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demonslayer489

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Everything posted by demonslayer489

  1. Just updated to the latest but still having issues thanks though. This version of the client has been working fine for a few days, but ever since I bought another script from the site it didnt let me login lol. edit: legend, can now login Cheers!
  2. nah man, Windows 7. 64 bit. Using Stealth injection
  3. Hey Guys, Client loads up fine but as soon as I attempt to login to osrs it crashes immediately with no errors or anything? Have dl'd new client from the site etc and no luck. Cheers
  4. t #1][06/12 12:56:30 PM]: [DEBUG] Interrupting event [INFO][Bot #1][06/12 12:56:30 PM]: [DEBUG][INTERACTIONS] Event failed [INFO][Bot #1][06/12 12:56:40 PM]: [DEBUG] Executing stage: 10 [INFO][Bot #1][06/12 12:56:40 PM]: [DEBUG][UTILITIES] Navigating to bone grinder [INFO][Bot #1][06/12 12:56:46 PM]: [DEBUG] Interrupting event [INFO][Bot #1][06/12 12:56:46 PM]: [DEBUG][INTERACTIONS] Event failed [INFO][Bot #1][06/12 12:56:54 PM]: [DEBUG] Executing stage: 10 [INFO][Bot #1][06/12 12:56:54 PM]: [DEBUG][UTILITIES] Navigating to bone grinder [INFO][Bot #1][06/12 12:57:00 PM]: [DEBUG] Interrupting event [INFO][Bot #1][06/12 12:57:00 PM]: [DEBUG][INTERACTIONS] Event failed [INFO][Bot #1][06/12 12:57:09 PM]: [DEBUG] Executing stage: 10 [INFO][Bot #1][06/12 12:57:09 PM]: [DEBUG][THREADING] Main thread interrupted [INFO][Bot #1][06/12 12:57:09 PM]: [DEBUG][THREADING] Eating thread eating [INFO][Bot #1][06/12 12:57:09 PM]: [DEBUG][UTILITIES] Navigating to bone grinder [INFO][Bot #1][06/12 12:57:09 PM]: WebWalkingEvent; Terminated because of break condition! [INFO][Bot #1][06/12 12:57:09 PM]: [DEBUG][INTERACTIONS] Event failed [INFO][Bot #1][06/12 12:57:11 PM]: [DEBUG][THREADING] Main thread interrupted [INFO][Bot #1][06/12 12:57:11 PM]: [DEBUG][THREADING] Eating thread eating [INFO][Bot #1][06/12 12:57:12 PM]: [DEBUG] Executing stage: 10 [INFO][Bot #1][06/12 12:57:12 PM]: [DEBUG][UTILITIES] Navigating to bone grinder [INFO][Bot #1][06/12 12:57:42 PM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][06/12 12:57:42 PM]: [DEBUG][INTERACTIONS] Fixing precision errors [INFO][Bot #1][06/12 12:57:47 PM]: [DEBUG] Executing stage: 10 [INFO][Bot #1][06/12 12:57:47 PM]: [DEBUG][UTILITIES] Navigating to bone grinder [INFO][Bot #1][06/12 12:57:50 PM]: [DEBUG] Executing stage: 10 [INFO][Bot #1][06/12 12:57:50 PM]: [DEBUG][UTILITIES] Navigating to bone grinder Bot seems to get stuck when you're being hit by those haunted dead trees, the trees just keep hitting you. the bot keeps trying to click in front of the tree but nothing happens so you sit there taking damage. if I click either east / west of it its fine, but bot seems to click far north.
  5. Just bought the script looks awesome! just a quick question, if I only want to do a few now i.e. NMZ / Ava's. If I let the bot complete those and then in the future I select All, will it just ignore the ones it has completed and go for the unfinished ones?
  6. hey man, just a question about perfect stronghold vs perfect fighter with the stronghold plugin. The perf stronghold doesn't have world hop functionality but fighter does, are there any other differences to using the stronghold plugin vs using the actual stronghold script? Cheers.
  7. lost all my stuff ranging at a safe spot somehow: - safe spot set and I set the range so my character never moved. tested it a few different times over a few hours and it worked perfectly. so no idea what happened. INFO][Bot #1][02/06 09:13:15 PM]: Within eating bounds, eating! [INFO][Bot #1][02/06 09:13:15 PM]: Within eating bounds, eating! [INFO][Bot #1][02/06 09:13:15 PM]: Within eating bounds, eating! [INFO][Bot #1][02/06 09:13:15 PM]: Within eating bounds, eating! [INFO][Bot #1][02/06 09:13:15 PM]: Within eating bounds, eating! [INFO][Bot #1][02/06 09:13:15 PM]: Within eating bounds, eating! [INFO][Bot #1][02/06 09:13:15 PM]: [FFA4-BOUNDS] Fighting target at [x=2699, y=3212, z=0] [INFO][Bot #1][02/06 09:13:15 PM]: Within eating bounds, eating! [INFO][Bot #1][02/06 09:13:16 PM]: Within eating bounds, eating! [INFO][Bot #1][02/06 09:13:23 PM]: Within eating bounds, eating! [INFO][Bot #1][02/06 09:13:26 PM]: Lost all items (Steel knife)! [INFO][Bot #1][02/06 09:13:26 PM]: Gained item (Red d'hide chaps)x(1) [INFO][Bot #1][02/06 09:13:27 PM]: Gained item (Archers ring)x(1) [INFO][Bot #1][02/06 09:13:28 PM]: / Pathfinding error, source: [x=3221, y=3219, z=0] and target: [x=2696, y=3213, z=0], report this to Czar immediately! [INFO][Bot #1][02/06 09:13:28 PM]: Gained item (Amulet of glory(2))x(1) [INFO][Bot #1][02/06 09:13:31 PM]: / Pathfinding error, source: [x=3221, y=3219, z=0] and target: [x=2696, y=3213, z=0], report this to Czar immediately! [INFO][Bot #1][02/06 09:13:33 PM]: / Pathfinding error, source: [x=3221, y=3219, z=0] and target: [x=2696, y=3213, z=0], report this to Czar immediately! [INFO][Bot #1][02/06 09:13:35 PM]: / Pathfinding error, source: [x=3221,
  8. hey dude, gnome stronghold is working perfectly now. have ran the script for a few hours and it's been banking great. thanks heaps


    Safe spotting doesn't seem to work: When you select the safe spot, if the monster walks away and your character is forced off the safe spot, your character won't go back to the safe spot. It will just sit wherever it was moved to and fight the monster, so taking damage. - once the monsters dead then it moves back to the safe spot.

     

    Cheers. 

    1. Czar

      Czar

      Will add another update for safespot, my last update must have broken safespot :( Update coming up ASAP.

      Temporary workaround is to not enable any looting items, but that's not ideal. Update v175 coming up, will add an update on the main thread too.

    2. demonslayer489

      demonslayer489

      awesome thanks for that, yeah I'm only looting stuff over 10k so it rarely loots, but still seems to do it. 

       

      Thanks heaps for that man.

  9. Awesome thanks heaps for that man. yeah, i tested gnome stronghold 2-3 hours ago. it worked better than the other update but it still ended up breaking after the third trip.
  10. Thanks for the update man, it was all working great but then on my 3rd trip to the bank, it got right up to the door after it had banked and then it stopped and started slowly clicking to the tile left / right of the character and just got stuck on a continuos loop doing that. Also, I haven't tested it as of the latest update that's been pushed, but before yesterday the safe spot wasn't working - it would go back to it only once you've killed a monster. If you attack a monster and it forces you to move off the safe spot, the bot just 1v1's it and follows it, so it ends up taking damage. Cheers man.
  11. Awesome thanks for the update man, especially over xmas time. food works good. But there seems to be an issue with the walking system, died on the way to the gnome outside bank. FO][bot #1][12/26 06:58:16 PM]: No suitable tile found ! [iNFO][bot #1][12/26 06:58:16 PM]: first try to [x=2459, y=3377, z=0] not found ffs [iNFO][bot #1][12/26 06:58:16 PM]: WALK_STRONG called to[x=2459, y=3377, z=0] [iNFO][bot #1][12/26 06:58:16 PM]: Nearest not found 1 [iNFO][bot #1][12/26 06:58:16 PM]: Trying again... [x=2439, y=3383, z=0] is the next one [iNFO][bot #1][12/26 06:58:25 PM]: WALK_STRONG called to[x=2459, y=3377, z=0] [iNFO][bot #1][12/26 06:58:25 PM]: Nearest not found 1 [iNFO][bot #1][12/26 06:58:27 PM]: No suitable tile found ! [iNFO][bot #1][12/26 06:58:27 PM]: first try to [x=2459, y=3377, z=0] not found ffs [iNFO][bot #1][12/26 06:58:27 PM]: WALK_STRONG called to[x=2459, y=3377, z=0] [iNFO][bot #1][12/26 06:58:27 PM]: Nearest not found 1 [iNFO][bot #1][12/26 06:58:39 PM]: WALK_STRONG called to[x=2459, y=3377, z=0] [iNFO][bot #1][12/26 06:58:39 PM]: Nearest not found 1 Also got an issue with #2, worked fine for a few trips but then after that it got stuck inside the stronghold and just kept trying to click. NFO][bot #1][12/26 06:19:30 PM]: Gained item (Attack potion(4))x(1) [iNFO][bot #1][12/26 06:21:24 PM]: WebWalkingEvent; Fatal error! Cycles threshold reached on Walk => [x=2392, y=3382, z=0] [iNFO][bot #1][12/26 06:23:03 PM]: WebWalkingEvent; Fatal error! Cycles threshold reached on Walk => [x=2392, y=3385, z=0] [iNFO][bot #1][12/26 06:24:26 PM]: WebWalkingEvent; Fatal error! Cycles threshold reached on Walk => [x=2392, y=3381, z=0] edit: 3 is broken as well, it gets to bank kind of ok, then once youve finished banking it gets to a spot near the door and just clicks left to right of the current tile and repeats that. [iNFO][bot #1][12/26 07:26:20 PM]: has up? [false] or has down? [true] [iNFO][bot #1][12/26 07:26:20 PM]: reached tho, going [Climb-down] [iNFO][bot #1][12/26 07:26:20 PM]: Attempting to walk there: [x=2445, y=3415, z=1] [iNFO][bot #1][12/26 07:26:20 PM]: Staircase pos: [x=2445, y=3415, z=1] . [iNFO][bot #1][12/26 07:26:20 PM]: has up? [false] or has down? [true] [iNFO][bot #1][12/26 07:26:20 PM]: reached tho, going [Climb-down] [iNFO][bot #1][12/26 07:26:20 PM]: Attempting to walk there: [x=2445, y=3415, z=1] [iNFO][bot #1][12/26 07:26:20 PM]: Staircase pos: [x=2445, y=3415, z=1] . [iNFO][bot #1][12/26 07:26:20 PM]: has up? [false] or has down? [true] [iNFO][bot #1][12/26 07:26:20 PM]: reached tho, going [Climb-down] [iNFO][bot #1][12/26 07:26:22 PM]: Staircase pos: [x=2445, y=3415, z=1] . [iNFO][bot #1][12/26 07:26:22 PM]: has up? [false] or has down? [true] [iNFO][bot #1][12/26 07:26:22 PM]: reached tho, going [Climb-down]
  12. hey mate, seems to be an issue with ranging. When I select enable range mode, even if I don't do any other settings in the bot i.e. the smart range mode etc the script crashes basically straight away, I've tried heaps of different settings but no luck. [iNFO][bot #1][12/25 06:48:21 PM]: Cannon mode NOT activated! [iNFO][bot #1][12/25 06:48:28 PM]: java.lang.NullPointerException at java.util.LinkedList.addAll(Unknown Source) at java.util.LinkedList.addAll(Unknown Source) at perfect.scripting.c.com3.C(xg:490) at perfect.scripting.c.com3.C(xg:357) at perfect.scripting.c.com3.C(xg:269) at a.cOn.C(fj:1426) at a.cOn.L(fj:1230) at a.cOn.C(fj:1610) at a.cOn.C(fj:1624) at a.c.a.nul.B(xe:150) at a.c.a.nul.E(xe:222) at a.cOn.k(fj:674) at a.cOn.onLoop(fj:630) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(bj:80) at java.lang.Thread.run(Unknown Source) [iNFO][bot #1][12/25 06:48:32 PM]: java.lang.NullPointerException at java.util.LinkedList.addAll(Unknown Source) at java.util.LinkedList.addAll(Unknown Source) at perfect.scripting.c.com3.C(xg:490) at perfect.scripting.c.com3.C(xg:357) at perfect.scripting.c.com3.C(xg:269) at a.cOn.C(fj:1426) at a.cOn.L(fj:1230) at a.cOn.C(fj:1610) at a.cOn.C(fj:1624) at a.c.a.nul.B(xe:150) at a.c.a.nul.E(xe:222) at a.cOn.k(fj:674) at a.cOn.onLoop(fj:630) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(bj:80) at java.lang.Thread.run(Unknown Source) cheers man edit: restarted client and seems to be ok, but I've noticed when you set the safe spot and the bot attacks a monster that moves you off the spot, the bot just 1v1's it and doesn't go back to the safe spot so you start taking damage. it only goes back to the safe spot once you've killed the monster. just tried using the smart safe spot again and started receiving the same error message.
  13. oh awesome cheers, sorry I should have read up the thread haha. Thanks.
  14. Hey man, Using v163 and the bot doesn't seem to eat at all anymore, I got to 5hp so I ate up but then every time after that it just kept going to 1-8hp not attemtping to eat. Also merry christmas! Cheers
  15. Hey man, bot let my character die. Not sure why but I was sitting next to it, looked over and I've got no items and an oh dear you are dead message..... [iNFO][bot #1][12/22 09:42:11 PM]: start = 55.0 [iNFO][bot #1][12/22 09:42:11 PM]: result = 27.5 [iNFO][bot #1][12/22 09:42:11 PM]: start = 55.0 [iNFO][bot #1][12/22 09:42:11 PM]: result = 2.75 [iNFO][bot #1][12/22 09:42:11 PM]: Next eat hitpoints: [27] [iNFO][bot #1][12/22 09:42:15 PM]: Lost all items (Big bones)! [iNFO][bot #1][12/22 09:42:15 PM]: Lost all items (Steel arrow)! [iNFO][bot #1][12/22 09:42:15 PM]: Lost all items (Lobster)! [iNFO][bot #1][12/22 09:42:15 PM]: Lost all items (Attack potion(3))! [iNFO][bot #1][12/22 09:42:15 PM]: Lost all items (Strength potion(3))! [iNFO][bot #1][12/22 09:42:15 PM]: Gained item (Rune scimitar)x(1) [iNFO][bot #1][12/22 09:42:16 PM]: Gained item (Combat bracelet(6))x(1) [iNFO][bot #1][12/22 09:42:18 PM]: > Node Change! < == fight to bank! [iNFO][bot #1][12/22 09:42:18 PM]: "did_teleport_bank" changed to "0" [iNFO][bot #1][12/22 09:42:39 PM]: WebWalkingEvent; We have reached the final destination! [iNFO][bot #1][12/22 09:42:39 PM]: Option for [bank booth] is [bank] [iNFO][bot #1][12/22 09:42:48 PM]: 2 Skipping over (i0s0), ss: eat and: Lobster can: false [iNFO][bot #1][12/22 09:42:48 PM]: 2 State set (i1s1), ss: deposit_except and: empty can: true [iNFO][bot #1][12/22 09:42:49 PM]: reg mode [iNFO][bot #1][12/22 09:42:51 PM]: Couldn't execute current conditional action (didn't activate) - incrementing... [iNFO][bot #1][12/22 09:42:51 PM]: (i1s1) - Closing bank, last state of the inventory finished. [iNFO][bot #1][12/22 09:42:51 PM]: Setting current state, (i2s2) [iNFO][bot #1][12/22 09:42:51 PM]: withdrawing item id 3: 379,2428,113,_26,1,1, [iNFO][bot #1][12/22 09:42:57 PM]: 4 State set (i2s2), ss: withdraw_special_items_id and: 379,2428,113,_26,1,1, can: false [iNFO][bot #1][12/22 09:42:57 PM]: >>>>>>> Increment State <<<<<<<< [iNFO][bot #1][12/22 09:42:57 PM]: .. : (i2s2) [iNFO][bot #1][12/22 09:42:57 PM]: closing bank, state finished successfully [iNFO][bot #1][12/22 09:42:57 PM]: >>>>>>> End <<<<<<<< [iNFO][bot #1][12/22 09:42:57 PM]: (i2s2) - Closing bank, last state of the inventory finished. [iNFO][bot #1][12/22 09:42:57 PM]: > Node Change! < == bank to fight! [iNFO][bot #1][12/22 09:42:57 PM]: "did_teleport_fight" changed to "0" [iNFO][bot #1][12/22 09:42:59 PM]: Lost all items (Rune scimitar)! [iNFO][bot #1][12/22 09:42:59 PM]: Lost all items (Green d'hide chaps (t))! [iNFO][bot #1][12/22 09:42:59 PM]: Lost all items (Combat bracelet(6))!
  16. awesome thanks heaps for that man!!
  17. Hey mate, the bot doesn't go through the big door at gnome stronghold. just sits there trying to click on map. INFO][bot #1][12/21 06:07:18 PM]: > Node Change! < == fight to bank! [iNFO][bot #1][12/21 06:07:18 PM]: "did_teleport_bank" changed to "0" [iNFO][bot #1][12/21 06:08:18 PM]: WALK_STRONG called to[x=2459, y=3377, z=0] [iNFO][bot #1][12/21 06:08:18 PM]: Nearest not found 1 [iNFO][bot #1][12/21 06:08:20 PM]: Trying again... [x=2439, y=3383, z=0] is the next one [iNFO][bot #1][12/21 06:08:27 PM]: WALK_STRONG called to[x=2460, y=3393, z=0] [iNFO][bot #1][12/21 06:08:28 PM]: Attempting to click on: [x=2458, y=3391, z=0], visible: true minimap: true
  18. legend thanks heaps man! So question, since this has world hop etc can I use this instead of perfect stronghold? Does it work exactly the same? Also just to confirm, do we need to enable the new option for gnome stronghold? or just stronghold of security? Cheers
  19. Hi, Training near gnome stronghold and the bot doesn't bank. I have tried using different walkers(1,2,3) and still fails. have manually set the bank to gnome outside bank as well rather than nearest and it still crashes. as a test i tried to kill some monsters much closer to the gnome stronghold bank / doors, but the but didn't attempt to open the doors and just kept trying to select inside the area. I manually opened the doors and the bot walked towards the bank, but then it wasn't able to go up the stairs. Sorry for all the issues lol. This is the error: INFO][bot #1][12/18 08:53:39 PM]: Pathfinding error 1, start/end is null! [iNFO][bot #1][12/18 08:53:39 PM]: / Pathfinding error, source: [x=2372, y=3401, z=0] and target: [x=2445, y=3422, z=1], report this to Czar immediately! [iNFO][bot #1][12/18 08:53:39 PM]: > Node Change! < == fight to bank! [iNFO][bot #1][12/18 08:53:39 PM]: "did_teleport_bank" changed to "0" [iNFO][bot #1][12/18 08:53:40 PM]: Pathfinding error 1, start/end is null! [iNFO][bot #1][12/18 08:53:40 PM]: / Pathfinding error, source: [x=2372, y=3401, z=0] and target: [x=2445, y=3422, z=1], report this to Czar immediately! [iNFO][bot #1][12/18 08:53:41 PM]: Pathfinding error 1, start/end is null! [iNFO][bot #1][12/18 08:53:41 PM]: / Pathfinding error, source: [x=2372, y=3401, z=0] and target: [x=2445, y=3422, z=1], report this to Czar immediately! [iNFO][bot #1][12/18 08:53:42 PM]: .. kill finished, waiting for loot to appear. [iNFO][bot #1][12/18 08:53:42 PM]: "current_loot_x" changed to "2373" [iNFO][bot #1][12/18 08:53:42 PM]: "current_loot_y" changed to "3400" [iNFO][bot #1][12/18 08:53:42 PM]: "stop_combat" changed to "1" [iNFO][bot #1][12/18 08:53:42 PM]: Pathfinding error 1, start/end is null! [iNFO][bot #1][12/18 08:53:42 PM]: / Pathfinding error, source: [x=2372, y=3401, z=0] and target: [x=2445, y=3422, z=1], report this to Czar immediately! [iNFO][bot #1][12/18 08:53:43 PM]: Pathfinding error 1, start/end is null! [iNFO][bot #1][12/18 08:53:43 PM]: / Pathfinding error, source: [x=2372, y=3401, z=0] and target: [x=2445, y=3422, z=1], report this to Czar immediately! [iNFO][bot #1][12/18 08:53:44 PM]: Pathfinding error 1, start/end is null! [iNFO][bot #1][12/18 08:53:44 PM]: / Pathfinding error, source: [x=2372, y=3401, z=0] and target: [x=2445, y=3422, z=1], report this to Czar immediately! [iNFO][bot #1][12/18 08:53:44 PM]: Walker failed to find a path to 1 [[x=2445, y=3422, z=1]] from [[x=2372, y=3401, z=0]] 1 [iNFO][bot #1][12/18 08:53:45 PM]: Pathfinding error 1, start/end is null! [iNFO][bot #1][12/18 08:53:45 PM]: / Pathfinding error, source: [x=2372, y=3401, z=0] and target: [x=2445, y=3422, z=1], report this to Czar immediately! [ERROR][bot #1][12/18 08:53:45 PM]: Error in bot executor! java.lang.NoClassDefFoundError: Could not initialize class org.osbot.Nul at org.osbot.rs07.event.WebWalkEvent.<init>(he:63) at org.osbot.rs07.api.Walking.webWalk(hj:206) at perfect.scripting.b.b.NUl.B(dh:2641) at perfect.scripting.b.b.NUl.m(dh:595) at perfect.scripting.b.b.NUl.A(dh:213) at perfect.scripting.b.b.NUl.m(dh:564) at perfect.scripting.b.b.NUl.a(dh:488) at a.c.a.CON.I(nl:45) at a.CON.l(tf:681) at a.CON.onLoop(tf:556) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(qh:103) at java.lang.Thread.run(Unknown Source) Also, the bot sometimes doesn't eat, it got down to 2hp before and occasionally gets down to 5-7 before me having to manually eat then it will go and eat after I eat. Cheers mate
  20. Sounds good man I'll give it another shot - the only thing different I did was add att / str pots and a varrock teleport x1 to be withdrawn. Awesome sounds good man. Cheers!
  21. Hi, script seems to get stuck in a loop of just selecting the bank booth and then closing and jut sits there doing this for ages. I don't think I had breaks enabled yesterday and it did it, but I had breaks enabled today and it definitely did it. [iNFO][bot #1][12/12 07:00:33 PM]: Option for [bank booth] is [bank] [iNFO][bot #1][12/12 07:00:36 PM]: Walking to nearest bank, preparing for break session... [iNFO][bot #1][12/12 07:00:37 PM]: Walking to nearest bank, preparing for break session... [iNFO][bot #1][12/12 07:00:37 PM]: Option for [bank booth] is [bank] [iNFO][bot #1][12/12 07:00:39 PM]: Walking to nearest bank, preparing for break session... [iNFO][bot #1][12/12 07:00:40 PM]: Walking to nearest bank, preparing for break session... [iNFO][bot #1][12/12 07:00:40 PM]: Option for [bank booth] is [bank] [iNFO][bot #1][12/12 07:00:43 PM]: Walking to nearest bank, preparing for break session... [iNFO][bot #1][12/12 07:00:44 PM]: Walking to nearest bank, preparing for break session... [iNFO][bot #1][12/12 07:00:44 PM]: Option for [bank booth] is [bank] edit: glitch #2 has only been today but the script doesn't start a lot of the time, just clicks on the position I set within the stronghold and then in the logger just loops on this: ( Even when I'm at the fight pos) FO][bot #1][12/12 08:11:35 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:35 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:36 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:37 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:37 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:38 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:39 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:39 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:40 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:41 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:41 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:42 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:43 PM]: Walking to fight pos: [x=2017, y=5239, z=0] [iNFO][bot #1][12/12 08:11:43 PM]: Walking to fight pos: [x=2017, y=5239, z=0]
  22. ahhh cool cheers, so just put some numbers in and then it will override that and use the randomize feature?
  23. mhmm maybe if the script was able to actually stand at the bank booth? like it was actually banking, might look less suspicious? Because the first time it was standing just outside of edge bank for 3-4 minutes which looked pretty suspicious. maybe it could walk to a safe area / out of the combat zone and then log out? edit: system update in 8 minutes lol.
  24. Hey - Seems the bot was stuck outside edgeville bank, just standing there. [iNFO][12/08 07:36:49 PM]: At bank, can break without any problems! Waiting for breaks to kick in, 4 minutes left. [iNFO][][12/08 07:37:49 PM]: At bank, can break without any problems! Waiting for breaks to kick in, 3 minutes left. [iNFO]][12/08 07:38:49 PM]: At bank, can break without any problems! Waiting for breaks to kick in, 2 minutes left. Not sure if this is because I have breaks enabled? edit: put another break on [iNFO][bot #1][12/08 07:59:49 PM]: At bank, can break without any problems! Waiting for breaks to kick in, 3 minutes left. is this normal behaviour? is there a way so it doesn't stand in a spot for 3-4 minutes? the bot seems to just pick a random spot near the bank and stands there without any movement.
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