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Precise

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Precise last won the day on March 17 2015

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About Precise

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    precise.scripting

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Community Answers

  1. Needing to bank is determined if any of the following are true: out of food, out of potions or inventory is full. So I would presume you have either ran out of food or potions so make sure you have enough for a trip. If you believe none of these are actually being met and it is still banking, please provide a detailed report. Precise
  2. care to elaborate on what doesn't work? provide screenshots? Most recent update has broken the client's auto-login hook, so if you login manually it works without a hitch.
  3. Thanks, I'll get break handling added. Are you using breaks? Have you got may logs from when you died? Cheers
  4. Update V1.08: Fixed safespot issue when not stepping back when adjacent to safespot location. Fixed Quick-Pray activation to prevent getting stuck which can cause death. Should be live on SDN shortly. @Marshman hopefully this addresses your issue of not going to safespot and reduce deaths. If any more deaths occur please send me a copy of the logger. @Dogmaolo This will address the issue of the safespot. Let me know if you still run into the issue after V1.08. Cheers
  5. This issue will be resolved in next release.
  6. Did you have any food? It should eat the food first and when out of food teleport to safety. I'll investigate a better method of determining if you are a safe distance away to safe spot.
  7. That's some great news!! Let me know if it changes and I'll get right on it
  8. Proggies are always welcome!! If you are able to try ring of dueling in your inventory, please let me know how it goes, since that is where most of the changes/debug was added! If it fails to find the ring of dueling, it should walk to a safe area and log out, let me know how it goes if you try it!!
  9. Update V1.07: Added additional debug for RoD death issues. Added potential fix to RoD (believe it is mirror-mode related). Added failsafe when RoD is not found, to walk to safe area and log out. Fixed issue when attempting to retrieve potions from placeholder (mirror-mode). Fixed ConcurrentModificationException in InventoryListener. Will be live on SDN shortly. @pinkpanther1@Marshman Please let me know how this update is, hopefully it helps and please still provide debug when you can (logger and screenshots are very helpful!). Cheers
  10. What Client setup are you guys using (injection/Mirror)? might be helpful for a screenshot of the GUI setup too. Let me know and I'll check it out ASAP, sorry for the issues. Cheers
  11. Update V1.06: Adjusted current monster calculation to ensure it is attackable Added protect prayer walking through spiders and entering druids initially Added eating to path traversing Will be live on SDN shortly.
  12. 1. Not activating prayer quick enough will be addressed and will add prayer protection when walking through spiders too. 2. I will adjust the current monster calculation to account for this to ensure the current monster is actually attackable. If they become busier, a world hopper could added. Will add prayer protection while walking through spiders and eating while walking. Hmm will have to investigate it not stepping back, are you able to provide any logs to see what was happening at the time? Cheers
  13. Update: V1.05 - Fixed teleporting when ring of dueling has ran out preventing banking. Will be live on SDN shortly.
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