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OSBot :: 2007 OSRS Botting

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Stark

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Everything posted by Stark

  1. v1.34 - - Turning camera to entities should be fixed - Getting stuck when eating/potting fixed - Anti-pk fixed
  2. Energy potions and taking food with you to the abyss don't seem to be working as intended at the moment. Please don't use potions and don't specify a base amount of food to take with you each run. The script will automatically eat food at the bank anyway. Sorry for the inconvenience, this will be fixed shortly, once I have access to my computer.
  3. Stark replied to Levi's topic in Archive
    Going into 1st year of 6th form (year 12) tomorrow. Will be studying maths, further maths, physics, chemistry at AS/A Level. Hoping to go on to study physics at university after 6th form. Long-term I'd like to do research in theoretical physics at a university.
  4. I believe I know what's causing the issue. Please just bear with me and don't use energy potions until I release an update in the morning
  5. Can you please give me a bit more info? I remember you saying you were using energy potions, so maybe there's a bug with energy potions? I'll look into it first thing tomorrow. If you get time, be sure to post more info on your settings
  6. Tell the admins that! :P Mouse movements aren't controlled by individual scripts, they're controlled by the client itself.
  7. Fixed Thanks for quickly making this bug apparent to me.
  8. I believe that was an issue with my method of thread blocking - run v1.31 and it should be all good
  9. After some more testing, I've released a new update: v1.31 - - Improved emergency teleport - much quicker - Sped up banking - Fixed zybez price gatherer
  10. v1.30 - - Rewrite of the script, should NEVER get stuck now! - A fix for preventing conflicting threads trying to simultaneously perform different tasks at once (deadlock), causing the script to get in a dangerous situation where it can't teleport or eat - Run energy priorities fixed to make sure you're always running in the wilderness (reduces chance of pk) - Additional checks for detecting whether your player is being pked - will now get you away ASAP as soon as a player starts attacking you in the wilderness
  11. Gl with this, eliot
  12. Didn't stop you with GDK..
  13. Stark replied to Stark's topic in Archive
    Still waiting for this to be pushed
  14. Stark replied to Stark's topic in Archive
    Changed wildy ditch again. Waiting for admins to push.
  15. Stark replied to Stark's topic in Archive
    Sorry for my inactivity over the last few days. I've had to go through the painful process of a close relative's wedding -.- On the bright side, it's all over now and I'll be able to fix bugs/add things you guys want
  16. Stark replied to Kittens's topic in Archive
    w00t! Celebration time!!!
  17. Stark replied to Stark's topic in Archive
    Wait for admins to push the new update.
  18. Stark replied to Stark's topic in Archive
    Upgraded to paid hosting. New website: starkscripts.org If you're using dynamic sigs, change your sig code to: http://starkscripts.org/StarkGDK/signatures/stats.png?username=[username here]
  19. Stark replied to Stark's topic in Archive
    v1.31 - - Fixed banking and actual house handling of mounted glory teleport - Changed killing method to never walk on main screen - should never skull now - Changed second east location, now banks at edgeville instead of varrock - Changed methods for deathwalking - should be much more reliable now - Changed method for getting over ditch AGAIN - should be perfect now - Added anti-pk (attempts to tele/run to bank if getting pk'ed)
  20. Stark posted a topic in Spam/Off Topic
    Proof of lending $20 - max 2 weeks.
  21. I wish man! Stark hates my guts because i've complained to him too much apparently..... and so yeah...... guess he gets tired after you complain about too many bugs but oh well his script isn't too bad . Please stop twisting things. I don't hate you and if I did, it wouldn't be because you complain about bugs. I gave you a reasoning for segregating myself from you. Accept it and move on - don't try making it out like I'm in the wrong.
  22. This is the first I've heard about this. I don't know the full story about this but it seems that no permanent damage was caused by whatever happened. Apology accepted
  23. Stark replied to Stark's topic in Archive
    Sorry about the recent update to how the script handles the wilderness ditch. I've been pressured by Gh0st to update it, because he claimed it doesn't function properly. I've now reverted it to the old way. New version will be available as soon as an admin pushes it to the SDN
  24. Stark replied to Stark's topic in Archive
    What was fixed and updated with 1.30? Learn to read thread: One of the many things that annoy me about you. You don't take the time to look back at things. Anyways, you don't need to concern yourself with my scripts anymore. You're a problem - you'll be refunded and banned from all my scripts shortly.
  25. Stark replied to Stark's topic in Archive
    v1.30 should be live now.

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