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Showing content with the highest reputation on 09/30/19 in all areas

  1. Now that's a new proggy record
    2 points
  2. NEW: Released Chop & Firemake plugin Added 8 Forestry events!!!!!!!! Easy 99, Next! Map Chooser System Progress Results! Help How to use this with Bot Manager? Script ID is 631, and the parameters will be the profile you saved in the setup window, e.g. oak15.txt I want a new feature added? Make a post below and I am always listening, within reason! The bot is doing something I don't like? Make a post below and I will adjust the code to match your play style!
    1 point
  3. ────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - Β£3,99 | Chest Thiever - Β£2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌑ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌑ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
    1 point
  4. CURRENT RECORD: 201 HOURS RUNTIME NEW: Sandstone mining + hopper support Humidify/water circlet/bandit unnote Ardy cloak tele support Setup Screen Preview Results 84 HOURS ON NEW LEVEL 20 ACCOUNT Suicided account with mirror mode near rock crabs, 81 mining! I will probably go for 99 Even supports Ancient Essence Crystal mining! Preview: Mine 1 drop 1 item drop pre-hover feature:
    1 point
  5. $9.99 for lifetime access. Click here Want to pay with OSRS GP? Click here Latest update includes Email Notifications! Dynamic Sig and High scores Grab your own by going to my site and typing in your osbot name https://ultimatescripts.xyz/ Main Features: AIO Combat Script. Supports 99% of monsters. Slayer/Custom Area Mode-Attack up to 3 different NPC's at once Custom Monster Mode Progressive Mode where script will switch monsters Progressive Splash Mode with auto upgrading spells Ability to upgrade Weapons and Armors from Steel to Dragon! Pure Mode Automatically detects closest bank, 99% of foods supported, Prayer Pot support. Loot above X amount Guthan's healing supported. Cannon support Email Notifications! (read below for more details on all features) NPC's Supported: Slayer/Custom Area: Supports 99% of monsters with banking. Start in area. Preset Monsters: Barbarian, Chaos druid, Chicken, Cow, Goblin (Low), Guard, Hill Giant, Hobgoblin, Ice Giant/Warrior, Men & Woman, Monk, Moss giant, Rat, Skeleton, Zombie Custom Monsters: Supports 99% of monsters with banking. Use Explv Map. Found a bank not added? Message me and I will add it! Want to test it out before buying? Try the free version here: All Features Explained Bank/Food Tab: Ability to automatically find closest bank for you. Script supports 99% of foods in Runescape. Option to use food or not use food. Ability to control amount of food withdrawn. Default is 8-12. Ability to control what range of % you eat at. Number will change every time you eat for randomization. Default is 40-60% Prayer potion support Enter amount of Prayer potions to withdraw and when to randomly drink them. Ability to use potions and withdraw multiple types. Ability to control type of potion and amount withdrawn. Ability to enter items to keep in inventory when banking. (Useful for training magic). Enter items followed by a comma. Script automatically enters "Brass key" for Hill Giants Ex) Fire rune, Mind rune, Rune platebody, Staff of fire Monsters Tab: **Only use one of these combat tabs!** Slayer/Custom Area Start the script in the center of the area of your choosing. Enter the name of the up to three different NPC's in area. Set the attack radius. This creates a box in every direction of your starting position. If you are using the script to train slayer, you have the option to make the script stop after task is complete or return to nearest bank and then stop the script. Cannon Mode-Will refill and fix cannon. Stand on the tile you want to place the cannon. Script will pick up the cannon before breaks and place it again after. Option to not attack monsters while using cannon. **This script will not get new tasks. You must start it in the area of the monster** **This script will not support killing monsters which has a special requirement such using Ice Coolers on Lizards or Salt on Slugs, etc Preset Monster Ability to choose from multiple different runescape monsters. Ability to swap to up to 3 different NPC's at X combat level. Each Monster has 1-4 different spots that the bot can choose from. No two bots will have the same pattern. If script is started in one of the Monster areas, it will automatically recognize that and use that area to kill. Ability to stop script at X combat level. Ex) Train Cows 1-20, Guards 20-40, Skeletons 40-60 then stop script. If you only want to kill 1 monster, fill out just the drop down box and nothing else in this tab. If you want to kill 2 monsters, fill out all of NPC 1 and then drop down in NPC 2. If you want to kill 3 monsters, fill out all of NPC 1, NPC 2 and drop down in NPC 3. If you want the script to stop at X lvl, fill that out. Custom Monster Link: https://explv.github.io Video explanation if this seems confusing. Follow my exact steps. This part of the script allows you to progressively kill 3 different monsters of the area of your choosing. Similar to Preset Monsters(See above) but this time you will enter NPC name and the Area. For the area, you must follow the directions below. You will get something like this: Area area = new Area(#,#,#,#); Loot Tab: Ability to enter unlimited amount of items to loot. Ability to loot Noted items. Ability to make the script eat food to clear an inventory slot. Ability to TeleGrab items Ability to enter items to high alch. Select your own loot radius. Loot above X amount. *To enter items, type the name exactly how it appears in Runescape follow by a comma* Ex) Coins, Oak logs, Ranar weed, Fire rune, Rune platebody, etc Loot Table includes: Upgrade Gear/Attack Switches Tab: Can upgrade from Steel-Dragon scimitars. Can also upgrade to Brine Sabre if P2P. Can upgrade from Steel-Rune armor set. Script will determine if you have Dragon Slayer done to wear a Rune platebody. If quest is not complete, it will wear a Rune Chainbody instead. Checkbox for forcing the script to go to bank when you've reached the requirement for an upgrade. Ability to switch different attack styles. Pure Mode: Will only train Attack and Strength. You enter when to stop training attack and switch to Strength only. You enter when to switch between Attack and Strength. Ex) Switch to Strength only at 40 attack. Switch every 5 levels. This will cause the script to gain 5 attacks levels, then gain 5 strength levels and then gain another 5 attack levels, etc. Script will stop training attack at level 40 and only train strength. Splash: Script will auto upgrade spells if you have the runes and level to cast the spell. Script will never log out. Start near rats with no other settings ticked in script. Have all runes in inventory that you want to use. Switch every X Level: Enter levels gained to switch attack styles. Ex) Switch every 3 levels. Script will gain 3 attack levels, then gain 3 strength levels, then gain 3 defense levels, then return to attack and repeat this pattern. Switch every 5 levels: Script will switch every 5 levels. Switch every 10 levels: Script will switch every 10 levels. ***For weapon upgrades, you must have the weapon you ticked in the bank. *** For armor upgrades, you must have the full set in the bank. A full set consists of "Platebody", "Platelegs, "Kiteshield, and "Full helm". The only exception to this is having a Rune Chainbody if you have not completed Dragon Slayer. Misc. Tab: Option to bury bones. Guthan's healing mode. Options to use special attack. Enter percent you want to spec above. Fast Combat Mode: Least amount of checks, will attack monsters the fastest Only loot my kill Prioritize looting: Will loot even in combat. Attack your NPC after looting will find the NPC you were attacking before you looted and attack it. Ability to select running enabled and enter random % to run above. % will change each time after activating. Option to loot and equip your arrows you are using. Option to fight Caged Monsters Select your own Speed for the script. Ability to paint your current target on map. Ability to hover next monster. Ability to use teleports when walking. Ability to use jewelry teleports when walking. Ability to create your own custom break area.(This is similar to Custom Monster area. You must use Explv map for this and enter the area similar to that. Read Custom Monsters for an explanation). Save/Load Button: Save: You can save your current settings in the script. Load: You can load previous settings into the script. Extra Features built into script: Randomized sleeps before each action. Randomize click boxes for each action. Automatically detects when a break is coming and walks to safe spot. Mouse off screen to pretend you are AFK. Paint to keep track of your stats. Ability to close paint by clicking on it. More to come. Update Log: Proggies: Pictures of GUI: Bug Report Template Have questions? For fast support and latest updates, join the Discord! https://discord.gg/caDA4Qb If you have any suggestions, Monster recommendations, or other features you would like to see, please comment below.
    1 point
  6. Gotta say I am loving this script, it's amazing what people drop at the ge in w1 got over 3m in loot from 1 bot since someone decided to drop platinum tokens worth 2.1m!
    1 point
  7. Alright last one I swear
    1 point
  8. I really wish you had it setup to always show the xp even when it's on breaks <3
    1 point
  9. Still having this issue?
    1 point
  10. Enjoy the trial Enjoy the trial It's a client issue, update your client Just use latest Dev build where this issue was fixed https://osbot.org/forum/topic/156672-dev-build-osbot-2559/
    1 point
  11. Enjoy! Updating price calc! Script updated to V1.26: - Fixed price calculation Will be online asap!
    1 point
  12. Muling sounds like a good idea, there could be many solutions to it - A) the script handles muling proprietorially, B) osbot has some sort of planner to queue scripts together C) Both
    1 point
  13. Please may i get a free trial of this script
    1 point
  14. Great script, been using it for about 2 days now and on 2 accounts I have gotten a total of 12m in loot
    1 point
  15. Okay, so I know exactly what bit of code is causing this. But it has never happened to me which is weird. I'm going to go analytical on this one because I am confused. So this is the bit of script that handles the banking (or rather bank opening). The goal of this method is to get a bank open, in which case it returns true. private boolean bankingHandler() throws InterruptedException { //So first it tries to simply open a bank nearby. Normally, if you are in castle wars, this line should have no issues opening your bank. d.state = "Attempting to open bank"; if (bank.open()) return true; //If opening a bank fails (meaning you are not anywhere close to a bank), it checks to see if you have a ring of duelling equipped. If you do, it teleports you to castle wars. At this point, you should normally be able to open the bank in the next loop with the first command. else if (rodEquipped) { d.state = "Teleporting to Castle Wars"; if (equipment.interact(EquipmentSlot.RING, "Castle Wars")) Sleep.sleepUntil(() -> d.castleWars.contains(myPlayer()), 5000); } //If you don't have a ROD equipped, it tries to walk you to the closest bank. This is a custom method in my API which tries to walk you to one of like 60 different banks. The only way this would fail is if you are in a very remote location. In which case it stops the script and initiates the error pop-up telling you to get closer to a bank. else if (!d.walkToClosestBank(true) && bot.getScriptExecutor().isRunning()) errorMessage("Cannot walk to any banks. Please restart the script near a bank", true); return false; } So from my understanding, the only way you could be continuously teleporting to Castle Wars is because the bot cannot open the bank in Castle Wars. Just to make sure, you are using 2.5.59 right? Because this is exactly the issue it was meant to fix. Also, does it open the bank and then teleport? or does it not even try to open the bank? Again, this is just another one of my attempts to make the script more failsafe. So even if you don't have an ROD equipped, it can still find a bank. Otherwise I could just do something like this: if(castleWars.contains(myPlayer())) bank.open(); But it seems like this wouldn't work for you either since the bank.open() doesn't work in my code either. I really appreciate the feedback and I'm going to keep looking into this. I gave you a 1 week trial on my Tithe Farm script and will give you a week on my Rouge Den script too once it gets approved( later today probably). You've been a good tester
    1 point
  16. I did The Depths of Despair first then I did mountain daughter, the bot tried to bank the book obtained from tdod for over 5 minutes, should make the bot drop the book after reading it and before going down the cave entrance or after the quest even. i think it would save from bans, i hope i dont get banned from this
    1 point
  17. Hey Czar, giving this script a go right now, loving it however is sometimes a bit buggy when moving past rockfalls. Could be a one off, will keep an eye on it though. Also would it be possible to add a 'hover over next ore/action' feature added. eg when running from ore to deposit point, after clicking deposit point while waiting for character to move, right click and hover the collection sack. (or when waiting for character to move to rockfall to clear, have the mouse hover over minimap where the next destination is instead of waiting for the rockfall to be removed before moving the mouse) Overall good script!
    1 point
  18. please help me resolve this ASAP
    1 point
  19. can i get a trial please ? @Molly
    1 point
  20. Hi, can I have a trial please?
    1 point
  21. Starting with an empty inventory and empty hopper, bot will mine full inventory then sit at the last spot mined whilst spamming this in the log.. [INFO][Bot #1][09/27 02:25:18 PM]: We still have ore to mine... [INFO][Bot #1][09/27 02:25:20 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:23 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:26 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:29 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:32 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:35 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:38 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:41 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:44 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:47 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:50 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:53 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:56 PM]: "available_ore" changed to "0" [INFO][Bot #1][09/27 02:25:59 PM]: "available_ore" changed to "0"
    1 point
  22. Can I get the trial pls.
    1 point
  23. I wanted to update this - the issue is that when you run multi-ore mode the script does not repair struts thus it sits at the hopper until somebody else repairs the strut. Would advise that you don't use multi-ore mode if you are afking. The regular mode where it banks every inventory seems to be working fine.
    1 point
  24. so it seems like this script is only working on stealth mode. I still can not seem to get it to work on multi ore mode. When you select multi ore mode the script does not repair struts even if you select it leading to the bot standing at the hopper for minutes at a time until another bot (or somone fixes it). Maybe add a setting to the regular mode to like say deposit x inventories (set to 1,2, 3 etc). Idk if this would solve the issue, but I can only get this too work consistently by selecting one area and using regular mode which deposits ore in bank after every inventory. **mirror mode is just too slow even at 50ms
    1 point
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