Gunman Posted February 5, 2021 Share Posted February 5, 2021 2 minutes ago, Patrick said: The issue is not related to the dialogue but to the game coding the collision flags weirdly making the walker think it can reach the other side What kind of Jam flex spaghetti code is that? He can still have a duct tape monkey fix for that. Won't be pretty but... It will work better than 20% of the time lol Quote Link to comment
Khaleesi Posted February 6, 2021 Share Posted February 6, 2021 21 hours ago, Patrick said: The issue is not related to the dialogue but to the game coding the collision flags weirdly making the walker think it can reach the other side Seen this before when I was fuckign around with it 2-3 years ago Seems to only show this once the gate has opened once for some odd reason ... Quote Link to comment
Khaleesi Posted February 7, 2021 Share Posted February 7, 2021 @Patrickdon't forget the loop issue with opening settings It's back since the revert I guess Quote Link to comment