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Patrick

Developer
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Everything posted by Patrick

  1. 2.2 should be out by now, if not I'll contact Token Enjoy
  2. Jagex updated the emotes and music widgets, pushed a new version (V2.2) with a fix Authed for 48 hours in case new version doesnt get released on time
  3. I'd advice against botting a main but sure. I can auth you if you want
  4. And whats in the logger?
  5. Enjoy The teleporting is something with the webwalker. What are your settings? I do need the ids of the clues to look into which ones have issues and if I can fix those. I'm gonna need more info (see template)
  6. Very odd, maybe something went wrong with uploading , I'll check it out
  7. Enjoy Hmm it should attack the npc to trigger a werewolf transformation. What's the logger saying? Did you enable looting in the combat profile and linked that to the monsters?
  8. Enjoy Yeah maybe I can have it walk away and try again, but it's tricky Any screenshots of the configuration? This isn't happening for me
  9. The first issue is webwalker (client) related, I'll look into the issue with those woods. As for the ice giant, I'll see if there is a way to prevent getting attacked by the warriors I'll see if there are any missing links that I can add
  10. Slayer scripts in general have a lower banrate due to them having a very dynamic behaviour in game. The easier the slayer master is, the more stable the script will be due to less issues with webwalker/potential deaths etc.
  11. Webwalker can't reach the monster, which task is this?
  12. You need to create the combat profiles for the potions and then assign that combat profile to the monsters where it should use that. Hop for cannon means it will worldhop when someone else crashes you and places a cannon
  13. Enjoy IDK about npc contact, I'll have to look into it. As for the McGrubor woods, that's an webwalker issue. I'll see if I can fix it in the next client release.
  14. Thanks, I pushed a fix for the settings but I'll have to look into the recharging another time.
  15. Maybe, I'll try it and see if I can find out whats going on
  16. It worked when I tested it.
  17. Nice find, I'll look into it, thanks Edit: pushed version 1.006
  18. Sweet run. I think it might have just not picked up the sceptre, I'll look into it.
  19. Yes it is in the OSBot/Data/exco/slayer folder
  20. Nope the beta is available for everyone
  21. Good suggestion, I'll make it drop the seals if possible before dropping food. EDIT: pushed version 1.004 with the opening fixed and not dropping food
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