Everything posted by Alek
-
A six minute alcohol commercial
I was waiting for my youtube video and I sat down and watched the full advertisement. http://www.mrporter.com/content/johnnie_walker_blue_label
-
OSBot 2.2.25/26 - Magic, Randoms, and Fixes
No you do not. You can still use "Spell.Spell", however it's deprecated. The new method is Spells.Spellbook.Spell.
-
OSBot 2.2.25/26 - Magic, Randoms, and Fixes
I'm going to be recompiling all the scripts shortly as well, FrostBug brought to my attention a few errors. This won't require a new download or even a restart. Edit: Most scripts have been recompiled.
-
OSBot 2.2.25/26 - Magic, Randoms, and Fixes
Yes, please download 2.2.26. Do not use 2.2.25, there was a merge error and a few other bad things which happened.
-
OSBot 2.2.25/26 - Magic, Randoms, and Fixes
Yeah we are pushing Version 2.2.26 in a couple minutes. Read the original post again. Sorry about the double update (again).
-
OSBot 2.2.25/26 - Magic, Randoms, and Fixes
This release was mainly to patch up the random events so our executors no longer try and solve them, as they are now optional. In the future we plan on adding a selection screen to select random events which you wish to solve. In addition to random events, Magic got an overhaul to allow for multiple spell books. @Alek's changes: -Disabled random events from activating -Rewrote magic api to allow for multiple spell books --Spell is now deprecated --The new convention for spell is as follows: Spells.Spellbook.Spell @FrostBug's changes: -Patched entity interaction @Xerion's changes: -Added Ancient Spellbook @Laz's changes: -Reverted WorldHopper So just to recap the new API: - "Spell" is now deprecated - Use "Spells.Spellbook.Spell" This update was more of a maintenance update while we are working hard behind the scenes on some bigger projects. Thanks for being a member and like always, have nice day. Edit: OSBot 2.2.26 Released: Patched a few quick things, @Xerion released the ancient spellbook, @Laz reverted the WorldHopper. Sincerely, The OSBot Team
-
Why is my paint not working?
Welcome back redeye. A lot has changed and been added to the API. Make sure to check it out
-
Highest trust from caping someone so far
You should invest into a better car. They lose value but are responsible for protecting your life and getting you to and from work/uni.
-
Spells
"A simple script that farms at all five patches and can run for weeks at a time". You have a lot of ambition but I think for your first script, you should start with something MUCH easier. Farming is actually quite hard (to at least get it right). It seems you are also unfamiliar with the API and how RS botting works (this bot works similar to a few other bots in the terms of general mechanics). You should start small, for instance your explosive potion collector. Despite my strong recommendation, is correct. You would use the child interface of the Magic tab. I was considering adding Lunar's and Ancients, however I'd have to do an analysis of how many scripts would break as a result of it.
-
Very very very insanely high banrate
We're working on a few things to potentially help with the ban rates. Some instances we are very certain, others we are hypothesizing off of good judgement. No, it isn't injection versus reflection. We're also going to slowly roll out the updates and try to keep it a low profile so the competitor bots don't catch on.
-
is botting att/str/def/range bannable still?
It depends on your account. If you've had your account for a few years they'll let you off with a 2-day, otherwise it's probably perm. You should really read the news articles on the front page of oldschool, they already explained this.
-
OSBot 2.2.23/24 - Bot Restarter For RS Updates & More!
FYI shout-out to for being an active member on the bug tracker. You provide me with a handful of tasks to complete which is really appreciated.
-
Retrieving a model's colours
How many number sets in the array?
-
OSBot handling Randoms
The last few weeks has probably seen the most development since the month of the initial release. I don't think anyone can argue that the development has been painfully slow. I've been making tons of updates recently so if you have any recommendations, feel free to private message me or post in the appropriate forum. Laz and Maxi have been working to give me the ability to push new client versions and I have been consistently pressing them to do so. -Alek
-
Need a game logo
Thanks, I'll use it if nothing here pans out.
-
Started doing graphics again.
If you are interested: http://osbot.org/forum/topic/60022-need-a-game-logo/
-
Need a game logo
Designers, I'm in need of a game logo that is 88px x 52px. The text should read "Cake and Coffee" or "Cake & Coffee". I would assume the "Cake" would be in a "cake color" which would be brighter than the "coffee" which would be a darker and mellow color such as browns. The font should be fun, nothing too serious. I can do the following: Pay some cash via PayPal (depending on quality) OR In-game credits Thanks! -Alek
-
Dialogue help?
You shouldn't be relying on static sleeps to get you to the next dialogue. If it takes any longer than 1500ms to the next dialogue, your script will fail. What if the mouse misclicks? What if you're connected to a laggy server?
-
OSBot 2.2.22 - Instant World Hopping, Bugfixes
@Theodore - Laz worked on the world hopping (you said trade though?).
-
OSBot 2.2.19/20 - Quest API, Bugfixes
I can't promise an update schedule, however I can promise that we are working on the client on average 5-6 days/week.
-
Welcome Our New Official Developer!
Definitely not, I still have a lot to learn!
-
OSBot 2.2.17/18 - New API, Updated Randoms, Bugfixes, and much more!
Fellow OSBotters, This past week both the client and API developers have been working hard to bring a more stable and versatile experience for both the botters and scripters. Today was no exception, many bugs have been squashed and methods have been built. Here is what you can expect from the latest version: @Alek's changes: -Added Chatbox API --Chatbox.getMessages(MessageType); --Chatbox.contains(MessageType, Strings); --Chatbox.isValid(); --Chatbox.isVisible(); -Added Item.getMarketPrice() (returns average value from Zybez) -Rewrote FreakyForester, updated id grabber -PrisonPete now grabs balloon ids dynamically @Laz's changes: -Added timeout to camera pitch events -Fixed ItemContainer.getEmptySlots() -Fixed RS account saving bug (your accounts will be wiped once again but no more after this update!) -Added memory usage indicator at the bottom of the bot -Removed some unused callback injections for better performance -Various other bugfixes As stated previously, a lot has changed since the previous revision. We urge you to test the new api, fixes, and random events to ensure everything is up to par. If you have any questions or concerns, please post below! Thanks for being a member and like always, have nice day. Version 2.2.18: Made a last minute patches to all the changes. Sorry for the inconvenience! Version 2.2.18 Issues: A few issues have been identified. Please visit this thread to see what has been addressed. Download
-
Welcome Our New Official Developer!
Thanks guys, I really appreciate it. I've been learning a lot and I can't wait to learn even more.
-
This moment...
Do talker random events active even if you can't reach them? I thought I added a check for it.
-
Runescape bot Detectoion
This is the first thread I've seen that brings very valid arguments about Runescape bans. Great read from both Dantan and Laz.