-
Posts
21907 -
Joined
-
Last visited
-
Days Won
1936 -
Feedback
100%
Everything posted by Czar
-
Script should be fixed now after the new osrs update. Make sure to start script from the beginning with no coal, no coal on bag, and no ores. The script will start from beginning and run in a sequence perfectly ^^
-
Yep the blackjack location preview is planned but it adds on to the lag unfortunately I need to try and reduce the lag caused by that before I add it to the live version of the script ^^ Many things are planned and developed for blackjack. Also how is pickpocketing speed now? Needs any tweaking after the last update? If so, its an easy change.
-
Script should be back to normal following the new osrs game update. Also added a few updates in regards to the previous posts and feedback. Activated trials good luck everyone ;)
-
You gotta have the pouches in inventory, can you confirm pouches + house-tabs doesn't work? I tried with pouches already in inventory before starting the script, and the script worked well As for ZMI will add an update ASAP. Will also re-test house-tabs just in case there are any outlying bugs and fix ASAP. Activated all trials good luck everyone ;) Script should be back to normal since there was an osrs update which crashed the client and scripts, should be fixed now thanks to the devs
-
I think the osrs update messed up the client and script should be back to normal very soon. Will activate trials as soon as client is fixed Latest update should also be live very soon, current version 171.5, latest version should be v173 within hours
-
House tabs should be working right now, restart script because the latest update is now live As for ZMI which settings? Will test the script with the exact settings and add an update ASAP Activated all trials good luck everyone ;)
-
Good idea, I can revive my individual stronghold scripts (ankous, minotaurs, spiders, flesh crawlers) for 2.99 each (i think they were) for users who do not want to purchase all npcs but only a single npc ^^ I will be contacting the devs to re-release those scripts (i requested to remove the scripts because the aio replaced them a while back). But if the fighter script ever gets stuck at ankous, which tile? There is a tile bug report template at the bottom of the main thread, it will be fixed ASAP. Update still not live yet, v173 should be live any moment now it's almost been 24 hours I think Bigger setup interface is definitely a good idea, will add an update for this because there are many options which can be added to the interface but have been left out e.g. the special attacks input (it used to be auto-detected but it required some setup knowledge) As for anti-fire, I will definitely add anti-fire support for the global script in the next version. As for alchemy, will make some tweaks and changes ASAP. As for varrock palace guards, so the script is not looting correctly? Will test ASAP. As for gdk withdrawing bolts, will definitely add an update to withdraw ammo for ranging in the next update. thanks for the feedback everyone, next update coming up. Last update (v173) should be live any moment hopefully
-
I de-activated the agility shortcut, I will be re-enabling in the next version because I needed to make some code changes ^^ Update coming up )
-
Hmm games necklace still causing errors, will add a fix really quickly, apologies guys activated all trials gl guys. will edit this post again. EDIT: Guys, can you remove the gdk_config file in the OSBot data folder? It may fix this, since it is leftover from the previous version of the script.
-
That must be why, hmm try setting some food even if it's not necessary, it should work ^^ In the meantime an update will be added to prevent this
-
Will add a feature request to the OSBot client API to add support for pin request (since bank pins and banking is handled by clients not scripts) since it's not the first time this has happened to osbot scripts ^^
-
Will update the interface for shop mode, so the script will spend archery tickets, update coming up ^^
-
The script works 100% make sure you have configured the script properly, set ONLY food and maybe potions (optional) in the inventory loadout system on the setup interface. Otherwise the script will just keep opening and closing the bank trying to search for food .. I will add an update so the script is more clear (the script will now let the user know what they are doing wrong) in the next update So the user can configure the script properly. It really is the simplest thing in the world
-
Fixed. Teletabs(house) are now working in update v63 of the script, should be live within 24 hours
-
Hmm giant skeletons in tarn razorlor or shadow giant skeletons? Both are still not supported but I will add them ASAP. As for trials activated good luck New update (v172) - Added primary/secondary special attack menu input - Added choose ranging ammo menu input - Added banking travel method for GDK plugin - Added update for prayer flicking for mouse jumping and no prayer points/potions left - Added slayer cave support - Added both giant skeleton locations - (GDK) looting delay is now longer (8 seconds) - (GDK) added ensouled dragon heads - (GDK) fixed banking conditions for gdk plugin update will be live within 24 hours
-
For the runecrafter script if you do not configure the setup window properly the script will not work. Which settings have you enabled on the setup interface? I will test the same settings and see if there's actually a script error as opposed to a user error ^^ Activated all trials good luck everyone ;)
-
I can't make any promises for Zeah but if I buy an account which has all the runecrafting requirements then it is 100% possible Will be planning for that feature soon, again I can't make any promises! Activated all trials good luck everyone ;)
-
Updates take hours to be verified but it's automatic so no worries Everybody should know that by now ^^ Hmm will make some changes to GDK plugin ASAP, many more improvements will be added for the next version. I predict that GDK should be fully flawless and perfected within 2-3 versions max, don't forget guys it's still in beta mode atm ^^ Also guys, how is the prayer flicking now? Is the mouse still jumping too much? The new update is now live (v171) so it should be much better in this version ^^ I hope I haven't missed any suggestions or bugs, if so just confirm if there are any bugs and they will be fixed in the next version. It is a large and complex script so there may be a few features which may require tweaks here and there. Good luck everyone ;)
-
Yep mirror mode/vip client is much safer than regular client. Until the devs fix vip client walking system, I highly recommend using the vip client with fighting npcs which don't require too much banking or walking, otherwise the vip client bug may occur and mess everything up. ^^ As for GDK, just added another update for it for version v171 of the script, the script should launch perfectly now. Also added a new input for choosing how to bank, and how to travel to fight area (exactly like the main fighting script) to support dueling ring. Just added another code change to the update, so v171 should be live any moment now, although it may appear as v171.5 in the paint.
-
Will add a new update for GE mode and javelin/shortbows ASAP. Update coming up ^^ EDIT: Logging back in from break is handled by the osbot client, is the account manager properly configured? Double check, if so, it may be an error in the client side EDIT: I highly recommend running GE mode with as much coins as possible, it will make the script more stable and is less risky
-
Activated trial good luck Will add an update for the sticky-npc mode, update coming up For HAM members, the script still doesn't support returning back to HAM hq but it will in the future; in the meantime just make sure to have ham gear to avoid being kicked out of the hq As for spam clicking/non-spam clicking, will add an update. Update (v146) will be posted shortly.
-
Script seems to be running fine, even after 2 hours Guys make sure to use normal client not VIP client, there is currently a bug in the vip client with a pending bugfix. Will add an update just in case, including an update for adding fishing skillcape
-
Yes the script still works