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DNScriptMaker


Mr def nerd

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I have been sitting on this script for quite a while, and I guess its time for it to be released. It allows you to make almost all kinds of scripts. The whole point of the script is that the user is able to make almost any scripts that they preffer. So far I have created a few woodcutters with ent support, a flesh crawler killer with banking, eating and looting, a hill giants script, a fletcher and a couple of other scripts

 

Below is an example of the script in action:

 

In this video I used the path walking with obstacle handler which allows the script to walk a specified path that you create, then it uses the obstacle handler to grab and interact with the required obstacles

 

 

The script maker consists of something called bundles. A bundle is a container that contains both actions and conditions. An action is anything from clicking attack on an NPC or walking a specific path (Will come back to this). A condition is anything from checking if the inventory contains certain items to see if a specific skill level is above/below/equals to a speicific number. A bundle can contain an unlimited amount of conditions and actions. In order for the bundle to execute its actions all of the conditions linked to the bundle has to be true. As an example we can look at a bundle that will attack a guard then sleep for 700 seconds. The conditions linked to this bundle is that the player has to be out of combat and the player is not facing any NPC. If those two conditions are met, it will attack the guard then sleep. Since it now is in combat it will no longer execute the actions in the bundle. Below is an image of the UI itself:

 

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As you can see above the script contains four bundles: Thieve, Eat, Bank and Walk to bank. You can also see that every bundle contains one set of actions and one set of conditions. To the right you can see it showing all of the actions linked to the bundle thieve,  NOTE: This is a picture of the script when the actions was called strategies, this has now been changed.

 

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The image above shows the conditions of the bundle thieve. You can see that in order to execute the actions linked to thieve the player has to have atleast one of the item with the id 385 (shark), the guard also has to exist and the hitpoints level has to be above 60. 

 

When you for example click add condition/action as seen above you will be prompted with a specified input box for that condition/action. This box has to be correctly filled in in order to have the action/condition added to the bundle. Below is an example of such a box:

 

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As you can see the Cast spell on items box is selected in the combobox to the left. You can see that a new window with a combobox that contains all the spells and the possibility to add the id(s) of the items you want to cast the spell on

 

This is the basics of the script. With this setup you can split the actions into many small fractions making the script capable of doing advanced things. Below you can see a list of a few conditions and actions.

 

Actions: 

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There are also some default methods that comes with the script:

  • You will be able to record a path and use the obstacle handler with this script. This means you can walk a path without having to worry about the obstacles on the way
  • The script has a built in interface handler which handles interfaces such as the ones you see in the stronghold of security

I will post a video guide on how to use this script later

 

This script will probably be free for a long time as it would require a lot of testing to find if any of the conditions/actions are broken etc

 

Proggies

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Edited by Mrsdefnerd
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  On 5/25/2014 at 12:23 PM, BulkTrader said:

Does this support like telegrabbing wines ?

Yep, it supports casting spells on entities (objects, npcs, grounditems etc), so therefore it should be able to telegrab wines

 

 
  On 5/25/2014 at 10:40 AM, precise said:

great work! biggrin.png

Thansk :D

 

  On 5/25/2014 at 10:32 AM, Fisk4rn said:

Looking forward to this!

 

It will hopefully be released soon!

Edited by Mrsdefnerd
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