I spent quite a bit of time tracking down some obscure bugs and some of them were fixed.
v1.7.86: Combat tweaks (hopefully it helps improve some scripts having problems with combat)
Prayer sprites
v1.7.85:
More mouse optimizations and @PolishCivil reasons.
v1.7.84:
Fixed setRunning() due to RS update. Previously (after RS-update still), if you had data orbs enabled, setRunning() would work. However, if data orbs were disabled, setRunning() would mostly fail.
If setRunning() still fails, the scripter uses their own method and you'll have to wait for them to update the script.
v1.7.83: Fixed an issue with the mouse changes where moveMouse() thought it failed when it did not. v1.7.82: Fixed a few issues causing freezes. setRunning() now uses data orbs when orbs are enabled, otherwise, it continues to use the settings tab. A couple other obscure issues were fixed. In general (for .82-.83), if you're not affected by a bug that causes scripts to freeze, there is no need to update. Thanks to @FrostBug, @pitoluwa, and @TheScrub for their assistance.