Everything posted by Czar
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Perfect Pest Control
As for speccing and opening inventory, will add some quick changes ASAP. As for brawlers, I highly recommend enabling the option to attack brawlers when stuck because sometimes the escape path is too complicated and too time-consuming to continue. I can add some extra emergency options such as 'walk to adjacent tiles until out of brawler path' or something along those lines. Since they block entire planes of paths Also guys, update v19.0 is now live ^^ A few more changes coming up for update v20.
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CzarRangingGuild
Script seems to be working perfectly, make sure to start the script in range guild or the script will immediately stop As for bans, I highly recommend a 2:1 hr botting:breaking ratio, there are more guides on anti-ban here: https://osbot.org/forum/forum/34-guides/ As for the botting account, it's best to have an account which has had more time into it, e.g. levels, quests, miniquests etc. If an account has more "achievements" it generally does better in botting than fresh accounts ^^ EDIT: Preventing botting bans thread by developer:
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Perfect Agility AIO
Make sure the script is started at the beginning of a course otherwise the script can be unpredictable. I will add some anti-fail mechanism so the script will not be confused. Also if the 'go to highest course' option is enabled, confirm it ^^ As for randoms dismissing, did you enable 'dismiss randoms' checkbox option in the osbot client settings menu? The script handles randoms by itself anyway so it shouldn't matter hopefully. Although if the client's random dismisser is enabled then it will override the script's random dismisser Trials all activated gl guys.
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Perfect Thiever AIO
Done activated trials good luck guys
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Perfect Runecrafter AIO
ZMI update is now live, pouch combinations are fixed ^^
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Perfect Experiments
Wait hold on, the update still hasn't gone live yet, it's pending It should be live today though ^^ I will activate a free premium script of mine until the update goes live Choose a script(s). EDIT: Will update this post ASAP when the update goes live, paint will say v25.0
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Perfect Pest Control
EDIT: No worries, I added a few extra anti-fails for the boat anyway so it's all good ^^ Okay guys, full changelog: New Update (v19): (full changelog, includes updates from v17 and v18 too) - Added npc prioritization: script will rank npcs based on proximity and obstacles, so npcs which are not obstructed will be prioritized over those which require door-opening - Breaks system grace period reduced to 5 minutes down from 10 minutes. - Added 'Delta-walker' system, script has much smarter walking and door-handling system - Fixed an issue where sometimes the script would not detect it's out of a game - Added a few other anti-fails and patches in case the script doesn't realize it is out of a game (just preventative measures, some of these may never even occur, but it's better to be safer) - Extended support for door-handling to all game modes (fight portals, fight npcs, defend, repair gates) - Script will attack npcs within the minimap, and avoid walking too far (only in fight_portal mode) - Special attacks now have an option to select the special attack weapon, so secondary spec weapons are supported now Note: It is highly recommended to allocate more RAM to OSBot client if you enable the delta walker system. It uses more memory because it runs costly calculations to ensure the best routes and it is also used in the target npc generator. It should run as normal though, just a quick heads-up
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Perfect Pest Control
Yeah, script will just pause for 10 minutes before the breaks trigger to avoid breaking during the middle of a game. Should I lower to 5 minutes?
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Perfect Runecrafter AIO
Fixed. There was an issue with the selected pouch combination, should be back to normal in the new update (v68) of the script. Update will be live within 24 hours Note: temporarily, try a different pouch combination in the meantime, while the update gets processed ^^
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Perfect Pest Control
Any error messages? It got fixed in latest version but I just need to make sure it's not a different error. Also, which pest control boat? Highest level one? Also if breaks are enabled, I made the script wait 10 minutes before the break starts as a grace period to avoid conflicts. Update v17 should be live very soon guys ^^
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Perfect Fighter AIO
Bug report/new feature request? As for update, glad the script is working better. Latest version (v181) should be live very soon
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Perfect Rock Crabs
Hmm waterbirth mode is enabled but it's experimental if using with AFK mode (stability of the feature depends on the selected world) so it requires babysitting. If there's no players crashing the tile then it should be flawless for hours ^^ I can easily add some alerts so there is a beep sound played if the tile is being crashed though
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Perfect Woodcutter
There's been an update, so the devs have actually implemented shift-dropping in the actual OSBot client, so if you want to try that out, check out the OSBot developer's build here: Make sure to enable shift-click drop settings in the OSRS settings tab
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Perfect Fisher AIO
There's been an update, so the devs have actually implemented shift-dropping in the actual OSBot client, so if you want to try that out, check out the OSBot developer's build here: Make sure to enable shift-click drop settings in the OSRS settings tab
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Perfect Runecrafter AIO
At ZMI which script setup? Need to find out how to make the bug happen Staminas, which rune, bank placeholder mode, etc. Will test with exact options, find error/bug and add an update ASAP. I will test with default options in the meantime. Expect a ZMI update within a few hours or so.
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Perfect Pest Control
Hmm well I debated whether or not to remove the fight npcs while waiting for portal option since the only idle time (that the portals are down) is at the beginning of a new game, aside from that, by the time the first portal is killed another surely goes up. However this is not always the case so I just added some improvements instead ^^ Aside from that, in the new update the script will have more accurate npc detection and overall improved combat - but if there are no suitable npcs found and the script is waiting by a portal, the script is programmed to just wait, I can easily add an option to try and attack far-away npcs but it's not the best idea As for attacking npcs in general (not while waiting for portals) - I already added a nice update for this (v17) which should be live within 24 hours automatically ^^
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Perfect Agility AIO
Yep food is supported, automatically detected Will activate all trials when I return within 30 minutes
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Perfect Experiments
EDIT: Apologies everyone, script has been patched - latest version of the script is now v25.0, which will automatically go live within 24 hours. The last version of this script had an error with ranging after I added ammo looting, some users's script would crash It is now working perfectly
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Perfect Motherlode Miner
New update is now live - script has been patched after the update good luck guys As for trials, activated - good luck
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CzarRangingGuild
Ah Was it a permanent botting ban or just temporary?
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Perfect Pest Control
Ah good idea, I will extend door handling support to all modes, I just added it to one mode for some reason. Quick update coming up ^^ thanks for feedback As for proggy, added to main thread good job EDIT: Posting a quick update (v17.0) of the script, many misc improvements, including tweaks to door handling, boat entering and npc detection. Update will be live in less than 24 hours. Happy botting
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Perfect Thiever AIO
If there ever is lag, restart client and select the 2nd walking option (OSBot default webwalker). If not selected, the script will load the non-osbot webwalker each time, and add more lag. As for waiting while stunned, just tested with pickpocketing and it works fine, pickpocketed, pickpocketed, stunned, pickpocketed while stunned (too fast), waits.. then pickpockets again. Although the delay is pretty quick 1-2 seconds, I can easily add a longer delay. If you're talking about the quick pickpocket while being stunned (only once) then I can make the script cancel it's action. As for random interval yes there is but it's not noticeable, if there wasn't a random interval there would be some really really quick botting bans As for trials, activated good luck
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Perfect Fighter AIO
Done activated trials good luck As for feedback, just added a few more changes to the new version (v181) although the new update may appear as (v181.5) since I just added more code. If readyclick mode is always enabled and can't be toggled off, try making a new fight configuration since it is not enabled by default. Although in the new version it will not activate until the new action queue system is perfected. As for prioritize loot, fixed. Script wasn't even activating it in the previous versions, now it's actually activated Should be live in v181-v181.5
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Perfect Miner AIO
Sorry about that guys, last update was supposed to be just experimental beta test for the plugins Still need to make improvements. As for the runite mining route, which route is better? I can easily add it to the script. As for the suggestions: Ardougne cloak teleport to coal mining in ardougne right? As for shift click, definitely on the way. RoD teleport to castle wars and ardougne cloak sure. Just need to know if the ardougne cloak is strictly for ardougne mining or for any user input mining (optional)? thanks for the feedback guys , many code changes and additions are on the way.
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CzarRangingGuild
You need to disable the default client random dismisser (in the osbot client settings window) because the client's random dismisser doesn't know how to close the interface. The script has a custom random dismisser but it will not activate if the osbot default random dismisser is enabled, since it overrides the entire script and doesn't let anything run until the client's random dismisser is finished So just turn off client random dismisser and the script will handle it Good luck