Transporter Posted July 19, 2016 Share Posted July 19, 2016 I'm developing a combat script at the moment and was wondering if it's worth adding in anti-ban to run when the player is waiting to kill the next monster. Such as: - Moving mouse off screen - Opening and viewing stats - Opening inventory - Hovering next monster - Moving mouse round randomly - Hovering food when need to eat Is this worth adding in and is there anything else to add? Also is it actually worth it adding in? Quote Link to comment Share on other sites More sharing options...
dontbuzz Posted July 19, 2016 Share Posted July 19, 2016 I would say its worth the addition. Or even the option to use each of the things you listed as well. I'd also add turning of the camera to the next monster when your current target is below a certain hp or something, this of course would not happen every time. Quote Link to comment Share on other sites More sharing options...
Jus2Beast Posted July 19, 2016 Share Posted July 19, 2016 make sure things like checking friends list and viewing stats isn't done too often, add like 2-3 minutes between them atleast, the rest are good Quote Link to comment Share on other sites More sharing options...
Spills Posted July 19, 2016 Share Posted July 19, 2016 A lot of people say pseudo anti-ban methods don't impact detections, but personally I feel it's a good addition to any script and it gives it's users a bit more peace of mind, I would add it. Quote Link to comment Share on other sites More sharing options...
Ayylmao420 Posted July 19, 2016 Share Posted July 19, 2016 (edited) @jackshow @Pain Edited July 19, 2016 by Ayylmao420 Quote Link to comment Share on other sites More sharing options...
Farcast Posted July 19, 2016 Share Posted July 19, 2016 It can't hurt as long as it doesn't slow the script down considerably. Quote Link to comment Share on other sites More sharing options...
Xerion Posted July 19, 2016 Share Posted July 19, 2016 Technically those things can be detected on Jagex end. I'm not going to say it matters but they will know of you do those things. First of all I want to say to most of the things you mention should be in your script. Hovering the next monster or food to eat will make your script faster so in my opinion it's worth the development time to add those things. In my opinion the most important thing for a combat script is target selection. If you always attack the closest target you will get banned eventually. My advice is to create a method that will select your next target in a more realistic way. 1 Quote Link to comment Share on other sites More sharing options...
Light Posted July 19, 2016 Share Posted July 19, 2016 - Moving mouse off screen - Hovering next monster - Hovering food when need to eat only these are good Quote Link to comment Share on other sites More sharing options...
Team Cape Posted July 24, 2016 Share Posted July 24, 2016 It's good to add it only because people should be able to use it if they want to use it. Just be smart about which antiban you add because Jagex can detect patterns in it... Quote Link to comment Share on other sites More sharing options...
Zerker Posted July 24, 2016 Share Posted July 24, 2016 (edited) it is if it's this guys anti-ban @FrostBug Edited July 24, 2016 by Zerker 1 Quote Link to comment Share on other sites More sharing options...
Prolax Posted July 29, 2016 Share Posted July 29, 2016 I would add: Hover over next npc if current npc health < rand(20%,50%) Moving mouse off screen (not too often) Turn camera to npc if npc is not visible Quote Link to comment Share on other sites More sharing options...
Muffins Posted July 29, 2016 Share Posted July 29, 2016 I would add: Hover over next npc if current npc health < rand(20%,50%) Moving mouse off screen (not too often) Turn camera to npc if npc is not visible hovering next npc,no moving mouse off screen, normal rotating to npc is common sense Quote Link to comment Share on other sites More sharing options...
Prolax Posted July 29, 2016 Share Posted July 29, 2016 hovering next npc,no moving mouse off screen, normal rotating to npc is common sense hovering next npc, yes Please check Perfecticus Autofighter (Nexus/Rsbots.net) on youtube. Best autofighter ever made. Quote Link to comment Share on other sites More sharing options...
Muffins Posted July 29, 2016 Share Posted July 29, 2016 (edited) hovering next npc, yes Please check Perfecticus Autofighter (Nexus/Rsbots.net) on youtube. Best autofighter ever made. sorry forgot you were a pro my apologies master seig heil if you couldn't tell that was fucking sarcastic and you're really, really stupid. Edited July 29, 2016 by Muffins Quote Link to comment Share on other sites More sharing options...
Prolax Posted July 29, 2016 Share Posted July 29, 2016 sorry forgot you were a pro my apologies master seig heil if you couldn't tell that was fucking sarcastic and you're really, really stupid. A person with the name Muffin calls me stupid, I see. Quote Link to comment Share on other sites More sharing options...