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OSBot 2.2.25/26 - Magic, Randoms, and Fixes


Alek

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This release was mainly to patch up the random events so our executors no longer try and solve them, as they are now optional. In the future we plan on adding a selection screen to select random events which you wish to solve. In addition to random events, Magic got an overhaul to allow for multiple spell books.

 

@Alek's changes:

-Disabled random events from activating

-Rewrote magic api to allow for multiple spell books

--Spell is now deprecated

--The new convention for spell is as follows: Spells.Spellbook.Spell

 

@FrostBug's changes:

-Patched entity interaction

 

@Xerion's changes:

-Added Ancient Spellbook

 

@Laz's changes:

-Reverted WorldHopper

 

So just to recap the new API:

- "Spell" is now deprecated

- Use "Spells.Spellbook.Spell"

 

This update was more of a maintenance update while we are working hard behind the scenes on some bigger projects. Thanks for being a member and like always, have nice day.

 

Edit: OSBot 2.2.26 Released: Patched a few quick things, @Xerion released the ancient spellbook, @Laz reverted the WorldHopper. 

 

Sincerely,

The OSBot Team

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Cool can't wait for world hop fix.

NOpe not fixed lol within 2mins

 

[iNFO][bot #1][09/13 04:54:43 PM]: WARNING: Random handler for Talking Solver taking too long ... Stopping in: -1514 seconds
[iNFO][bot #1][09/13 04:54:46 PM]: WARNING: Random handler for Talking Solver taking too long ... Stopping in: -1517 seconds

 

Yeah we are pushing Version 2.2.26 in a couple minutes. Read the original post again. Sorry about the double update (again).

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