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OSBot :: 2007 OSRS Botting

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OSRS Script Factory 2.0

Featured Replies

  • Author

v2.18

  • Fixed a bug with #isEquippingItem in Player
  • Fixed a bug with #isEquippingItemThatContains in Player
  • Minor fixes
  • Author

v2.19:

  • Added security updates
  • Added #isInWilderness to Wilderness
  • Added #getDirection to NPC
  • Added support for NPC bounds support to #getDistance in Map
  • Added bounds support to NPCs in the Advanced Debugger
  • Added minimap detection in the Advanced Debugger
  • Minor fixes
  • Author

v2.20:

  • Added the ability to delete scripts by pressing the “del” key in the Script Selector
  • Added the ability to select the type of script being loaded in Switch to Script
  • Added #isChatbotEnabled to Chatbot
  • Minor fixes

Edited by ProjectPact

  • Author

v2.21:

  • Added #lootItemsOverXGPWithinArea to GroundItem
  • Minor fixes

Edited by ProjectPact

Please add new checks for chatbot.

 

if chatbot enabled & if chatbot disabled

 

This will prevent the script from running this action from running on every loop and could allow for us to create checks that prevent some actions from happening if chatbot is enabled/disabled. 

  • Author
3 hours ago, Botthestrange said:

Please add new checks for chatbot.

 

if chatbot enabled & if chatbot disabled

 

This will prevent the script from running this action from running on every loop and could allow for us to create checks that prevent some actions from happening if chatbot is enabled/disabled. 

Those were added two updates ago :) 

  • Author

v2.22:

  • Added #isExistsOverXGP to GroundItem
  • Fixed a bug detecting RS2Objects for #isRS2ObjectUnderMyPlayer in RS2Object
  • Fixed a bug with Switch to Script GUI
  • Minor fixes

Great work, Pact. I think this is the eventual future of low level script writing: an easy to use middle man interacts with a well-maintained module that does the actual heavy lifting. No sense re-inventing the wheel when you've got every script that could ever exist basically written for you.

  • Author

v2.23:

  • Fixed issues with copying and pasting lines in the Script Editor
  • Fixed an issue with Switch to Script GUI
  • Minor fixes

While there can be a slight learning curve when diving in to the GUI raw, Script Factory has been very easy to use and pick up with the engaged discord almost always available to help new users flourish.

Combined with tips and snippets on the pposb.org website forums, the logic based click and place standpoint of the factory allows to create checks and actions plus so much more in a comprehensive way that anyone can learn/edit and practice in live time to watch their own script come to jaw-dropping life.

The base version is completely ahead of it's time and price point, being so very affordable for what it is capable of achieving and I personally believe it deserves so much more attention and promotion.

If you are still on the fence, there are loads of ideas and projects to be discovered since the factory launched and it has blessed so many like-minded users with ever evolving inception and regularly pushed updates. 

PURCHASE TODAY and watch your ideas and farms come to life! Or use Script Factory Network to check out what other authors have worked on.

Don't even get me started on SFPro!

when it says expansion besides the script does that mean you have to buy additional script once you purchase SF

Edited by Kittycats

  • Author

v2.24:

  • Added Auto logout failsafe
  • Added Show variables to Advance debugger
  • Added a new filter to Click to Script detecting RS2Widgets
  • Fixed a bug that did not recognize Player’s name in RS2Widgets
  • Minor fixes

Edited by ProjectPact

One of my favorite scripts, you can make practically anything you think of come to reality its just a matter of time and having patience. 

  • Author

v2.25:

  • Fixed a bug with deleting methods via the Script Editor
  • Fixed a bug with OR statements
  • Fixed a bug with autocast switches
  • Minor fixes

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