Jump to content

What exactly does "Low CPU Mode" do?


gang6000

Recommended Posts

8 hours ago, gang6000 said:

My title is my question, I tend to use this option a lot and just curious what the benefits and negatives are.

 

Thank you so much 😀

7 hours ago, Czar said:

Well for mirror mode I believe it doesn't do anything, and for stealth it turns off rendering (black screen), I could be wrong tho :doge: 

That would be disable rendering Czar. Low CPU mode reduces the FPS to 17 or 20, I don't remember which. Only works on Injection as Czar said. Advantage is lower CPU usage, disadvantage is most scripts and mostly the default interaction API behavior doesn't really work well on lower FPS, mainly noticeable at the lower FPS of 3-5. But since Low CPU mode doesn't lower it that low, you'll probably see a few more miss click/failed interactions. Great for afkish tasks, situational in activities like combat.

Link to comment
Share on other sites

8 hours ago, Gunman said:

That would be disable rendering Czar. Low CPU mode reduces the FPS to 17 or 20, I don't remember which. Only works on Injection as Czar said. Advantage is lower CPU usage, disadvantage is most scripts and mostly the default interaction API behavior doesn't really work well on lower FPS, mainly noticeable at the lower FPS of 3-5. But since Low CPU mode doesn't lower it that low, you'll probably see a few more miss click/failed interactions. Great for afkish tasks, situational in activities like combat.

Nice I guess we all learned something new today :doge: 

Link to comment
Share on other sites

On 8/5/2022 at 9:45 AM, Gunman said:

That would be disable rendering Czar. Low CPU mode reduces the FPS to 17 or 20, I don't remember which. Only works on Injection as Czar said. Advantage is lower CPU usage, disadvantage is most scripts and mostly the default interaction API behavior doesn't really work well on lower FPS, mainly noticeable at the lower FPS of 3-5. But since Low CPU mode doesn't lower it that low, you'll probably see a few more miss click/failed interactions. Great for afkish tasks, situational in activities like combat.

Thank you sir. I appreciate the explanation. I've had it ticked on for Mirrormode and I never noticed any CPU differences. 

Hopefully something similar can be implemented into Mirror. 

 

Thanks 😊 

Link to comment
Share on other sites

2 hours ago, gang6000 said:

Ooo, would this slow down CPU usage on Mirrormode?
Awesome! :)

Yes, only on the mirror client it self thought, not the client it is mirroring.

There's also CLI parameters for the sliders
- Added '-mfps X' and '-mreactiontime Y' cli arguments to set mirror mode configuration variables.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...