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Czar

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Everything posted by Czar

  1. Activated trial Yes, you can buy the script with OSRS gp, using an OSBot voucher bought from here: http://osbot.org/forum/forum/227-vouchers/ good luck Will add monks universally, and will add a quick fix for seagulls ASAP Brutal dragons will be getting an update ASAP today, v133 coming up, apologies for the bugs they will all be fixed in the next update ^^
  2. For not clicking altar, turn off 'Re-align pouches' option, it is temporarily bugged until the latest update goes live As for clicking minimap and then clicking bank, which settings did you enable, abyss/normal/quest? Which pouches, energy potions, ring of life etc? So I can test the script and make the bug happen, then fix the bug ASAP ^^
  3. As for withdrawing glories, which options? (energy potions/pouches/food/ring of life?/) etc. Hmm, I just tested nature altar (abyss) with all pouches and the script worked well, crafted runes, emptied pouches, crafted runes again then teleported to edgeville As for script, activated script good luck ^^ EDIT: There was a bug with the 'Re-align pouches' option, it made the script stuck, I just fixed that option in v35, avoid that option for now ^^ As for the pouch-emptying misclicks, I will add an update to make the clicks more accurate ^^
  4. New update: (v34)! - Added an update for pouch system, all pouches are now flawless when emptying - Added 'random pouch order' anti-ban option, for extra pouch anti-ban - Added pouch re-alignment feature (optional) If the pouch re-alignment setting is enabled, the script will move the pouches back to the perfect square. If a pouch degrades, the pouch will move to the first slot of the inventory and it will ruin the momentum, that is the reason Also, the script will now empty pouches regardless of the pouch layout, but if the script detects that the perfect square (the four inventory slots just under the last inventory row) all have pouches, it will attempt to fast-click them (optional). If not, the script will just empty all pouches in order. I may add an extra anti-ban measure for this to empty pouches in a random order. Script should be flawless now, let me know if there are any suggestions/new ideas/tweaks to be made EDIT: Added 'random pouch empty order' to update.
  5. Czar

    Perfect Agility AIO

    Activated all trials good luck everyone Posted an update for wilderness agility course, latest version is now: v125, update will be live in less than 24 hours ^^ Latest updates: improved wildy course, higher stability and efficiency
  6. Good job on update edit: w000t for webwalking updates
  7. All pouches except the giant pouch (highest level one) should work right now in version v33 of the script
  8. Alright I will go test all pouches and post update v34, extended trial to 200 hours, the latest version will be v34 Guys , if using all pouches, please wait a few more hours until update v34 is released, the script will work much better
  9. which pouches were selected? for me I aligned the first two pouches in the first column, and the second two pouches in the second column, so the script will prepare-click on the first column and then the second column and it's working good so far, but I don't have the last pouch (the giant pouch). Confirm which pouches, and I will go test and add an update and make sure everything is working I added a system where if the pouches are all aligned in the 2nd/3rd last rows, (forming a square), the script will activate fast-pouch mode automatically. If the pouches aren't aligned as such, it will just try to empty pouches normally without any fast-click or fast-preparation The latest version should be live right now (v33), finished rune mysteries just to make sure ^^ I will add another update for pouches, and any other code tweaks if necessary ;)
  10. Which banking condition option for the fighter script, I will fix the bug ASAP edit: fixed lumbridge bank, should be live in latest version. edit2 : Hmm cows are working for me, with food set (and tried with no food after) and bank_inventory_full condition, loot options: cowhide only. I will try to find a bug though. guys, if there are any error logs or any bugs, please make sure to fill out a bug report so the bug(s) are fixed much faster. e.g. how did the bug happen, which script settings enabled, etc.
  11. @tommied7 which runecrafting settings? energy potion, pouch repairs, broken pouches, etc etc? I will add an update ASAP. New update (v33) - Added an update for magic imbue - Added an update for food and abyss - Added an update for questing - Added a randomization update for fire altar latest version will be live in less than 24 hours, good luck everyone Just some coding tweaks had to be made, since this is still a new and extremely complex script , thank you to those of you who have been patient, really appreciate it If there should be any other tweaks/changes just post any script suggestions below and I will add another update ASAP. If there are any errors, make sure there are error logs in the console ^^ More in-depth update changelog: - No longer teleports twice using glory amulet - No longer attempts to leave the altar by portal if there are still dueling ring teleports left - No longer continues to do an abyss trip if running low on health - Added a more accurate magic imbue system - Added a randomized path for abyss and general altar paths (including fire altar) - Added delay after navigating through abyss obstacle, waits for animation to finish - Rune mysteries is flawless now - Abyss miniquest is much better, almost out of beta mode (1 more test account remaining until out of beta) - Added stamina potion support for questing - Fixed stamina/energy potions for normal runecrafting
  12. Fire altar is working very good, what is the problem the path or ? As for quests, will do another test run for quests and add an update ASAP ^^ As for trial, activated good luck
  13. Posted a quick update for glory teleports and path system, latest version is now v32 As for pouches, make sure the pouch checkboxes are selected otherwise the script will not use the pouches whatsoever ^^
  14. Just added a quick update, should be much better in next version ^^ Update will be live in less than 24 hours I'm not sure what's going on but it must be the user configuration, since the script is launching perfectly for everyone Make sure to start script while logged in and it should work, but after this update goes live there should be no errors whatsoever anyway ^^
  15. Try a different walking setting for Zeah, should work much better, in the meantime I will add a quick update for zeah walking mode ^^ Activated free 24hr trial good luck ;)
  16. Hmm I am able to override the random handler, I guess I will do so in the next update, but for it to work, users must not enable client random dismisser ^^ As for mouse movements, scripters can't change mouse system but don't worry, only clicks are technically detected by the client, as long as there are no bugs and no stupid mouse clicks it should be fine. I will post an update for clicking too :D As for the clicking & brass key, I will add an update ASAP thanks for feedback guys and activated all trials good luck ;)
  17. Hmm there is no information in that error log, so the script just stopped randomly ?? It's working flawlessly for me
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