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Stark

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Everything posted by Stark

  1. Stark replied to Stark's topic in Archive
    v1.20 - Fixed world hopping bug after deathwalk Fixed bug where the script was unable to walk to the bank Fixed bug with attempting to teleport above level 20 wilderness Changed walking method to prevent getting randomly stuck Added new location (east 2) Added eating at bank to restore HP Added potion support Generally tweaked the script to make it more efficient Added profit graphs, found here: http://starkscripts.comze.com/StarkGDK/profit.php
  2. Stark replied to Stark's topic in Archive
    Sorry for the long wait, I'm currently working on a big, exciting update for you guys. Be patient, the wait will definitely be worth it.
  3. Stark replied to Stark's topic in Archive
    same issue I repeat again. Mouse movements are not controlled by the script, but by the client. Contact an admin about this issue.
  4. Stark replied to Stark's topic in Archive
    Yeah, that's a client issue Apparently jagex decided to change the ids of some bankers to the id of frogs haha sneaky jagex also....why are the highscores showing my email? Not sure, it must be registered as your OSBot username. Will make it run south when above 20 wild for next update. Thanks for the info. Mouse movements are controlled by the client, not the script itself. Contact an admin about the issue. The other location will be added soon.
  5. Stark replied to Stark's topic in Archive
    Yeah, that's a client issue Apparently jagex decided to change the ids of some bankers to the id of frogs haha
  6. Stark replied to Stark's topic in Archive
    I'm going to make it so that you click a button on the paint, which shows you how many of each item you've looted. It doesn't just check attack. It'll check any random combat skill. Honestly, it's not going to make any difference to the chances of a ban by checking the skill that you're training. Jagex don't look that much into it, lol.
  7. Stark replied to Stark's topic in Archive
    You were botting..and you got banned for botting, which is against the rules..I don't see why this would require you to make a post about it. Are you surprised or something? Unlucky, though If a mod happens to be lurking around, you're fucked. I wasn't raging or anything, just simply stating a fact to add a little caution. The script is good, it works. But it does get stuck a lot and i die a lot. My spawn point is sent for falador and when i die the bot will just stand there for hours, i attempted to run the bot on that account when i went out of the house fore a while, when i returned i was banned. I assume the bot died and it don't do anything when it spawns in falador. It was a 1st offense so i am not concerned, just need to be more cautious now. The deathwalk only supports Lumbridge spawn. If you found it standing around for hours in Falador, why would you run the script again with your spawn in Falador? That's just illogical. The reason for your ban is probably someone saw you standing in Falador for a long time, and decided to report you. Update: v1.11 - Fixed issue with not withdrawing charged glory Fixed xp issue when starting script while not logged in The script will now withdraw extra food if you have low HP at the bank
  8. Stark replied to Stark's topic in Archive
    Yes it's been out for a while now
  9. Stark replied to Stark's topic in Archive
    Just finished creating dynamic sigs for the script. Here's what they look like: Individual: In order to use the signature, insert an image with the following URL: http://starkscripts.comze.com/StarkGDK/signatures/stats.png?username=YourUsernameGoesHere
  10. Stark replied to Stark's topic in Archive
    It does do this. Are you sure you set the hp slider at the correct amount?
  11. Stark replied to Stark's topic in Archive
    You were botting..and you got banned for botting, which is against the rules..I don't see why this would require you to make a post about it. Are you surprised or something? Unlucky, though If a mod happens to be lurking around, you're fucked.
  12. Stark replied to Stark's topic in Archive
    Tyvm, fixed. Will be in next version. Someone beat Lewis on the highscores! Nobody is even close to him http://starkscripts.comze.com/StarkGDK/ Some of us just haven't logged out yet. Lewis, here I come! Tyvm, fixed. Will be in next version. Someone beat Lewis on the highscores! Nobody is even close to him http://starkscripts.comze.com/StarkGDK/ If someone is using multiple accounts, do the hours botted on each account stack? If yes, my chances of becoming #1 are low. =( Yes, the stats are calculated by the OSBot account. So if you have 10 accounts running on 1 OSBot account, all of them will contribute towards the highscores.
  13. Stark replied to Stark's topic in Archive
    Tyvm, fixed. Will be in next version. Someone beat Lewis on the highscores! Nobody is even close to him :P http://starkscripts.comze.com/StarkGDK/
  14. Stark replied to Stark's topic in Archive
    I've added heal at bank. It'll be in the next update. As you correctly stated, the mouse issues are as a result of the client, not my script
  15. Stark replied to Stark's topic in Archive
    Hmm.. There must have been an ID change, then. Could you get me the ID of a charged glory please? Stark - what happens when the bot is being attacked by a pker? It'll keep eating until it runs out, then tab away or run away depending on your settings. I would prefer for it to run away from combat, but there's no reliable way of checking if someone is actually attacking you. The only way to check what's attacking you is to use isFacing(). If a player is facing you, but not attacking you, it'll think the player is attacking you. Therefore, I decided that it would be best to leave out running from pkers for now, until there is a better way of detecting it. Make it leave combat when there's only 1 piece of food left, while you're running, you could be getting attacked right? This was the system I had in the first version of the script. I was then told that it was more efficient to use up all the food, get as much loot as possible, then run.
  16. Stark replied to Stark's topic in Archive
    Hmm.. There must have been an ID change, then. Could you get me the ID of a charged glory please? Stark - what happens when the bot is being attacked by a pker? It'll keep eating until it runs out, then tab away or run away depending on your settings. I would prefer for it to run away from combat, but there's no reliable way of checking if someone is actually attacking you. The only way to check what's attacking you is to use isFacing(). If a player is facing you, but not attacking you, it'll think the player is attacking you. Therefore, I decided that it would be best to leave out running from pkers for now, until there is a better way of detecting it.
  17. Stark replied to Stark's topic in Archive
    Hmm.. There must have been an ID change, then. Could you get me the ID of a charged glory please?
  18. Stark replied to Stark's topic in Archive
    Just finished making an anti dragon shield getter. It'll be available to GDK users as soon as admins respond to me
  19. Stark replied to Stark's topic in Archive
    All client issues. I can't do anything about these issues, you have to contact an admin to get these bugs resolved. Update: Added highscore system. Every time the script ends, your highscore info will be updated. View the highscores here: http://starkscripts.comze.com/StarkGDK/ Can't wait to see who the king of GDK is :P
  20. Stark replied to Stark's topic in Archive
    Added some proggies to the OP. Update: v1.10 - New location (east drags) Glory support Saving settings (half done) Show how many items left in bank on paint Remove option to pick up nats, clue scrolls and addy ore (now set as default) Customisable mouse speed Tweaked looting method to avoid continuously clicking loot Withdrawal of anti dragon shields is now prioritised Please note: Potion support is almost done. I'll make it available in v1.11. Saving settings isn't currently fully functional
  21. Stark replied to Stark's topic in Archive
    Currently working on a major revamp of the script. It'll make it more reliable, more efficient, and there will be a bunch of updates too.
  22. Stark replied to Stark's topic in Archive
    Here's one with 185k in just slightly over an hour - came back to my laptop in time to take a printscreen. Best scripter so far, wasn't sure if I made a good purchase at first, but I've got to say - it is so worth the money and more. I started running the bot again an hour ago, so I don't think I'll be restarting the client to get this new updated version - I hope to get a 6/12/24/36/48hour proggy in for you - it's working flawlessly so far Oh - and any updates on the randoms? The main ones are Frog Random/Beehive build random/ < but better yet do as many as you could < or is it meant to be the Osbot client that handles the Randoms and not the bot scripters? Can't wait for your proggies! Yes, it's the OSBot client that handles random events. The client also handles world hopping. So if you have any problems with random events or world hopping, please try to get in contact with an admin rather than me :P
  23. Stark replied to Stark's topic in Archive
    Updates to come in v1.10: New location Glory support Potion support Saving settings Show how many items left in bank on paint Remove option to pick up nats, clue scrolls and addy ore (will be set as default) Customisable mouse speed Updates to come later: Teleport to house to use mounted glory - this will improve gp/hr significantly Range safe spot support Another new location Special attack support If there are any other updates you'd like to see in the future, please leave a post here or message me on skype or pm me on forums. Thanks.
  24. Stark replied to Stark's topic in Archive
    I fixed that issue in v1.05. It hasn't yet been pushed by admins.
  25. Stark replied to Stark's topic in Archive
    Thank you for that very detailed, organised and helpful post. I'll work on the suggested updates and issues you raised in your post. You're welcome, happy to help Oh - right now, as I'm typing - it's trying to world hop, but it's failing. It logged out because there were 3 people there (I set it to 3 people), it clicks on "Click to switch world" on the bottom left hand corner of the login screen, it selects a random world. Then it clicks on "Click to Switch Worlds" again. - it chooses a different world. Then it just repeats those 2 actions over and over again. It's done that for the past 5 minutes. I'm trying to get a 12/24/48 hour proggy in for you but with all the dying (not able to get back to Edgeville), unable to switch worlds. Right now, it's stuck on the frog random. - I've just come back to my laptop to see it stuck there, I'm finding it difficult to get the proggies =) Once you've fully perfected this script, feel free to even up to price to even $20, It is worth that much, and probably even more if everything gets sorted out =) Overall - at this current moment, this script is doing extremely well if you're able to check it's progress every now and then like I've been doing, it's making me 180k cash per hour with a lot of xp for att/str/def. By all means get this script if you can check it out every now and then - but don't expect to run it for 48hours - at least not right now RED PARTY HAT SPAWNED WHILE I WAS BABY-SITTING THIS BOT! XD The world hopping and random problems are client issues. I'll work on fixing the deathwalk, however. Update: v1.05 - Added show/hide button to paint Tweaked banking method to prevent repeated withdrawals Fixed teleport deathwalk

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