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Alek

Ex-Staff
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Everything posted by Alek

  1. This is more of a fail-safe than anything. I want the botter to stop the client from doing anything for random events in case dismissing random events and solving them both break.
  2. http://osbot.org/forum/topic/60660-osbot-1-scripts-and-osbot-legacy-api/
  3. He's working on RS3 and is pretty much done. I think the only thing left is for Laz to do his part.
  4. I'll definitely work on some API next, promise!
  5. This update was mainly a quick stab at trying to beef up OSBot with some quick optimizations along with a few other quick patches. Some of these optimizations now include: -Only loading random events which you are using (previously it would load all the randoms) -Disabled repaint of bot tabs while the bot panel is hidden -Disabling FPS debug* *It appears that the calculations for determining the current FPS were a bit resource intensive (it was still calculating even if the FPS debug was disabled). At a later time I'll bring back the FPS debug with an option to actually turn it off. The following account settings have been improved: -Removed frog cave random event -Removed strange plant random event -Removed run away from combat random event -Removed loading pause random event -Removed security book random event -"Dismiss All" option now dismisses all random events The following client functionality improvements have been made: -The login button is now called "Connect" when you are disconnected and vice versa -The human input button is now fully functional -The login error message has been updated Sincerely, The OSBot Staff Also give a large, warm, suffocating hug to @Zach for resolving my devastating code merging issues.
  6. I wasn't drunk, the button was originally top left. The big "Login" button at the bottom left of the client should have been relatively easy to find. I'll update the error message though.
  7. A box unchecked means when a random event appears, the bot will not try to solve it. A box checked means that the bot will solve it. If "Dismiss All" is checked and a checkbox becomes disabled, it means that the random event will be "Dismissed".
  8. "Dismiss All" is an option for randoms which you can dismiss. You cannot dismiss an experience lamp, dismiss yourself from the frog cave random, etc. A few of the other random events are getting their dismissal code created. You are safe not doing anything with a random event (aka ignoring it). The random event will eventually just leave you alone and disappear.
  9. Dial up doesn't get 2MB download or 50 ms pings. I had it for a large majority of my life
  10. This is what happened: http://osbot.org/forum/topic/60660-osbot-1-scripts-and-osbot-legacy-api/
  11. Yep, I think Genie really needs to be its own event.
  12. Frog Cave - Won't dismiss because you can't "Dismiss" once you are already in the cave Frog Queen - All npcs are called "Frog", looking into if there are other npcs besides randoms called "frog" Maze - Already handled by "Mysterious Old Man" (I suppose I could disable this one) Lost and Found - Don't even know what this is, I'll look into it Pinball - I don't know the NPC that asks you if you would like to start the random. A troll maybe? Surprise Exam - I don't know the NPC that asks you if you would like to start the random. Dragon Teacher? XP Reward - Can't dismiss an xp lamp in your inventory Mysterious Box - Solves a mysterious box in your inventory, you can't dismiss it Pillory Cage - I don't know the name of the NPC that asks you if you would like to start the random. Prison Guard?
  13. Not all randoms can be solved by simply dismissing. How do you dismiss an experience lamp in your inventory?
  14. ...that I'm a parrot pirate.
  15. Genie is considered a talking random (it's always been set up this way).
  16. As promised, today I wrote the random event dismissing system. In "Account Settings" you will find that the "Dismiss all randoms" checkbox is now enabled. When you enable this checkbox, the following randoms will be overrided: -Bee Keeper -Drill Demon -Evil Bob -Freaky Forester -Grave Digger -Miles Giles Niles -Molly -Prison Pete -Sandwich Lady -Talking Randoms Instead of actually solving the random event, the bot will interact with the random and click "Dismiss". Furthermore, the Exp Reward setting in "Account Settings" now updates correctly. Finally, I've worked with a few members to include @TryhardProductio and @darkxor in an attempt fix the "Add Account" button issue. If you still cannot see all the options under Account Settings, please let me know immediately. I did not get around to testing the new random event dismissing, so please let me know if it works. Thanks for your support, -Alek
  17. Please show a screenshot if you can. I think I know what the problem is.
  18. Dang! Sorry you don't like them, maybe I'll get a few icons and make a community vote.
  19. The main reason for this release is to patch two issues related to the GUI release of 2.2.31, however you'll see that the OSBot interfaces have underwent some aesthetic changes as well. Changes: -Attempted to fix an issue where Account Settings buttons weren't being displayed -Fixed an issue where saving/loading account random properties weren't displaying properly -Removed 200kb of unused images -Updated icons -Removed login pop-up message -Fixed About tab -Added some functionality back to the human input button Pretty short and sweet update, sorry I made this short-notice release. Account settings may once again be wiped (because of my random event update), I'll try contacting Laz to ensure this doesn't happen in the future. Happy Botting, The OSBot Staff
  20. Found this on a rival bot that just closed down.
  21. Please read this topic: http://osbot.org/forum/topic/60660-osbot-1-scripts-and-osbot-legacy-api/
  22. Thanks! I had to cherry-pick a lot because of all the huge changes between both Laz and myself. Thankfully we are both on the same code base now. I'm still drowning in both work and uni, hopefully everything goes back to normal this weekend.
  23. This problem has been fixed.
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