO][Bot #1][04/12 07:44:08 PM]: INFO: Reverting prayer to PROTECT_FROM_MELEE [INFO][Bot #1][04/12 07:44:08 PM]: INFO: Setting PROTECT_FROM_MELEE to true [INFO][Bot #1][04/12 07:44:10 PM]: DEBUG: Animation magic detect [INFO][Bot #1][04/12 07:44:10 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:10 PM]: INFO: Switching to PROTECT_FROM_MAGIC [INFO][Bot #1][04/12 07:44:10 PM]: INFO: Setting PROTECT_FROM_MAGIC to true [INFO][Bot #1][04/12 07:44:10 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:44:11 PM]: DEBUG: Acting on simulation Jad EAST [INFO][Bot #1][04/12 07:44:12 PM]: INFO: Reverting prayer to PROTECT_FROM_MELEE [INFO][Bot #1][04/12 07:44:12 PM]: INFO: Setting PROTECT_FROM_MELEE to true [INFO][Bot #1][04/12 07:44:15 PM]: DEBUG: Animation magic detect [INFO][Bot #1][04/12 07:44:15 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:44:15 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:15 PM]: INFO: Switching to PROTECT_FROM_MAGIC [INFO][Bot #1][04/12 07:44:15 PM]: INFO: Setting PROTECT_FROM_MAGIC to true [INFO][Bot #1][04/12 07:44:16 PM]: INFO: Targeting Jad [H] [INFO][Bot #1][04/12 07:44:17 PM]: INFO: Reverting prayer to PROTECT_FROM_MELEE [INFO][Bot #1][04/12 07:44:17 PM]: INFO: Setting PROTECT_FROM_MELEE to true [INFO][Bot #1][04/12 07:44:20 PM]: DEBUG: Animation melee detect [INFO][Bot #1][04/12 07:44:20 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:20 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:44:23 PM]: DEBUG: Animation melee detect [INFO][Bot #1][04/12 07:44:23 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:23 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:44:25 PM]: DEBUG: Animation melee detect [INFO][Bot #1][04/12 07:44:25 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:25 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:44:27 PM]: DEBUG: Animation melee detect [INFO][Bot #1][04/12 07:44:27 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:27 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:44:30 PM]: DEBUG: Animation melee detect [INFO][Bot #1][04/12 07:44:30 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:30 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:44:30 PM]: INFO: Targeting Jad [H] [INFO][Bot #1][04/12 07:44:31 PM]: DEBUG: frostcaves.g.w.CoN has timed out [1400] [INFO][Bot #1][04/12 07:44:32 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:44:32 PM]: DEBUG: Audio magic detect [INFO][Bot #1][04/12 07:44:32 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:32 PM]: INFO: Switching to PROTECT_FROM_MAGIC [INFO][Bot #1][04/12 07:44:32 PM]: INFO: Setting PROTECT_FROM_MAGIC to true [INFO][Bot #1][04/12 07:44:37 PM]: DEBUG: Animation range detect [INFO][Bot #1][04/12 07:44:37 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:37 PM]: INFO: Switching to PROTECT_FROM_MISSILES [INFO][Bot #1][04/12 07:44:37 PM]: INFO: Setting PROTECT_FROM_MISSILES to true [INFO][Bot #1][04/12 07:44:42 PM]: DEBUG: Animation range detect [INFO][Bot #1][04/12 07:44:42 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:42 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:44:47 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:44:47 PM]: DEBUG: Audio magic detect [INFO][Bot #1][04/12 07:44:47 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:47 PM]: INFO: Switching to PROTECT_FROM_MAGIC [INFO][Bot #1][04/12 07:44:47 PM]: INFO: Setting PROTECT_FROM_MAGIC to true [INFO][Bot #1][04/12 07:44:47 PM]: INFO: Restoring (R3) [pray: 11] [INFO][Bot #1][04/12 07:44:48 PM]: INFO: Targeting Jad [H] [INFO][Bot #1][04/12 07:44:50 PM]: DEBUG: frostcaves.g.w.CoN has timed out [1400] [INFO][Bot #1][04/12 07:44:51 PM]: DEBUG: Animation range detect [INFO][Bot #1][04/12 07:44:51 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:51 PM]: INFO: Switching to PROTECT_FROM_MISSILES [INFO][Bot #1][04/12 07:44:51 PM]: INFO: Setting PROTECT_FROM_MISSILES to true [INFO][Bot #1][04/12 07:44:52 PM]: INFO: Targeting Jad [H] [INFO][Bot #1][04/12 07:44:54 PM]: DEBUG: frostcaves.g.w.CoN has timed out [1400] [INFO][Bot #1][04/12 07:44:54 PM]: INFO: Targeting Jad [H] [INFO][Bot #1][04/12 07:44:56 PM]: DEBUG: Animation magic detect [INFO][Bot #1][04/12 07:44:56 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:44:56 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:44:56 PM]: INFO: Switching to PROTECT_FROM_MAGIC [INFO][Bot #1][04/12 07:44:56 PM]: INFO: Setting PROTECT_FROM_MAGIC to true [INFO][Bot #1][04/12 07:45:01 PM]: DEBUG: Animation magic detect [INFO][Bot #1][04/12 07:45:01 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:45:01 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:45:01 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:45:06 PM]: DEBUG: Animation range detect [INFO][Bot #1][04/12 07:45:06 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:45:06 PM]: INFO: Switching to PROTECT_FROM_MISSILES [INFO][Bot #1][04/12 07:45:06 PM]: INFO: Setting PROTECT_FROM_MISSILES to true [INFO][Bot #1][04/12 07:45:11 PM]: DEBUG: Animation magic detect [INFO][Bot #1][04/12 07:45:11 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:45:11 PM]: INFO: Switching to PROTECT_FROM_MAGIC [INFO][Bot #1][04/12 07:45:11 PM]: INFO: Setting PROTECT_FROM_MAGIC to true [INFO][Bot #1][04/12 07:45:11 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:45:15 PM]: DEBUG: Animation magic detect [INFO][Bot #1][04/12 07:45:15 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:45:15 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:45:15 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:45:20 PM]: DEBUG: Animation magic detect [INFO][Bot #1][04/12 07:45:20 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:45:20 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:45:20 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:45:25 PM]: DEBUG: Animation magic detect [INFO][Bot #1][04/12 07:45:25 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:45:25 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:45:25 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:45:30 PM]: DEBUG: Animation magic detect [INFO][Bot #1][04/12 07:45:30 PM]: DEBUG: Magic audio detected [INFO][Bot #1][04/12 07:45:30 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:45:30 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:45:32 PM]: INFO: Restoring (R3) [pray: 11] [INFO][Bot #1][04/12 07:45:35 PM]: DEBUG: Animation range detect [INFO][Bot #1][04/12 07:45:35 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:45:35 PM]: INFO: Switching to PROTECT_FROM_MISSILES [INFO][Bot #1][04/12 07:45:35 PM]: INFO: Setting PROTECT_FROM_MISSILES to true [INFO][Bot #1][04/12 07:45:35 PM]: INFO: Targeting Jad [H] [INFO][Bot #1][04/12 07:45:39 PM]: DEBUG: Animation range detect [INFO][Bot #1][04/12 07:45:39 PM]: DEBUG: Jad is attacking [H] [INFO][Bot #1][04/12 07:45:39 PM]: INFO: [!] Continuing current prayer [INFO][Bot #1][04/12 07:45:41 PM]: INFO: Targeting Jad [H] [INFO][Bot #1][04/12 07:45:42 PM]: DEBUG: frostcaves.g.w.CoN has timed out [1400] [INFO][Bot #1][04/12 07:45:44 PM]: INFO: Jad not loaded -> Locate [INFO][Bot #1][04/12 07:45:44 PM]: DEBUG: Approaching Jad [L] [ERROR][Bot #1][04/12 07:45:44 PM]: Error in script executor! java.lang.NullPointerException at frostcaves.h.con.E(sc:143) at frostcaves.q.cON.l(xb:7) at frostcaves.q.cON.C(xb:125) at frostcaves.FrostCaves.E(yc:124) at frostcaves.FrostCaves.onLoop(yc:145) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(uj:119) at java.lang.Thread.run(Thread.java:750) [INFO][Bot #1][04/12 07:45:44 PM]: DEBUG: Approaching Jad [L] [INFO][Bot #1][04/12 07:45:44 PM]: DEBUG: Approaching center [L] [INFO][Bot #1][04/12 07:45:46 PM]: WARNING: Left instance [INFO][Bot #1][04/12 07:45:46 PM]: INFO: Jad null [INFO][Bot #1][04/12 07:45:47 PM]: INFO: Setting HAWK_EYE to false [INFO][Bot #1][04/12 07:45:48 PM]: INFO: Setting PROTECT_FROM_MISSILES to false [INFO][Bot #1][04/12 07:45:51 PM]: Terminating script Stealth Firecape... [INFO][Bot #1][04/12 07:45:51 PM]: Shutting down script background executors [INFO][Bot #1][04/12 07:45:51 PM]: Script Stealth Firecape has exited! Managed to kill jad but the script errored and left the cape on the ground, other than that great script after overheads were fixed!
    1 point
  12. Perfect Fisher by @Czar does it , best scripter β™₯
    1 point
  13. I believe Khal's AIO Fisher supports Anglerfish if I'm not mistaken. Correct me if I am wrong. *edit: a quick search of the forums would've given you the answer you were looking for!
    1 point
  14. Yes sure, here is the file: https://pastes.io/raw/lacvxz1gka It should be saved as a text file, and placed in C:/users/my_pc_name/osbot/data/perfectfighter/profiles enjoy im trying to add this, super popular method so i really need it for myself too it will be finished in v327.0 Hey Legend tysm for the support, and yes I love this idea, I'll add this to all my scripts, including the setup window Keep up all the good work champ Ty for logs, noted I'll be replacing the deathwalk (grave) code for the death office handler ASAP
    1 point
  15. No I just wasted 10$ on the script and it does not does anyone know of a script that does anglerfish?
    0 points
  16. Nice thanks, can you fix my account aswell?
    0 points
  17. bot is useless waiting for a refund please. haven't used this once
    0 points
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