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Apaec

Scripter III
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Everything posted by Apaec

  1. Sounds like you've set it to use special attack, be sure to disable that option in the gui! I should add a check to see if there's a special attack bar to stop this from happening as I understand how easy it is to mis-configure gui options! Let me know if this solves your problem (: -Apa
  2. Around here too ^^
  3. Hey I can do all of these, I plan to re-write the script from scratch in the coming weeks, I will be sure to note these all down as things to implement. I cannot give an ETA on this though as i'm currently working through a rewrite of apa rock crabs and it's taking up a lot of my time at the moment. Hopefully soon though! Cheers (: -Apa
  4. Behind the scenes information post: Heyo guys, I just thought I would just drop a quick post here. I'm currently in the process of a complete ground-up re-write of this script (I am doing this for most scripts in my collection at the moment). What does this mean? Well. Firstly, the script will be much better structured - this means the script will run alot more consistently and efficiently and hopefully rogue bugs will be averted. Secondly, interfaces such as the paint and Gui will be re-designed. This will result in a more flexible and expandable gui and paint. The gui will also be resizeable to help those with 4k (or generally higher resolution) screens. Additionally, I plan to remove the requirement of image caching so startup should be faster, and OS file system related cache errors will be completely avoided. While this means the ui will be a little less pretty, and perhaps the paint too, it will prevent newer users running into issues with the script. Rest assured that the functionality of the previous versions will be preserved in this version! Below is a quick screenshot of my progress so far. I've got a basic self-generating paint in place, however plan to tweak the colours. The green overlay will not be there, it is just an assisting visual debug for me. The Gui will look similar to below and is resizeable with tab arrows I will drop update posts over the next few days, I cannot give an ETA on the update but it will hopefully be soon! -Apa
  5. Update! Version 3.03 Corrected & tested sweetcorn name inconsistencies Cheers ~Apa
  6. 2 days 3 hours, 4.8 M exp, that's insane! Congratulations on 99 and thank you for the awesome prog... crazy!! -Apa
  7. Unfortunately the script only supports smithing, sorry about this!
  8. Very enjoyable watch, thanks for sharing (: Hey, cheers for letting me know! When I was entering the data I used the names from the wiki, however I suppose sweetcorn was an inconsistency. I will fix&test it for you now (: Cheers -Apa
  9. Isn't that mining?
  10. It can be added, I will think about a nice way to implement this before the next version if I can! Cheers -Apa
  11. This is pretty cool I remember having a few issues with some personal scripts that I was developing when I wanted to get real-time price data for items which I had no direct way of getting the ID for. I noticed that OSBuddy only seemed to offer an ID-based price grabbing API so, not being motivated to create a system like yours, I just used my inventory listener to map ids to names - a less neat solution. If I had seen this earlier I would have used it. I will keep this page bookmarked for future projects - thanks for this! (: -Apa
  12. It should do, provided there has been an OSBot since the game update on thursday. If you like, I can give you a 24h trial so you can give it a shot? (: -Apa
  13. Unfortunately I can't really give a time any better than you can - The devs have a busy schedule, and we all find out about the update at the same time that it is released. It shouldn't be too much longer though! (It may already be updated, I haven't checked). Cheers -Apa
  14. Heyo, glad you like the scripts Botting to max series sounds interesting - don't rush it though! Botting is dangerous these days... haha. Would love to see the videos when you put them up, really cool idea:) Cheers -Apa
  15. Woohoo! let me know when you hit 99, that's pretty awesome
  16. Looks like todays update has caused problems with all scripts, I'd hang tight and wait for a new OSBot version to be released (it is normal for things not to work after osrs updated) Sorry about this, unfortunately there's nothing that I can do directly! Cheers -Apa
  17. This would only work I reckon if the person who did this had no active SDN scripts hence couldn't benefit that much from stealing code. A way to go about this would be to hire someone for the job. But then you may as well just hire another Dev. To be honest I think alek is doing a really good job with what is in place at the moment, and it is clear he is investing lots of time into the client and SDN. It's a difficult topic without a clear solution, and unfortunately I don't think this solves it (or atleast it didn't last time!) -Apa
  18. Looks like todays update has caused problems with all scripts, I'd hang tight and wait for a new OSBot version to be released (it is normal for things not to work after osrs updated) Cheers -Apa
  19. Hey Cheers for mentioning this. The script uses the in-built OSBot worldhopping code so if the issue is with this then it will most likely be fixed with an upcoming OSBot update. It is usual for things to not quite work right after updates for this reason! For now i'd recommend finding a relatively quiet world and disabling worldhopping. Cheers -Apa
  20. As promised! UPDATE! Version 3.02 Added 'Time until next level' timer to paint: Update should hopefully be live within the next 24 hours. Cheers -Apa
  21. Very odd. I will do some test runs, but if it does misclick, it should continually retry until it succeeds as is the nature with state based infrastructures. I'm not sure why exactly that's not working. Thanks for this!
  22. Unless they've changed the mapping around the coast of Zeah, i'm not sure what could cause this... When I wrote the CCI support initially, I made sure to do stress-testing from most positions around the sand crab areas and made sure it was reliable. I will do some more of this testing tonight, but if the error only happens occasionally it would be difficult to pin down. Additionally, if it isn't logging anything in the console, that too is worrying. If you see this issue happen again, to help me narrow it down, could you (if possible) take a screenshot, or failing that just let me know what the script status is? Thanks. Apa
  23. I will add this for you today -Apa
  24. Perhaps, although I would be worried about account safety. Also for some reason the latest update still isn't available, unsure why. I will take a look -Apa
  25. Hey I'm not sure what's wrong with botting after updates - if anything it must lower the detection rate as they assume the bots are down(well I guess they would know if their update caused bots to go down)? Anyway, I should be able to detect it as a message does pop up, but perhaps increasing your break time might be more fruitful - this link might be helpful! Cheers -apa
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