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[Dev Build] OSBot 2.6.15


Patrick

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Posted
2 minutes ago, Patrick said:

The issue is not related to the dialogue but to the game coding the collision flags weirdly making the walker think it can reach the other side

8d97482f3fe2331d02b8e7a9a3bcbe3e.png

What kind of Jam flex spaghetti code is that? He can still have a duct tape monkey fix for that. Won't be pretty but... It will work better than 20% of the time lol

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