Everything posted by Alek
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OSBot 2.2.40 - A little bit of everything
parseBoolean uses equalsIgnoreCase and I wanted to make matching methods. If it's really that big of a deal I can remove it. Just figured I would make a small private method public. From the API: It's pretty much identical..
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CS:GO Cheater Perm Banned Mid-Game
The game is fine, must mean either your internet or computer isn't up to par.
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CS:GO Cheater Perm Banned Mid-Game
So this just happened during my ranked game (their team):
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OSBot 2.2.40 - A little bit of everything
Figured I'd make the opposite of booleanToText.
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OSBot 2.2.40 - A little bit of everything
One great thing about being on vacation, making mid-week updates to OSBot! So as the title implies, a little bit of everything was updated in the realm of OSBot. The most important update you will find is the GroundItem fix. As most scripters here know, interacting with a ground item often failed if it was placed on another object such as a table. Today's update patches this issue and provides a little bit more accurate interactions for all entities. Changelog: -Increased Advertisement hide timer from 5 seconds to 3 minutes -Patched GroundItem height issue -Improved EntityDestination accuracy -Added RAM Allocation to boot save settings -Added Utilities method textToBoolean(String) -Added Utilities method booleanToText(Boolean) -Added Camera debugging (suggestion by @Czar) -Small update to WorldHopper Happy Mid-Week Botting! -The OSBot Staff
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My opinion about osbot after osbot 2 [Poll]
You bring up some pretty good topics here. 1. Special Features I actually have something pretty exciting for VIP+ members in the works, won't be much but it sure will be a little special. 2. Bot Layout I've actually been trying to slowly address this, it is however quite time consuming. I definitely am with you on this to some degree. 3. Script Writers I can see both your point of view and the view of script writers. In their defense, making a comprehensive script takes A LOT of time and effort. I think a lot of people take for granted all the work that goes into making a script. "It's just a simple cow killing script". The "It's just a simple" will almost immediately put any script writer off because that person is obviously ignorant. Perfection takes a lot of blood and sweat. In your defense, there's a lot which all of our scripts could improve on (to include my own). 4. Account Selling I'm really in no position to make a comment here. Thanks for the shout-out by the way. I try and get something accomplished each and every week.
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Was Nice while it lasted But its time.
Sorry to hear you are leaving, you'll always have a place here on OSBot!
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Hello Osbot :)
Welcome to the community!
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Osbot 2.2.39 - Advertisements Part 2
To specifically address your concerns: 1. How is this intrusive? We paint a banner over your chatbox which you can hide for a few to see the full game window. 2. We didn't change anything recently, it has always been like this. I think the free users were getting too used to having an ad-free client due to a code bug. I'm sorry but the advertisements will not be changing again, I've spent enough time on them. Considering the last two updates were dedicated more or less specifically to bring back the advertisement system, I'd like to finally press on with my todo list. Once again, I'm sorry you are displeased with the recent updates (pushing you to change clients), however OSBot still remains the leader as a free botting platform for OSRS. -Alek
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Osbot Wont Start
If you do that method and OSBot does eventually come up, remember to run it in Debug mode.
- Osbot Wont Start
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Dont Use This Bot
LOL? Can't even go a day without getting a perm ban from these forums. You make such good posts.
- Tutorial: Simple interaction with objects and npcs
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Npc If Clause
Logic is a fundamental part of programming, it really can't be taught. Just add more checks and if statements before actually returning steal or drop. Pseudo code example: boolean shouldTrade = false; if(!shouldTrade){ if(!inventory.isFull(){ return State.Steal; } else { return State.Drop } } else { return State.Trade; }
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Osbot 2.2.39 - Advertisements Part 2
Try re-downloading it. A lot of people are currently downloading the newest version and it's possible there was some sort of error. The full file size is ~6.3MB.
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Osbot 2.2.39 - Advertisements Part 2
This update will wrap up many of the concerns from yesterday's release which reintroduced advertisements. The banner has now moved to the bottom of screen and has a close button, which will hide the advertisement for 5 seconds. The advertisement is now clickable and will re-direct you. Changelog: -Advertisement moved to chatbox area -Close button removes advert for 5 seconds -Advertisements are now clickable If you wish never to see the advertisement, please consider purchasing VIP or Sponsor here. Thanks for your input, -The OSBot Staff
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Osbot 2.2.38 - Proxy Settings And Adverts
It's getting moved to the chatbox area. A majority of paints are painted there, however I'm really cornered to this position.
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Osbot 2.2.38 - Proxy Settings And Adverts
As I've previously said, I'm not going to re-write the advertisement system just to have it as part of the GUI instead of the canvas. I'm looking into other ways to make it less offensive. Edit: For now as a short term solution, I'll be moving it to the chatbox. I'm assuming it will cover-up a lot of paints.
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Osbot 2.2.38 - Proxy Settings And Adverts
Thanks for your input both Bewood and cashmoneytyrone. I'm asking for another developer's input at the moment, I'm sure we'll work something out.
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Osbot 2.2.38 - Proxy Settings And Adverts
It was always in the main game screen (at least as of OSBot 2), I have the original code in front of me. I'm still not sure what the problem is with adding a button that says "Hide ad" ?
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Osbot 2.2.38 - Proxy Settings And Adverts
I prefer painting a banner to your game screen and using my time to develop the bot itself instead of complicated advertisement systems. Working with these adverts is going to set me back in development, but I guess it's more serious of an issue than I originally made this out to be.
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Osbot 2.2.38 - Proxy Settings And Adverts
Making the advertisement in the GUI instead of the canvas would require a lot more of my time, time which would be better spent developing something more useful. I'm also unsure what arrangements the advertisers already had with our coordinator (Maldesto). I know as of now the advertisers aren't too happy with clicking disabled, figured I'd try and at least get something working in the meanwhile. All of this is great input, so feel free to vent your frustrations. I'm trying to make a happy-medium between both the botter and advertiser. None of this money is lining my pockets.
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Osbot 2.2.38 - Proxy Settings And Adverts
I'll make another release this weekend which hides the advert for 5 seconds, enough time to check your hp/prayer.
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Osbot 2.2.38 - Proxy Settings And Adverts
Although nothing too ground breaking, I try and get you guys something fresh every weekend. Following my pretty strict todo list (found here), I was able to quickly make a system for saving and loading proxy settings (automatically). The next project I tackled was advertisements; apparently they were completely absent for all users. I took this absence as an opportunity to re-write the system, making it incredibly faster. Although maybe not as pretty with fancy scrolling effects, I think the performance gains really outweigh the lust. As of now, clicking (url redirects) is disabled. Of course our VIP+ members will never see these ads. Changelog: -Save/Load proxy settings -Added advertisements -Improved WrappedCanvas calculations and performance -Mouse position now has a separate debug Have a great weekend! -The OSBot Staff
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All Of My Bot Scripts Are Gone? Help
http://osbot.org/forum/topic/60660-osbot-1-scripts-and-osbot-legacy-api/