Handled in discordfor some of the above replies, if still need help lmk
@bruhohthx for the profile I'll test today, I'll keep an eye on the logger to see if there are any errors and post a new update.
@tramsey No support for golems just yet it seems they aren't really "combat" npcs to fit this script, more of a minigame and it would take far too long to code them for very little reward, I can name many other places that are far better than golems to fight, unless there is a super super good reason maybe iron men or something? Maybe I just don't understand it well enough
@okjavadownload One last option: [Wait for loot to appear] this one will kill the dragon, wait for loot, take the items, go back to safespot, fight the next npc
@Album I'll check out sand crab task levelling, if you remember which exact settings you used for levels and which order to train in please tell me would speed up the update otherwise dw I'll do some investigating and try all the options until I find the problem ^^
@mariokiller64 yes I'll add more options to CLI for crabs and that far-west spot too.
EDIT:
Guys if you ever notice members items like tele tabs not working, it's worth restarting the client until the devs update the itemdef cache for yesterday's game update
I’ve been doing a lot of coding on fighter recently so we’re going to see more improvements and features added, yesterday’s update will go live soon which is nice I assigned a few low levels to sands, a few to hillies and 1 at lavas, 1 at rune drags.