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Showing content with the highest reputation on 07/16/13 in all areas

  1. Community, It's clear that there's an issue with grabbing the client parameters and/or injecting the dependencies. We're working to fix the issue as quickly as possible however there is no ETA. The main reason for this announcement is that there are several members going around "fixing" this problem for the other members by sending them tampered client and data files. Please be very careful of who you let "fix" your client because someone could easily give you altered code to steal your account information from your local files. This is very much against our rules and terms of service. Everyone should be reminded that we have copyright over our client and any uploading, re-distributing, or re-engineering of our client is not only severely against the rules, but also against the law in several countries. We would prefer to fix the issue on our own side and give an official release for not only our safety, but yours. The OSBot team is very serious about security and that's what sets us above the rest. Be very careful. Happy botting! The OSBot Staff Team
    8 points
  2. OSBot didn't hack you. I've said it a million times, we don't store your account information anywhere but on your own computer.
    7 points
  3. Thanks for the heads up, I don't want them to hack my 50k and my full black (g)
    6 points
  4. I have about a 30m bank why would they hack you for 1m? And not hack me for 30m. Stop downloading gp generators bro.
    6 points
  5. OSBOT STOLE YOUR BROTHER? ERRR MEERRR GAAARRRDDD
    3 points
  6. OSBot Stoled my family! WTF OSBOT
    2 points
  7. Next time don't download free ddosers off of youtube. And what did they do? Kidnap your brother?
    2 points
  8. public boolean WalkAlongPath(int[][] path, boolean AscendThroughPath, int distanceFromEnd) { if (distanceToPoint(AscendThroughPath ? path[path.length - 1][0] : path[0][0], AscendThroughPath ? path[path.length - 1][1] : path[0][1]) <= distanceFromEnd) return true; else { WalkAlongPath(path, AscendThroughPath); return false; } } public void WalkAlongPath(int[][] path, boolean AscendThroughPath) { int destination = 0; for (int i = 0; i < path.length; i++) if (distanceToPoint(path[i][0], path[i][1]) < distanceToPoint(path[destination][0], path[destination][1])) destination = i; if (script.client.getMyPlayer().isMoving() && distanceToPoint(path[destination][0], path[destination][1]) > (script.isRunning() ? 3 : 2)) return; if (AscendThroughPath && destination != path.length - 1 || !AscendThroughPath && destination != 0) destination += (AscendThroughPath ? 1 : -1); try { log("Walking to node:" + destination); script.walk(new Position(path[destination][0], path[destination][1], 0)); Thread.sleep(700 + MethodProvider.random(600)); } catch (InterruptedException e) { e.printStackTrace(); } } private int distanceToPoint(int pointX, int pointY) { return (int) Math.sqrt(Math.pow(script.client.getMyPlayer().getX() - pointX, 2) + Math.pow(script.client.getMyPlayer().getY() - pointY, 2)); } This allows you to have your character walk along a path, starting at any point along the path. It will walk like a human, not like a bot. This is how you'd use it: private int[][] path1 = new int[][] { { 3206, 3209 }, { 3215, 3211 }, { 3217, 3218 }, { 3225, 3218 }, { 3235, 3220 }, { 3242, 3226 }, { 3252, 3226 }, { 3251, 3235 }, }; public void walkToGoblins() { WalkAlongPath(path1, true); } public void walkToBankFromGoblins() { WalkAlongPath(path1, false); } public void walkToGoblinsThenAttack() { if(WalkAlongPath(path1, true, 1)) //The 1 is the distance away from destination state = State.AttackGoblins; } Enjoy.
    1 point
  9. I watched your signature for a good 5 minutes.
    1 point
  10. But a random wouldn't kidnap his brother... You never know, the mysterious old man tends to lure some young people into his van!
    1 point
  11. But a random wouldn't kidnap his brother...
    1 point
  12. 1 point
  13. Maybe you got owned by a random event?
    1 point
  14. No, No support! The smilies we have are fine! New ones would just encourage idiotic posts. Plus, wouldn't you rather them work on something that is actually going to benefit the community?
    1 point
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