Everything posted by FrostBug
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Display Area
PositionPolygon pp = new PositionPolygon(area.getMinX(), area.getMinY(), area.getMaxX(), area.getMaxY()); graphics.draw(pp.toGeometricArea());
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Fruity Barrows (Frost Barrows)
Odd, what does it do to interrupt the auto refill?, and does it simply stop, or continue on to the bank? Will do, thanks for the suggestions It's there under minimum killcount; If you're using a low resolution screen, try to scroll down or resize the frame Tunnel creeps enemy setting is the gear/prayers used against the creeps in the tunnels when gaining killcount (Skeletons, Rats etc.); Other than that it will use the setup you configured for that brother, regardless of whether he's in the tunnels or in his tomb.
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Fruity Barrows (Frost Barrows)
It does not, though it might be worth considering. It could speed up the swamp path I guess, altho using that path in the first place is quite silly. Not sure how much of a difference it would make on the other routes
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Fruity Barrows (Frost Barrows)
I recommend using something like Ahrims gear (high def). Essentially, if you are able to pull off melee runs when you do barrows manually, then the script should be able to pull it off as well. Altho it is not recommended as they have massive melee defence, and basically 0 magic defence. A trident of the seas work wonders, but Magic dart, Black salamander, or even lower tier spells can do the job as well. Some spells dont rely too much on magic attack bonus, and can be used even in melee armor. Thank you It uses Dijkstra (Assuming that's what you meant). Yes.
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FrostMiner
Pushed version 1.0.3 to the SDN - Added 2 new dropping methods due to a request
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Fruity Barrows (Frost Barrows)
hmm, weird. Can't use the stack trace for anything since the stack trace reversal tool is broken. But could you add me on skype / join the chatbox? EDIT: We managed to resolve the issue :E, was missing an equipment configuration for one of the enemies. There should be no issues.
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FrostMiner
What were you mining when you experrienced this issue? And what was your inventory full of? EDIT: I've never encountered this before, so my guess would be that you configured something incorrectly. Please add me on skype if you can reproduce the issue
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Fire Cape with 31 Pray?
There's a quest series where you turn into a penguin, but only in designated areas. Due to the nature of the quest, players cannot be attacked while in the penguin suit, and so, if smuggled outside of that area (and find a way to unlock the spellbook, which is locked in those areas), you'd be able to mage enemies like jad without being attacked back. Also the purple sweets thing worked too, since they were bugged initially. Bugged in a way that would allow you to recover from 0 hp if eaten just at the right time, and avoid death.
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Fire Cape with 31 Pray?
I used to be quite the bug abuser, though :E
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Fruity Barrows (Frost Barrows)
Yeah, you can specify a set of equipment, attackstyle, prayer set and spells if needed for each brother individually __________________ Pushed version 1.0.2 to the SDN - Added an option to always use Killcount equipment in the tunnels Note that enabling this option means that the script will not be ready to battle the tunnel brother as it gets assaulted by him on the way to the chest. And thus, you may risk wasting prayer doses by taking time to switch equipment / attackstyle / autocast spell, all while protecting against the attacker (if prayers are specified for that enemy).
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Fire Cape with 31 Pray?
My first firecape in rs2 was achieved with 1 prayer and 1 range :E, back in 2010. Maged him and came out around 37 combat :|
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12 year old below me
Joke's on you. He's actually 10 EDIT: 666th post, 66 days online
- Well it's about that time.
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Fruity Barrows (Frost Barrows)
Valid point, I will add it as an option (since it'll be a tradeoff with prayer potions in some cases) Not sure how changing verac to last in the order would fix anything :E, since verac will still only be in the tunnels 1/6th of the time
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FrostHunter
It is. The issue mentioned was a temporary one caused by some changes bundled with the Bounty Hunter update
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Fruity Barrows (Frost Barrows)
Your stats should allow you to run it just fine, however I do not recommend using ancient magicks due to the high cost of each cast :P Also, I'm afraid it does not (yet atleast) support swapping equipment during a battle, so you would need to reconsider that karil tactic. Altho I do recommend using magic against karil in the first place, since he for some reason does not seem to have any magic defense. _______ Added some proggies
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Fruity Barrows (Frost Barrows)
Script is on the SDN now. Added a purchase button to the top of the OP
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Give The Hero of Time Super Mod and Administrator
do it
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ma 16th Birthday :)
Congratulations fren!
- ban rate?
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Bot doesn't want to move 1/2 tiles
public boolean isOnMinimap(Position position) { short[] coords = GraphicUtilities.getMinimapScreenCoordinate(bot, position.getX(), position.getY()); return coords[0] != -1 && coords[1] != -1; }
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Random mouse moving and camera turning?
Entity interaction without camera control: public boolean interact(Entity e, String a) { InteractionEvent evt = new InteractionEvent(e, a); evt.setOperateCamera(false); execute(evt); return evt.hasFinished() && !evt.hasFailed(); }
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FrostMiner
The client currently does not solve any randoms, in response to the recent updates that made doing randoms optional. One reason being that a lot of randoms were changed with new dialogue prompting if you wanted to enter, essentially breaking the current solvers. We will probably get the options to enable randoms eventually, for people who for example still want to do randoms with specific rewards or XP. TL;DR: It's not script specific. Randoms are not solved since client version 2.2.25 (I think, could be .26, though)
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Fruity Barrows (Frost Barrows)
Update: We're now in the testing phase, the script will be live within 2-3 days, if everything goes according to plan. Also, just received my 4th spear ^^
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Fruity Barrows (Frost Barrows)
Basically just random people who are willing to help me by extensively testing the script for a few days before it goes live There's a limit to how many I can auth, though.