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Stark

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Everything posted by Stark

  1. Stark replied to Stark's topic in Archive
    Wait for v1.30 to be pushed by admins.
  2. Stark replied to Stark's topic in Archive
    v1.30 - - Changed method for walking over wildy ditch - should be more efficient and reliable now - No longer uses building mode for mounted glory, will automatically handle doors - Only attempts to get prices from Zybez once - Altered looting/killing methods - should no longer skull
  3. Stark replied to Stark's topic in Archive
    Fixed bug with teleporting above level 20 wildy - waiting for admins to push.
  4. Stark replied to Stark's topic in Archive
    Exact same one I'm getting ^^^ Same for me , not even worth to run it with those lag spam. I believe this is caused by the zybez servers messing up. It should be back to normal soon. If it isn't, I'll have to look for an alternative to zybez pricechecking.
  5. Stark replied to Stark's topic in Archive
    kinda funny lately how every update he pushes something elses messed uplol I don't see how you'd find that funny. You're always the first to cry about something messing up in the script.
  6. I've got a lot of experience in all 4 of those languages. My skype is noble.stark1
  7. Stark replied to Stark's topic in Archive
    Waiting for admins to push v1.23.
  8. Stark replied to Stark's topic in Archive
    v1.23 - Added home teleport Slight tweak to killing/looting methods to make it more efficient/reliable
  9. Stark replied to Stark's topic in Archive
    Thanks for the post The world hopping bug is a client issue. It's been an issue for a while. I'll try to get an admin to fix it ASAP. I'm glad that you're enjoying the script. Ikr, we're so close! I reckon we'll hit 1B on Saturday.
  10. Stark replied to Stark's topic in Archive
    No. I clearly said range POT.. New update should be pushed with: - Fixed herb looting - Option to loot herbs instead of set by default
  11. Stark replied to Stark's topic in Archive
    Yes I'll add range pot. Please remind me to add this, preferably via skype. Make sure you choose the correct location. If the script didn't bank, it would obviously be worthless/useless.
  12. Stark replied to Stark's topic in Archive
    I managed to figure out the issue with herb looting. I'll try to get it pushed ASAP. I've also added herb looting as an option in the GUI, instead of being set as default.
  13. Stark replied to Stark's topic in Archive
    I think that's the same problem I've fixed in the latest update. I've done all I can for now. Please wait for the admins to push it to the SDN.
  14. Stark replied to Stark's topic in Archive
    Sorry about the bug. I tried to rush in herb looting in the last update. Fixed it now: Fixed getting stuck when a low level herb appears Waiting for push by admins.
  15. Stark replied to Stark's topic in Archive
    Yeah, I'm not sure what the reason for the delay is. There were only a few lines of code changed so it wouldn't take long to look over the changed code. There's nothing we can do but wait, I'm afraid
  16. Stark replied to Stark's topic in Archive
    Still waiting for this to be pushed.
  17. Stark replied to Maxi's topic in Releases
    W00t! Time for abyss
  18. Stark replied to Stark's topic in Archive
    It should be fixed once the next update is pushed by admins. Nobody gave me a definitive answer for what exactly was causing skulling. I'm pretty sure it's down to attempting to walk towards loot. Instead of walking towards loot, the script will now directly take the loot without walking to it. Hopefully this will fix the issue.
  19. Stark replied to Stark's topic in Archive
    Please learn to read previous posts..I've fixed the issue now, just waiting for an admin to push it to the SDN.
  20. Stark replied to Stark's topic in Archive
    what about my problem? Same issue outlined in my post. Please be patient for admins to review the code and update it for you.
  21. Stark replied to Stark's topic in Archive
    Sorry for the delay. I would have fixed earlier if I wasn't asleep. v.1.22 - Fixed getting stuck while killing Fixed deathwalk issues with varrock teleport (waiting for admins to push)
  22. Stark replied to Stark's topic in Archive
    Fixed issue with skulling - should no longer skull as a result of attempting to walk to loot now. Fixed issue with getting stuck at stairs on deathwalk Added herb looting, script now loots the following herbs as default: Ranarr Toadflax Avantoe Kwuarm Snapdragon Dwarf weed (waiting for push by admins)
  23. Stark replied to Stark's topic in Archive
    As I stated in my last post, you'll receive the credit in your account to purchase the abyss rcer. Then you just go into the store and purchase it using that free credit I'm just waiting for Maxi to add the credit to all your accounts.
  24. Stark replied to Stark's topic in Archive
    All nature script users before I made the announcement about getting abyss rcer free (21st July) will shortly have $0.99 credit on their account to purchase the abyss rcer. Enjoy the free script! List of all users receiving free script: http://pastebin.com/F2WkUwXh
  25. Price: Buy it for only $9.99 on the SDN here: http://osbot.org/forum/store/product/58-starkabyss/ Features: Supports all runes, rifts, obstacles, teleports, pouches, food Energy potions Deathwalk from Lumbridge to Edgeville Large profits (500-550k/hr with double natures) Up to 20k RC xp/hour Dynamic high-scores, stats and signatures Choose custom food, enter an amount to bring to abyss as default. Alternatively, leave the amount blank if you want the script to only eat at bank to restore HP (recommended) Anti-pk support Emergency teleport when hp reaches critical level Intelligent, effective and human-like camera adjustments (no camera spazzing) Effective antiban Repairs pouches Intelligently decides when to enable/disable run to ensure that it is always running in dangerous areas (wilderness and abyss) ​Instructions: Start the script at Edgeville bank and fill out your selected options on the GUI. Hit begin and enjoy. Leave the food amount empty if you want the script to only eat at bank to restore HP Change-log:

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