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Showing content with the highest reputation on 06/22/21 in Posts
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Synopsis: Please do not vote until you have read the thread unless you have already done so. Should OSBot add analytics and use them for determining features that are increasing bans Background: So recently, I saw that a runelite plugin that is using machine learning and highscores to detect bots. Jagex IS supporting this and sends confirmations to better train the model making the detection better and the detector is being updated every single day. There is over 100M reports so far, and this bot may be 90% accurate. I personally have gotten far less, more around 5% accurate. This plugin runs in the background of runelite, so whenever an account is logged in, and this plugin is installed, it is running the model against whoever comes within range of the account that is running the plugin. It automatically sends reports to jagex if the model thinks that there is a 75% chance or greater of the rsn being a bot. The Problem: So with learning about this new bot detector and thinking of why this hasnt been done alot sooner as I myself even posses the knowledge of how to write the machine learning code to do this. I am also thinking about why OSBot, and all the other major botting clients have not implemented any sort of tracking feature(s). Many of the botting clients have a feature(s) suchas improving the mouse by using a hardware mouse, but there is no evidence that using the mouse is used as part of Jagex's bot detection system. There is no point in developing such things if there is nothing to verify that it will actually be beneficial. A guess an check approach is a rough way to go, and it has largely, been this way forever. There is no pre-check or after-check of such systems that can confirm or deny the results of any feature(s). This would be more powerful than Jagex's bot detection itself. Even as Jagex increases their ability to detect bots, this will still be more powerful as it is giving us confirmation of a sequence of events and features that lead to a ban, meaning that no matter how powerful their detection is, there will always be a way of countering it. Reality: This would also answer the age old question, is this client detectable? Jagex claims that they can detect when someone uses a third party client, suchas botting software, and this is very likely that they can detect a third party client, but can they detect a third party botting client? It would take some time, but it wouldnt be long before this question is answered. If there is no pattern to how accounts are being banned, there can only be a few reasons why. A: The third party client is being detected B: There are unknown variables that are effecting the bans. [as an example: Jagex is reading the HWIND of computers]. A is a dangerous thing to say because it may extinguish a community if improperly verified, however, prolonging the result indefinitely is also counter productive. B Can be solved. When you download a program from the internet, there is no encryption that exists today that cannot be reverse engineered. This is why SaaS exists [software as a service / an app on a website that provides a service for you that you access from a website] Possible Solution: Now, with my programming experience I could write my own botting manager, while it may take me awhile, I could still do it. However, lets take NotABot's botting manager as an example. NotABot has a guide on how to use OSBot for the inexperienced. With this inexperience, it is far more likely for the people using this botting manager to follow in the footsteps of the guides that NotABot provides. So, it would probably be safe to conclude that the majority of users would be generally using the same formula, proxies, scripts script duration, breaks. In order to get a proper, and accurate gauge on how effective the botting client is, the botting client itself needs to implement this kind of tracking. Even if NotABot has his developers implement tracking of the proxies and scripts being used within his botting platform, he still only represents a fraction of the entire botting clients being used [OSBot]. I personally wouldnt be phased at all to have to provide a bit of extra information [proxy provider] to the botting client for this kind of feature, but I am biased, so perhaps a poll would be better, however, having a poll may be a better solution than my sole opinion, but it still may not be the best. How can botters that are currently profiting and content with their current botting status, and botters that are newer, improve? After this is solved, then we can figure out how to proceed. A problem that I have not solved is the anonymity of botters success. This would more than likely level the playing field. While, experienced botters may always have an edge, this would more than likely significantly lessen that edge. Botting will eventually be undetectable as machine learning / ai advances, but how long till then is unknown, and when that time is reached, the profitability may be non-existent by then. How scripting would change: This would put massive amounts of pressure on developers to provide better programs / scripts for customers in one of the most important aspects of the botting community; the longevity of accounts. Currently scripters are not competitive as there is no incentive to do so, and this is confirmed by pricing. This possibly would reduce the number of scripts that are not doing well and using other people as leverage to test their scripts. Currently, this is a problem in all botting communities, and they have all put bandaids on as a temporary fix. [Removing all scripts from the repo, and forcing developers to follow new guidelines in order for their script(s) to be approved/shown on the new "cleaned" repo]. This is not a solution. This would also more than likely collapse newer developers as they do not have the experience in writing code for this purpose, and without small successes are likely to turn away from continuing to code for the community. This is a good and bad. New scripters means variety, and more importantly, better scripts. More variety is good for goldfarmers, and better scripts are better for goldfarmers and the casual botter [botters who are not selling the gold gained by their account(s)]. The better scripts will not be because the new scripters are writing them, but because there is more competition to do so. Important: This method is to figure where the bans are coming from, and where to shift the focus of improvement. This will likely reduce bans, but there are still many factors. The only way this would work is if this feature was forced upon the entire botting community, otherwise this is entirely pointless Thank you for your time ~grammatoncleric Really interested in what you thoughts are:2 points
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.1 point
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Molly's Thiever This script is designed to quickly and efficiently level your thieving! Check out the features below. Buy HERE Features: - Capable of 200k+ per hour and 30k+ exp/ph on mid-level thieving accounts. - Quickly reaches 38 thieving to get started on those master farmers for ranarr and snap seeds! - Fixes itself if stuck. - Hopping from bot-worlds. - Stun handling so the bot doesn't just continually spam click the npc. - Drops bad seeds if inventory is full at master farmers. - Eats any food at the hp of your choosing. Supports: -Lumbridge men -Varrock tea -Ardougne cake -Ardougne silk -Ardougne fur -Kourend Fruit Stalls -Ardougne/Draynor master farmer -Ardougne/Varrock/Falador guards -Ardougne knight -Ardougne paladin -Ardougne hero -Blackjacking bandits as well as Menaphite thugs, this has limitations, click the spoiler below to see them Setup: Select your option from the drop down menu, it will tell you the location where the target is located. Fill out the gui and hit start. Simple setup! Proggies: Proggy from an acc started at 38 theiving:1 point
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Hi everyone, Recently someone contacted me for some of my services. We started talking about botting and sharing information about our fortunates and unfortunates in the botting game. This person told me about his suicide bot farm and the amount of money it was making. He told me that he botted some accounts none stop with barely any breaks for over 3 months. This was also quite recently. Now for the method it was very common and "overdone" in my opinion. Air orbers. Now ofcourse i told this guy that i thought he was full of shit. and i asked him to proof it. The guy pulls out his screenshot gallery and shows me proggies with 600+ hours and mad amounts of gold gained. And if that isn't enough he shows me accounts that have level 106 magic (XP wise obviously). Strictly magic and 30 defence with some HP. I was very curious how he had pulled this off since i consider myself lucky if i hit 60 hours when im suiciding. So i asked him how and his answer was "good proxys" residential proxys to be more specific. They were about 4/5$ each which is quite expensivs compared to the standard datacenter proxys everyone seems to be selling now a days. So my question is, do you guys have any experience with this? Is the guy full of shit? And if this were to be true. That means that most of the bot detection comes from IP adress rather then actual hours ingame/activitys. This ofcourse will still play a role, but it seems as if he is just not beeing monitored due to the fact that his IP adress is considerd "clean" Let me know what you think im curious to know other peoples opinion on this1 point
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I just purchased this script and it's stunning/high alching at only 21k xp p/hr .... i bought this because other scripts was hitting around 95-105k and this is literally far worse... Any solution for this? I've also stopped recommended settings reaction time and set it to 50ms even though it was already preset at that anyway. Thanks1 point
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The high survival rate is true imo. I know just under a dozen of people of got infected, and they said it was like a mild cold. But, they are also young, which may have played a part. I personally received the vaccine, because my country and my school requires it unless I want to go through a bunch of BS. I didn't have any side effects aside from a sore arm, but this may differ case by case. I also found it very weird that Covid received so much attention when its behaviour is very similar to stuff like influenza. I have a theory why that may be, but I don't want to sound like a crazy conspiracy theorist so I'll let it slide lol.1 point
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I have got almost all of your scripts, I love them. 0 banned accounts so far and I have been using them for quite a while. One question I have tho (and this is with all the scripts I've seen so far not only yours) whenever a script is executing a task for example: agility it clicks and the mouse will always wait untill it can go to the next action, is there a reason for this maybe to have less input less chance of being caught? The mouse not moving is the only "worrying" factor that I've got with scripts.1 point
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yes ofcourse the script plays a role aswell. i will be testing this. not on my home IP but on a residential proxy purchased from the guy that he vouched for. he also showed me the script he is using so i will keep everyone posted. after all i told the man i will give him 50$ if the account lasts for 30 days lol1 point
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Not at the moment. Don't have the requirements on any account (That I'm willing to bot on) to use.1 point
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