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Apaec

Scripter III
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Everything posted by Apaec

  1. Sure - trial activated -Apa
  2. Sure - trial started Have you considered training at sand crabs instead? Much better xp/h and I also have a script for those https://osbot.org/forum/topic/98799-apa-sand-crabs -Apa
  3. Sure, no problem. Reactivated -Apa
  4. Apaec

    APA AIO Miner

    Please see the script description on the first page of this thread for detailed instructions -Apa
  5. Thanks for the feedback! I've made a note to try and improve the house-choosing algorithm -Apa
  6. Hmm, this is quite strange. I haven't been able to recreate this. Some questions to help me debug what's going on here: Does this happen for other spots for you? Are there any concerning errors/logs in the console? Are the crabs aggro after the player returns to the spot? Or is the issue that the reset route is too short? -Apa
  7. Sure - trial started -Apa
  8. Hmm. The script should make sure that the house has an altar, but I don't think there's a way of telling whether the burners are lit from the POH UI. I could potentially add a username override but I didn't want to complicate the script UI. If I can find a nice way of adding this to the config, then this is definitely something I can add. Have added it to my to-do list. Thanks for the suggestion! -Apa
  9. All trials activated Thanks for stopping by! -Apa
  10. Sure - trial activated -Apa
  11. Yes, it restocks food and potions as needed. As for resource usage, I've not profiled the script nor optimised it for performance, but I wouldn't imagine it is very resource intensive. You can further reduce the resource usage by disabling the paint/on-screen logging via the starting UI. If you'd like a trial to test it out for yourself, let me know! -Apa
  12. I see - do you have more complete logs that you could share from when the script stops? -Apa
  13. Sure, trial activated:) -Apa
  14. This sounds like it might be the script running out of a resource? This usually happens at the bank when the script tries to find an item (e.g., food/potion) but cannot. Normally the script will log which item it can't find in the console. Is there any sign of this? -Apa
  15. Apaec

    APA AIO Miner

    Hey there, I've posted on the script thread: https://osbot.org/forum/topic/98799-apa-sand-crabs/page/314/ -Apa
  16. Hi guys, Firstly, apologies for the slow reply on this. I'm out of the country at the moment so haven't been able to check the forums as much as I'd like. This issue was caused by the BH game update, and the devs have since fixed this issue. If you update to the latest OSBot client, the script should be up and running again without issues -Apa Glad you got it working! Hope the script lives up to expectations -Apa
  17. This script is available for free on the SDN https://osbot.org/mvc/sdn2/scripts/4 -Apa
  18. Apaec

    APA AIO Miner

    Hmm, strange - those should work no problem. I'll run some tests and see if I can recreate this when I am back home -Apa
  19. Hey, The script uses human-like movements. However, avoiding bans is much more down to how you use the script, rather than the script (or bot) itself. If you keep sessions short, use generous breaks and play legitimately between sessions, you should be fine. -Apa
  20. Apaec

    APA AIO Miner

    Hmm, that's strange . Which rocks are you using? -Apa
  21. Apaec

    APA AIO Miner

    Were the rocks depleted when you selected them? Be sure to select the rocks in their un-depleted state and that should fix the issue. -Apa
  22. Apaec

    APA AIO Miner

    Hey, sorry you're having issues with this. Did you follow the setup guide on the front page? https://osbot.org/forum/topic/122438-apa-aio-miner. Also, there might still be an issue where the script mines depleted rocks in mirror mode, so I recommend using stealth injection for this. -Apa
  23. Sure, trial activated -Apa
  24. Apaec

    APA Rune Sudoku

    Sure, trial started! -Apa
  25. Sure, trial started! -Apa
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