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Perfect Fighter AIO


Czar

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4 hours ago, Czar said:

Hmm for sand crabs, did you make sure to set food (even if you don't need food, just so the script doesn't get scared), did you enable auto-retaliate? If banking, did you avoid adding misc/junk items such as arrows to the banking sequence? (It should only be food, and potions if necessary) otherwise the script will try to withdraw the exact item and exact amount, and if bank doesn't have correct item/amount it will loop. I'm running the script now with 20 lobsters and west mode selected, no other options enabled and it's working fine. I will continue testing just in case. A few sand crabs were killed seems to be going well thus far:

yexA7AK.png

GDK Supports ring of dueling, games necklace, falador teleport (spell + tab), varrock teleport (spell + tab), I was going to add glory in the last version but I thought nobody would use it, but I will code it right now for the upcoming version :D Ring of dueling is coded for clan wars teleport though, I need to add more variety and perhaps make the script bank in castle wars too.

For ankous: so the script attacks an ankou, the ankou runs away, and the script still tries to attack that same ankou? Is the ankou still trying to attack the player while all this is happening? If so I have a few ideas to code a system which will improve this greatly. To re-iterate, so the ankou goes back to try to bring the player out of the safespot? Anyhow I will do a test run there and identify the bug ASAP.

1 - will chek sand crabs again and will try give normal bug report about it.

2 - For green dragons..I forgot they are in wild 13 or smth so you don't need glory for banking (as it would teleport out of deep wild)

3 - It does not try to attack same ankou, it stays in combat with same ankou even if it ran out of safespot because ankou was moving away from me. This makes my account follow ankou to be able do hit, and this leads my account running at rocket speed out of safespot to reach ankou.  Hard to explain. Easy to test. Just hide in safespot behind skeleton and try to attack ankou, that is not in reachable zone. Account will run away out of safespot behind skeleton to reach ankou. Now, if you do 1st shot while ankou is in reachable zone -> but after that shot he is already not in reachable zone, account will shoot like rocket out of safespot to reach ankou. And this is the moment when bot don't realise it's not in safespot anymore and getting dmg.

 

 

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So a few things that I have noticed that I think could use some improvements are: 1) The ability for the bot to use a slayer ring if it is in your inventory. It only tries to uses it when it is equipped, and when it is equipped it just hovers over the ring, doesn't actually right click and use it to teleport. 

2) The ability to hop over roots when travelling through the slayer caves

3)The bots stop conditions don't seem to work for me: I try to use the kill count one, and the slayer task one and neither of them have yet to successfully stop the bot on time.,

 

Other than that, this script it great and has gotten me many combat and slayer levels!

 

Edited by SwagDaddyMooney
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Deviant that is a VIP client bug, restart both clients, hook VIP client while logged out and then start the script, it should detect npcs perfectly fine after that ^^ :D

As for ranging potion, the script is coded to drink when there is a difference of at least 4 range levels, so if using ranging potions with a low range level the boost is maybe 3-4 levels, but I will add an update so there is a workaround for lower levels. If this is not the case, and there is actually an error instead, confirm it and I will re-test :D

New Update (v178)

- Added glory to GDK plugin

- Added 'spec target when above hp %' option

- Added an update for potion levels (ranging potions and all combat potions)

- Added an update for 'eat for loot' option

- Added an update for safespotting and npc-reach system

- Added more informative setup window (many many differences for the better)

update will be live within 24 hours or so, by the way update v177 is still pending but it should be live within hours :D

Edited by Czar
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I haven't actually managed to run this successfully yet.

My aim is to set it up in a bank and get it to go and fight moss giants at the minute.

I set npc name to moss giant, choose my bank, choose to travel by camelot teletab to and from bank, loot 5k+ and press go.

 

I get this on the logger

 

INFO][Bot #1][02/13 06:42:31 PM]: ---------- ready ----------
[INFO][Bot #1][02/13 06:42:31 PM]: "npc_list_size" changed to "1"
[INFO][Bot #1][02/13 06:42:31 PM]: "npc_name_0" changed to "moss giant"
[INFO][Bot #1][02/13 06:42:31 PM]: "npc_cb_0" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "loot_list_size" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "bank_list_size" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: done, 0 loot items and 0 bank items
[INFO][Bot #1][02/13 06:42:31 PM]: "eat_for_space" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: Setting goal level commands...
[INFO][Bot #1][02/13 06:42:31 PM]: "level_task_mode" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ranging_mode" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_antifire_mode" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "prayer_flick_mode" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "bank_mode" changed to "1"
[INFO][Bot #1][02/13 06:42:31 PM]: "bank_condition" changed to "No_food"
[INFO][Bot #1][02/13 06:42:31 PM]: "pref_bank" changed to "nearest"
[INFO][Bot #1][02/13 06:42:31 PM]: "walk_bank_0" changed to "Teleport_tab"
[INFO][Bot #1][02/13 06:42:31 PM]: "walk_bank_1" changed to "Camelot_teleport"
[INFO][Bot #1][02/13 06:42:31 PM]: "walk_fight_0" changed to "Teleport_tab"
[INFO][Bot #1][02/13 06:42:31 PM]: "walk_fight_1" changed to "Camelot_teleport"
[INFO][Bot #1][02/13 06:42:31 PM]: "enable_bone_bury" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "loot_item_value" changed to "5000"
[INFO][Bot #1][02/13 06:42:31 PM]: "only_loot_target" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_wait_loot" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "loot_in_combat" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "prioritize_loot" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "telegrab_loot" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "unreachable" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "enable_special_attacks" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "prayer_normal_mode" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "enable_loot_arrows" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "eat_for_space" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "loot_arrows_combat" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_magic_mode" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_cannon_mode" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ab_override_random" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_move_mouse_outside" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ab_mouse_outside" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_fightzone_stay" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_fightzone_loot" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_readyclick_npc" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_smart_safespot" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_stop_at_death" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_hop_at_death" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_fight_with_cannon" changed to "0"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_force_fightzone" changed to "1"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_eat_bounds_1" changed to "45"
[INFO][Bot #1][02/13 06:42:31 PM]: "ss_eat_bounds_2" changed to "65"
[INFO][Bot #1][02/13 06:42:31 PM]: Cannon mode NOT activated!
[INFO][Bot #1][02/13 06:42:31 PM]: Finding nearest npc....
[INFO][Bot #1][02/13 06:42:31 PM]: Successfully found at [x=2683, y=9571, z=0]

 

 

Then constantly loops

 

NFO][Bot #1][02/13 06:43:06 PM]: java.lang.NullPointerException
    at java.util.LinkedList.addAll(Unknown Source)
    at java.util.LinkedList.addAll(Unknown Source)
    at perfect.scripting.c.pRn.K(xh:521)
    at perfect.scripting.c.pRn.K(xh:456)
    at perfect.scripting.c.pRn.K(xh:360)
    at perfect.scripting.b.b.cOn.d(mn:227)
    at perfect.scripting.b.b.cOn.K(mn:597)
    at perfect.scripting.b.b.cOn.J(mn:35)
    at perfect.scripting.b.b.cOn.K(mn:643)
    at perfect.scripting.b.b.cOn.D(mn:769)
    at a.c.a.cON.K(so:87)
    at a.c.a.cON.g(so:141)
    at a.con.k(hl:688)
    at a.con.onLoop(hl:608)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(wh:281)
    at java.lang.Thread.run(Unknown Source)


It never gets past here

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great script... i run the script like 3 hours or less per day and my acc is slowly but steadily leveling up stat wise... only problem i've come across 2-3x is the bot would have no gear and continue to attack the npcs specified... im not sure if it is banking gear at bank or dieing but that is the only glaring weakness ive come across

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Use this script a lot, works fine if you know how to set it up properly. You can pretty much get it to do anything. There's a few settings that don't work like stop script on slayer task, stop script on "x" number of kills and a couple other little things like gp/h, but if you're using it for something like slayer once you get a config saved with settings and loot that you want its perfect for most tasks.

 

 

 

 

1.png

2.png

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