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Czar

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Everything posted by Czar

  1. New Update! (Version 28) - Added update for cosmic rune crafting, should be no errors anymore - Added an update for fire altar, less robotic - Added an update for energy potions - Added nature rune running for master/worker mode, with antipoison support too, and alternate walking path too* - Added ring of life update - Added delay for trading master/worker mode @tray which pouches? I will add a quick fix until this version is released update should be live within a few hours, thanks for all the feedback and suggestions everyone ^^ EDIT: Keep suggestions/ideas coming, I'm still going to code and post another update today (up to v29 and v30 hopefully)
  2. For non-windows there was a crazy bug which didn't even let the script launch so I had to remove all saving/loading features because of the linux/mac filesystem, I will definitely add an update to allow saving/loading for linux/mac, I will be installing a Mac OS and linux OS to test and fix any bugs for both systems ^^ ETA: 1 or 2 versions max As for plugins, those are the only npcs which require plugins, most other npcs can be handled by the general fighter setup window, but rock/sand crab are different because they require more options e.g. run away when crabs are de-aggroed (exclusive to crab npcs and can be applied to some AFK npcs I guess) but don't worry I will always add more npcs to the plugins, I just finished adding green dragons for the latest update (v130) and I think aviansies or blue dragons are next. Suggestions are always welcome for new plugins. Also guys, I forgot to mention in v130 the bone depositing bug was also fixed ^^ for users who are fighting seagulls at port sarim
  3. Can you try a client restart for the error console log? The script is trying to activate the run button but the client is causing an error, should be easily solved by client restart. Make sure the health/prayer/energy tabs are enabled (near the minimap) if they aren't already As for nature runes, so this is what I will be coding for the next update: 'Master/worker expansion': - Give worker supplies every at every trade (button) - Trade antipoison (button) if worker says the word 'anti' - Worker will say anti if inventory doesn't contain antipoisons As for nature rune crafting, it is already supported in abyss, or do you mean worker mode for abyss? As for ring of life, I just finished coding ring of life support, should I also add a button to replace the ring of life each time or to stop script when out of ring of life(s) in bank? Thanks everyone, for positive feedback and suggestions, really appreciated ^^ :D
  4. Czar

    Perfect Agility AIO

    Activated trial, good luck ;) For botting, it's recommended 3:1 hour break ratio, so for every 3 hours botted (give or take 15-30 minutes), break for 1 hour (give or take 15-30 minutes), make sure to randomize to increase anti-ban
  5. For nature running, how should I make the script handle the poison ? As for master trading the worker supplies, that is a good idea, will be in next update Next update will have a more delayed trading process, just to make sure there are no misclicks or anything As for ring of life, will definitely add in next update, but for which feature is it useful, for abyss or just in general runecrafting? As for trial, activated good luck ;) update is being coded right now and will edit this post with new changelog
  6. The update for independent blast furnace worlds is still not added to OSRS yet, but it should be added in the next osrs update ^^
  7. Hmm should I set the sand crab hop trigger to: hop worlds when there are (number) players near current tile? The trigger is set to: On cannon appear, but there are no cannons at sand crabs so the hop world function isn't triggered for sand crabs until I add a suitable trigger As for bone depositing, quick bugfix coming up, apologies!
  8. Karamja store noting is a good idea I will add an interface for alternative methods, e.g. instead of banking, the script can go to the nearest general store (out of a list of general stores) to unnote the essence. This will support as many general stores as possible, since I already coded the general store for nature runes I can easily add the other general stores too :D This feature will be live in the version after the latest, so v28. There is still an update pending right now
  9. Just added a quick update (v31) for looting, it works much better now for both flesh crawlers and ankous update should be live within a few hours max, it will sat v31.0 in the paint of the script when the update is live, good luck everyone ;)
  10. The update should be live ASAP , just waiting for admins to register ^^ hopefully no longer than a few hours
  11. Hmm if the script can loot coins, it should also loot herbs too, are you sure you selected the herbs in the looting setup? Also, can you try a client restart, especially if using VIP client ? ^^
  12. As for ban I will add some more antiban methods from the aio fighter script , but which runes/method? Also I highly recommend the master/worker feature on a main account, it eliminates ban-rate completely since it means the main account is not technically botting at all ^^ Botted in any previous free scripts or high-ban rate scripts before this script , breaks enabled, etc?, new scripts tend to be very low ban rate since there is no botting data to analyse New update: (version 27) - Converted anti-ban systems from fighter script - Added a pre-hover to fire altar - Added an update for all potions (mainly stamina) so that the script prioritizes lower dose potions - Added Ring of duelling mode to worker running, worker accounts can now use ring of duelling for trading master accounts - Added an update for rune mysteries quest update will be live within a few hours max, latest version is now: v27
  13. Update v130 - Added green dragons plugin - Added prayer refill for brutal dragon plugin - Added blue ogre enclave update - Added pre-hover npc update - Added 'Total AFK' mode for sand/rock crabs (no botting required), it's just alerts for when the crabs are de-aggroed so you can manually walk up. It's very afk-friendly and doesn't require botting at all update will be live in less than 24 hours, good luck everyone The GDK plugin runs away if there is a pker in minimap, or any character with pker gear (e.g. mystic, ahrim) and hop worlds. Looting bag is only supported with GDK, I still need to add general support for looting bag in the next update or so
  14. Added a quick update after construction osrs update, latest version is now: v33 should be live in a few hours max
  15. Czar

    Perfect Agility AIO

    Added all trials, good luck everyone ;)
  16. Should I add a GUI option to select which dose stamina potions, or make the script prioritize and drink lower dosed potions until they run out and drop vials or ?
  17. Just added an update (version 26) for worker running, I added the update yesterday so it should be live right now. I made it so pure essence is supported and made the worker feature more stable. As for workers using duel ring teleports, I will add that update right now As for rune mysteries option and pouch farming, update coming up right now ^^ Latest version will now be: version 27
  18. New update! (version v30) - Added update for ankou looting, now loots if inventory full and inventory contains stackable items (e.g. blood rune), and eats for inventory space if another non-stackable item is lootable - Added update for script startup affecting some users, please make sure to start the script while logged in ^^ update will be live in less than 24 hours good luck everyone ;)
  19. I will add the blue dragons at ogre enclave ASAP, the script currently doesn't support that location for walking, but it may support it with Walking Mode 4 (the walk settings that popup at script launch) depending on if OSBot has added that location to the webwalker which is likely As for the first error, so the script is attacking dragons that are outside the fight bounds, and keeps walking back to the safespot? Also, NMZ isn't supported yet but it is a good idea and there may be support for nmz in the very near future ^^ Update coming up ASAP, will fully test blue dragons @ ogre enclave and work on NMZ support
  20. Walking mode 5 and 1 are the best for fishing guild ^^ I will be adding a nice update for fishing guild in the next version, managed to make it even more efficient ^^
  21. Activated trials good luck ;) Guys, enchanting mode is insane profit right now, even more after I added 'fast mode' ^^
  22. The pest control is almost ready, so sorry for all the users who requested trials, right now the runecrafting script was recently released (on the store) and the pest control script is next, I will activate 1,000 hour trials for the few users who have been trying for 1 week+ to get a trial Also guys, new update: - Added run-away for combat (useful for aggro npcs) Also, for users who wish to get the best performance from scripts, make sure to select the second walk-setting (osbot webwalker) for the best performance. Restart client when changing walk-settings though. There is also a number of settings on the client to reduce lag, e.g. low-resource mode (in osbot client settings), and no rendering mode, etc etc. As for trials, activated all good luck ;)
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