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Apaec

Scripter III
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Everything posted by Apaec

  1. Oh, forgot about that! I think you could write a script to counter this though, and have that running in the background
  2. Apaec replied to Apaec's topic in VIP Scripts
    Not sure, that's pretty weird behaviour. I will take a look now!
  3. Sure thing, done! (: Replied on other thread (:
  4. Apaec replied to Apaec's topic in Combat & Slayer
    Sure thing, both done! (:
  5. Apaec replied to Apaec's topic in Combat & Slayer
    Sure thing, done !(:
  6. No, this script only supports cooking items on a fire/range, it does not support other niche cooking activities such as wine making, pie making, pizza making, gnome restaurant, ... . I was considering implementing winemaking even though it's unrelated to cooking, but that may warrant a price change as it risks infringing the store rules. I believe there are other specific wine making scripts available on the SDN, be sure to take a look! Sorry about that, hopefully the script will still be of use, but if not you can always request a refund! Apa
  7. Sure thing, done! (:
  8. Apaec replied to Apaec's topic in Combat & Slayer
    Sure, done!
  9. Apaec replied to Apaec's topic in Agility
    Sure, done! (:
  10. Apaec replied to Apaec's topic in Combat & Slayer
    Sure thing done!
  11. Apaec replied to Apaec's topic in Agility
    Yeah, it's annoying I will do my best to find a workaround though.
  12. Apaec replied to Apaec's topic in Agility
    Mhm, yeah the OSBot interactions can sometimes do this. The interaction returns successful even though it's not - I can't really find a nice workaround. I feel if the script had the camera tied to the top, this might not happen - i will experiment with this and do some test runs. Otherwise, I might add some kind of timed tracker to detect for this, but that really is a messy workaround apa
  13. Apaec replied to Apaec's topic in Agility
    I think it might be the camera zoom causing the obstacle to be only just on the screen. It should fix itself when the camera randomly turns once every minute or so! There's not much I can do about this really, you could try zooming the camera out a little but that may not help. It's rare that it would get in this situation as the camera angle has to be very specific! Apa
  14. Apaec replied to Apaec's topic in Agility
    Sure thing - done!! (:
  15. Apaec replied to Apaec's topic in Combat & Slayer
    Sure, done! (:
  16. Apaec replied to Apaec's topic in Combat & Slayer
    Sure thing, done! (:
  17. Apaec replied to Apaec's topic in Combat & Slayer
    Sure thing! There are no requirements to access Sand Crabs (Other than membership), but i'd aim to be minimum ~20+ combat otherwise you might find yourself taking a lot of damage! Apa
  18. Apaec replied to Apaec's topic in Combat & Slayer
    Sure thing, done! (:
  19. Uhh, this would be a little tricky with the current infrastructure. It is something I could do (I can do anything!), but it is quite an inefficient method to train and increases the likelihood for error. I'd suggest just buying varrock tabs for quick access to the GE if that is what you need! Glad to hear! Awesome progress (:
  20. Apaec replied to Apaec's topic in Combat & Slayer
    Yeah, ofcourse! Done (:
  21. Sure thing, done!
  22. Sure thing, done! (:
  23. Hmm, an interesting problem! In terms of an OSBot script... You would need to establish some kind of connection between multiple instances of the same script, local or remote. I'm sure there is a way to do this, but it would not be very straightforward. That being said, it might be easier to solve the problem a different way -- perhaps there is software online that allows you to duplicate your mouse cursor? Then you could space your clients out across a large monitor such that you can view all windows simultaneously. Worth looking in to! Apa
  24. Alternatively you could pass a reference to the MethodProvider instance via the class constructor, i.e: public class SomeClass extends SomeOtherClass implements SomeInterface { private final MethodProvider mp; public SomeClass (MethodProvider mp) { this.mp =mp; } //... } In your main class which extends Script: public final SomeClass sc = new SomeClass(this); -Apa
  25. Apaec replied to Apaec's topic in Combat & Slayer
    Sure thing, done!! (:

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