$9,99 for Lifetime use
Visit the store HERE!
Script Features:
Highly customisable solving - continuous solve speed slider and a range of solve order modes
Ability to choose exactly which runes to buy (with option to buy all runes without opening store)
Real-time profit tracking with live exchange data to accurately model your profit estimates
Web-walking - the script can be started anywhere, and will make its own way to Ali Morrisane
Quick and easy to configure re-sizeable setup GUI
Informative self-generating paint with hourly rate data displayed
Smart Sudoku solving logic and board data reading means the script will never fail a Sudoku
Error correction - the script can determine and overwrite incorrect rune tiles if necessary
Mouse teleportation - If desired, the script can be configured to teleport the mouse between squares to solve sudokus at rapid speeds
Optional debug settings show the Sudoku solve process and upcoming generated moves
Stops and logs out when out of money to spend
Rune Sudoku Requirements:
Rune Mysteries Quest
The Feud Quest
30 Thieving
Start the Rogue Trader Minigame (details below)
Before automating the solving process, you will have to start the Rogue Trader Minigame and solve a single Rune Sudoku puzzle. To do this, after the two above quests have been completed, talk to Ali Morrisane, agree to help him, then talk to Aubury in Varrock rune shop. Then, after returning to Ali Morrisane, the script can be started (note that there will be a slightly extended dialogue for the first solve).
Things to consider before trying/buying:
Due to the nature of this script, it can be considered quite risky to use, especially on the faster solve speed settings - a human would struggle to keep up. However, as we enter the era of third party clients with graphical overlays, the lines between humans and bots for puzzle solving draw closer - provided you use the script carefully with sensible precautions in place, this script should be no riskier than any other.
Conditional vs. Unconditional solving - To allow you to personalise your session settings and ensure that the script runs differently every time you start the script, I added a continuous solve-speed slider on the startup interface. This slider, beyond a certain threshold, makes the script run in unconditional mode. This mode means that the script will move on to the next queued action before verifying that the previous action executed correctly. For example, when placing runes, the script will place one then move on to placing the next before ensuring that the previous one was placed correctly/successfully. Why would you want this? Well - when you click to place a rune, that rune appears on the next game tick. As a result, after clicking a rune tile, it can be up to 0.59 seconds before appearing which is 0.59 seconds the script can be doing something productive other than waiting! This means that solve speeds rapidly increase, however there is a very small - but present - chance for error. While this error is not a problem as the script has error-correction (the script will not get stuck no matter what state the Sudoku is in!), this may slow you down based on your latency. Try out different speed settings and see what works best for you!
To ensure maximum efficiency, I would highly recommend enabling the 'Esc closes current interface' box in the Keybindings menu:
The script uses the OSBot web-walking system. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. Prior to starting the script, I would recommend manually navigating your player to Ali Morrisane, who can be found here:
Script Trials:
I believe that trying a script before buying is paramount, however due to the high profitability that this script provides I am limiting the one-time trials to 12 hours in duration. If you're interested in a trial, please follow the instructions on my trials thread which can be found here.
Progress reports:
Updates:
Development process: