Juggles Posted February 27, 2017 Author Share Posted February 27, 2017 3 minutes ago, gearing said: i have it toggled in-game, how do i enable the client to drop that way? It should automatically do it if toggled in game Are you using the newest client version? Quote Link to comment Share on other sites More sharing options...
gearing Posted February 27, 2017 Share Posted February 27, 2017 (edited) 2 minutes ago, Juggles said: It should automatically do it if toggled in game Are you using the newest client version? yeah 'OSBot 2.4.112' shift-drop toggled, still using the old, horizontal dropping style Edited February 27, 2017 by gearing Quote Link to comment Share on other sites More sharing options...
Retweets Posted March 1, 2017 Share Posted March 1, 2017 When barb fishing the script makes the player run between spots a lot, while the spot is still active. Seems very "bot" like. Quote Link to comment Share on other sites More sharing options...
Juggles Posted March 1, 2017 Author Share Posted March 1, 2017 17 minutes ago, Retweets said: When barb fishing the script makes the player run between spots a lot, while the spot is still active. Seems very "bot" like. Yeah idk why it doesn't work there Quote Link to comment Share on other sites More sharing options...
Turkoize Posted March 1, 2017 Share Posted March 1, 2017 On 2/27/2017 at 2:44 PM, gearing said: yeah 'OSBot 2.4.112' shift-drop toggled, still using the old, horizontal dropping style You need to download the dev client which can be found in the annoucement thread 1 Quote Link to comment Share on other sites More sharing options...
gearing Posted March 1, 2017 Share Posted March 1, 2017 29 minutes ago, turkoize said: You need to download the dev client which can be found in the annoucement thread i see Quote Link to comment Share on other sites More sharing options...
boondaddy Posted March 2, 2017 Share Posted March 2, 2017 i have discovered a flaw. fishing in karajama, works great but it walks all the way to draynor village instead of using deposit box by monks, aswell it banks coins used for travelling and then freezes. Quote Link to comment Share on other sites More sharing options...
Retweets Posted March 2, 2017 Share Posted March 2, 2017 On 1-3-2017 at 6:13 PM, Juggles said: Yeah idk why it doesn't work there It only happens when these 2 spots are active and it has switched to the one near the hut Quote Link to comment Share on other sites More sharing options...
Juggles Posted March 2, 2017 Author Share Posted March 2, 2017 5 hours ago, boondaddy said: i have discovered a flaw. fishing in karajama, works great but it walks all the way to draynor village instead of using deposit box by monks, aswell it banks coins used for travelling and then freezes. Script doesn't support Karajama banking Quote Link to comment Share on other sites More sharing options...
Retweets Posted March 2, 2017 Share Posted March 2, 2017 1 hour ago, Retweets said: It only happens when these 2 spots are active and it has switched to the one near the hut Been testing a bit and it happens whenever the script starts fishing here: For some reason it's not able to fish on that spot, and walks between this spot and other spots till its gone. Quote Link to comment Share on other sites More sharing options...
Juggles Posted March 2, 2017 Author Share Posted March 2, 2017 1 minute ago, Retweets said: Been testing a bit and it happens whenever the script starts fishing here: For some reason it's not able to fish on that spot, and walks between this spot and other spots till its gone. Strange. Guess it doesn't work there Quote Link to comment Share on other sites More sharing options...
Juggles Posted March 7, 2017 Author Share Posted March 7, 2017 Bump Quote Link to comment Share on other sites More sharing options...
Ghibli Posted March 16, 2017 Share Posted March 16, 2017 Some suggestions so make the script less detectable: Add a random (short) wait time after a fishing spot disappears or your inventory fills up. Add a random (~3 seconds) wait time after clicking on a fishing spot to allow it to walk there if it is far (like the glitch we keep getting for two specific barbarian fishing spots). Quote Link to comment Share on other sites More sharing options...
Juggles Posted March 16, 2017 Author Share Posted March 16, 2017 (edited) 5 minutes ago, Ghibli said: Some suggestions so make the script less detectable: Add a random (short) wait time after a fishing spot disappears or your inventory fills up. Add a random (~3 seconds) wait time after clicking on a fishing spot to allow it to walk there if it is far (like the glitch we keep getting for two specific barbarian fishing spots). That will only slow the script down and make it inefficient. There's already a sleep after clicking on a fishing spot. script doesn't support barb fishing nor will it ever unless it becomes premium Edited March 16, 2017 by Juggles Quote Link to comment Share on other sites More sharing options...
Ghibli Posted March 16, 2017 Share Posted March 16, 2017 31 minutes ago, Juggles said: That will only slow the script down and make it inefficient. There's already a sleep after clicking on a fishing spot. script doesn't support barb fishing nor will it ever unless it becomes premium It already supports barb fishing? You just type "Use-rod" and select powerfishing... The reason why I suggest a short wait time is not to make it inefficient, but to reduce the likelihood of being banned (especially at long play times) since the action is way too fast for a human to perfectly do eevry single time. But i understand, working for free is not something most people like doing lol. Quote Link to comment Share on other sites More sharing options...