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Stark

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Everything posted by Stark

  1. Stark replied to Stark's topic in Archive
    Thanks for that info. I've looked into it and believe I've fixed the issue. I'll get it pushed as soon as an admin comes online.
  2. Stark replied to Stark's topic in Archive
    How would you even get a (1) ring in your inventory? It starts by withdrawing an (8) ring, then it teleports to duel arena so it has (7), then (6) at cw, then (5) at duel arena, then (4) at cw, then (3) at duel arena, then (2) at cw, then 1 at duel arena, then finally runs out of charges when it gets back to cw. The reason it's chilling at CW is because you have to have charge (8) rings. You must be using some other charge of rings, that's why it's messing up for you.
  3. I didn't think the updates could get any better! I was wrong. Can't wait for this.
  4. Stark replied to Stark's topic in Archive
    Cosmics and astrals, I think.
  5. Stark replied to Stark's topic in Archive
    ^ Still waiting.
  6. Stark replied to Stark's topic in Archive
    Just fixed this. Again, waiting for admin to push it......ETA: 2 years
  7. Stark replied to Stark's topic in Archive
    I know, I should be focusing on this more. I'll start work on it now.
  8. Stark replied to Stark's topic in Archive
    There is support for this in the script. Perhaps the latest version has not been pushed to the SDN. I'll get an admin on the case ASAP. Sorry for yet another delay...
  9. Stark replied to Stark's topic in Archive
    Thanks for the info. Will fix ASAP. Didn't have any bow strings to test, that's why stringing is buggy.
  10. Stark replied to Stark's topic in Archive
    Officially on the SDN FINALLY!!! Please note that this script is in Beta stage and stringing is untested due to lack of bow strings :P
  11. Stark replied to Stark's topic in Archive
    The way the SDN works is that all you have to do is refresh your scripts in the script selector (opens up when you press play button) for the latest version of all your scripts to be loaded.
  12. Stark replied to LiamBaby's topic in Spam/Off Topic
    Haha awesome :P
  13. Stark replied to LiamBaby's topic in Spam/Off Topic
    Can't wait!
  14. Stark replied to Stark's topic in Archive
    Fixed the issue. Just waiting for an admin to push the updated version to the SDN.
  15. Stark replied to Stark's topic in Archive
    Thanks for the confirmation that rune essence is causing the problem. It'll be a quick fix that will come within the next few hours.
  16. Stark replied to Stark's topic in Archive
    I completely understand your frustration. I'm also getting pretty frustrated. Things I have to do: push the script to my personal repo; provide a 180x180 icon; and make a thread for the script. Things admins have to do: review all the code to check that there's nothing malicious; and add it to the sdn (not sure exactly how this is done with adding the icon, script info, etc..). I've done all I can do, I've been waiting on an admin to add it to the sdn for the last 2 days. Sorry for the wait.
  17. Stark replied to Stark's topic in Archive
    Don't worry. It will be fixed by tonight, guaranteed. I'm at work at the moment so can't update it. I'm finishing in 2 hours so look out for an update then! Sorry for the inconvenience guys. Look on the bright side, at least the script is free!
  18. Stark replied to Stark's topic in Archive
    I think the issue if using rune essence instead of pure essence. I'll take a look at the code and try to fix tonight. Thanks
  19. Stark replied to Stark's topic in Archive
    This isn't possible. If you were using the safe path, there's no way you could have been poisoned. The only problem is the safe path not being perfect. This will be fixed tomorrow.
  20. Stark replied to Stark's topic in Archive
    PLEASE wear a ring of life when using the script. The OP clearly states that you should always wear a ring of life as there is NEVER a guarantee that any path to the altar is safe. I followed the exact route many guides recommended for skillers. However, I understand that there are better safe routes that, although they are slightly slower, are much safer. I will work on changing the route soon. I'm in London all day tomorrow so wont be able to fix it then so it will probably be Monday. Sorry for the inconvenience. Stark.
  21. Stark replied to Stark's topic in Archive
    Admins are currently very busy: "[23:05:10] Maxime Meire: I have 4 more scripts that need to be added" Hopefully it will be on the SDN soon. Thanks.
  22. Stark posted a topic in Archive
    SS AIO Fletcher by Stark and Septron How do I get it? Add it to your scripts through the SDN Features Cuts all shortbows and longbows Strings all shortbows and longbows Antiban Works at any bank Nice paint made by yours truly Change log V1.0 - Release (21st June) V1.1 - Stringing is now fixed (I think). Known bugs Keeps repeating fletching over and over. This is fixed - just waiting for it to be pushed. Instructions Start it near a bank Created with Septron
  23. Stark replied to Maxi's topic in Releases
    Absolutely loving these fast updates! Thanks admins
  24. Stark replied to Stark's topic in Archive
    - v1.11 - Fixed bug with trying to interact with unreachable ruins started it at castle wars with nothing but fire tiara on. It opens bank, withdraws ring of dueling (8). Closes bank. Equips ring of dueling (8). Opens bank. Withdraws 28 pure essence. Closes bank. Teleports to al-kharid. Walks to altar....
  25. Stark replied to Stark's topic in Archive
    Probably an ID change. I'll fix it right now. - v1.03 - Fixed bug where can't enter ruins

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