Some fixes with this version.
v1.7.77
Withdraw-X should now select the option if it already exists (or enter in a value if it doesn't). Prevented a few infinite loops associated with logout. Character.isUnderAttack() modified so that it now checks for a valid attacker (using isFacing() and HP > 0). I don't know if this is going to cause some problems with bosses, so if it does, please let me know.
v1.7.78
setRunning() fixed.
v1.7.79
Slight tweaks to walking.
Some minor changes to internal threading (working on the crash bug, I haven't been able to replicate it since with 2 hours of testing, so provide feedback on this).